revert pubspec

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Zypherift 2025-02-17 00:17:42 +01:00
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# pubspec.yaml # TODO: make app icon with adaptive functions: https://pub.dev/packages/flutter_launcher_icons
name: firka name: firka
description: firka description: "Firka napló"
publish_to: 'none' # The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1 version: 1.0.0+1
environment: environment:
sdk: '>=3.0.0 <4.0.0' sdk: '>=3.6.0 <=3.7.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies: dependencies:
flutter: flutter:
sdk: flutter sdk: flutter
cupertino_icons: ^1.0.2
flutter_native_splash: ^2.3.10 cupertino_icons: ^1.0.8
isar: ^3.1.0+1 flutter_launcher_icons: ^0.14.3
isar_flutter_libs: ^3.1.0+1 flutter_native_splash: ^2.4.5
path_provider: ^2.1.2
dio: ^5.4.0
get_it: ^7.6.7
injectable: ^2.3.2
json_annotation: ^4.8.1
dev_dependencies: dev_dependencies:
flutter_test: flutter_test:
sdk: flutter sdk: flutter
flutter_lints: ^2.0.0 flutter_lints: ^5.0.0
build_runner: ^2.4.8
flutter_native_splash: ^2.3.10
isar_generator: ^3.1.0+1
json_serializable: ^6.7.1
injectable_generator: ^2.4.1
flutter_native_splash:
color: "#FAFFF0"
image: assets/logos/colored_logo.png
android: true
ios: true
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter: flutter:
uses-material-design: true uses-material-design: true
# Native splash screen configuration # To add assets to your application, add an assets section, like this:
flutter_native_splash: # assets:
color: "#FFFFFF" # - images/a_dot_burr.jpeg
image: assets/splash.png # - images/a_dot_ham.jpeg
android: true
ios: true # An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package