revert pubspec
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# pubspec.yaml
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# TODO: make app icon with adaptive functions: https://pub.dev/packages/flutter_launcher_icons
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name: firka
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name: firka
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description: firka
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description: "Firka napló"
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publish_to: 'none'
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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version: 1.0.0+1
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environment:
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environment:
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sdk: '>=3.0.0 <4.0.0'
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sdk: '>=3.6.0 <=3.7.0'
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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dependencies:
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flutter:
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flutter:
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sdk: flutter
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sdk: flutter
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cupertino_icons: ^1.0.2
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flutter_native_splash: ^2.3.10
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cupertino_icons: ^1.0.8
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isar: ^3.1.0+1
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flutter_launcher_icons: ^0.14.3
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isar_flutter_libs: ^3.1.0+1
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flutter_native_splash: ^2.4.5
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path_provider: ^2.1.2
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dio: ^5.4.0
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get_it: ^7.6.7
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injectable: ^2.3.2
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json_annotation: ^4.8.1
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dev_dependencies:
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dev_dependencies:
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flutter_test:
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flutter_test:
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sdk: flutter
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sdk: flutter
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flutter_lints: ^2.0.0
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flutter_lints: ^5.0.0
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build_runner: ^2.4.8
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flutter_native_splash: ^2.3.10
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isar_generator: ^3.1.0+1
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json_serializable: ^6.7.1
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injectable_generator: ^2.4.1
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flutter_native_splash:
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color: "#FAFFF0"
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image: assets/logos/colored_logo.png
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android: true
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ios: true
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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flutter:
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uses-material-design: true
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uses-material-design: true
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# Native splash screen configuration
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# To add assets to your application, add an assets section, like this:
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flutter_native_splash:
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# assets:
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color: "#FFFFFF"
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# - images/a_dot_burr.jpeg
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image: assets/splash.png
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# - images/a_dot_ham.jpeg
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android: true
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ios: true
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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