modified personality requirements

This commit is contained in:
kima 2023-06-27 20:38:52 +02:00
parent cffd93bfe6
commit d79045e47f

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@ -169,13 +169,13 @@ class _PersonalityCardState extends State<PersonalityCard> {
} else if (mostCommonGrade.keys.toList()[0] == 1 && } else if (mostCommonGrade.keys.toList()[0] == 1 &&
mostCommonGrade.values.toList()[0] > 1) { mostCommonGrade.values.toList()[0] > 1) {
finalPersonality = PersonalityType.fallible; finalPersonality = PersonalityType.fallible;
} else if (absences.length < 10) { } else if (absences.length <= 12) {
finalPersonality = PersonalityType.healthy; finalPersonality = PersonalityType.healthy;
} else if (unexcusedAbsences >= 10) { } else if (unexcusedAbsences >= 8) {
finalPersonality = PersonalityType.quitter; finalPersonality = PersonalityType.quitter;
} else if (totalDelays > 50) { } else if (totalDelays > 50) {
finalPersonality = PersonalityType.late; finalPersonality = PersonalityType.late;
} else if (absences.length >= 100) { } else if (absences.length >= 120) {
finalPersonality = PersonalityType.sick; finalPersonality = PersonalityType.sick;
} else if (mostCommonGrade.keys.toList()[0] == 2) { } else if (mostCommonGrade.keys.toList()[0] == 2) {
finalPersonality = PersonalityType.acceptable; finalPersonality = PersonalityType.acceptable;