Make SlottedMultiChildRenderObjectWidgetMixin a concrete class (#126108)
This is a proof of concept for renaming SlottedMultiChildRenderObjectWidgetMixin to SlottedMultiChildRenderObjectWidget and making it a concrete class. I also made SlottedContainerRenderObjectMixin generic instead of being specialized to RenderBox. I don't think this is something we can easily automigrate, but we may not need to, I don't know how common this is...
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@ -5,7 +5,7 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/rendering.dart';
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/// Flutter code sample for [SlottedMultiChildRenderObjectWidgetMixin].
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/// Flutter code sample for [SlottedMultiChildRenderObjectWidget].
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/// Slots used for the children of [Diagonal] and [RenderDiagonal].
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enum DiagonalSlot {
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@ -14,9 +14,9 @@ enum DiagonalSlot {
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}
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/// A widget that demonstrates the usage of
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/// [SlottedMultiChildRenderObjectWidgetMixin] by providing slots for two
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/// [SlottedMultiChildRenderObjectWidget] by providing slots for two
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/// children that will be arranged diagonally.
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class Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<DiagonalSlot> {
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class Diagonal extends SlottedMultiChildRenderObjectWidget<DiagonalSlot, RenderBox> {
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const Diagonal({
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super.key,
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this.topLeft,
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@ -49,7 +49,7 @@ class Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWidg
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// [SlottedRenderObjectElement.update].
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@override
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SlottedContainerRenderObjectMixin<DiagonalSlot> createRenderObject(
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SlottedContainerRenderObjectMixin<DiagonalSlot, RenderBox> createRenderObject(
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BuildContext context,
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) {
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return RenderDiagonal(
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@ -60,7 +60,7 @@ class Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWidg
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@override
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void updateRenderObject(
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BuildContext context,
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SlottedContainerRenderObjectMixin<DiagonalSlot> renderObject,
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SlottedContainerRenderObjectMixin<DiagonalSlot, RenderBox> renderObject,
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) {
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(renderObject as RenderDiagonal).backgroundColor = backgroundColor;
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}
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@ -70,7 +70,7 @@ class Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWidg
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/// [SlottedContainerRenderObjectMixin] by providing slots for two children that
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/// will be arranged diagonally.
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class RenderDiagonal extends RenderBox
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with SlottedContainerRenderObjectMixin<DiagonalSlot>, DebugOverflowIndicatorMixin {
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with SlottedContainerRenderObjectMixin<DiagonalSlot, RenderBox>, DebugOverflowIndicatorMixin {
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RenderDiagonal({Color? backgroundColor}) : _backgroundColor = backgroundColor;
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// Getters and setters to configure the [RenderObject] with the configuration
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@ -1342,7 +1342,7 @@ class _RenderChipRedirectingHitDetection extends RenderConstrainedBox {
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}
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}
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class _ChipRenderWidget extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<_ChipSlot> {
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class _ChipRenderWidget extends SlottedMultiChildRenderObjectWidget<_ChipSlot, RenderBox> {
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const _ChipRenderWidget({
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required this.theme,
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this.value,
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@ -1393,7 +1393,7 @@ class _ChipRenderWidget extends RenderObjectWidget with SlottedMultiChildRenderO
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}
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@override
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SlottedContainerRenderObjectMixin<_ChipSlot> createRenderObject(BuildContext context) {
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SlottedContainerRenderObjectMixin<_ChipSlot, RenderBox> createRenderObject(BuildContext context) {
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return _RenderChip(
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theme: theme,
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textDirection: Directionality.of(context),
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@ -1478,7 +1478,7 @@ class _ChipRenderTheme {
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);
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}
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class _RenderChip extends RenderBox with SlottedContainerRenderObjectMixin<_ChipSlot> {
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class _RenderChip extends RenderBox with SlottedContainerRenderObjectMixin<_ChipSlot, RenderBox> {
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_RenderChip({
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required _ChipRenderTheme theme,
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required TextDirection textDirection,
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@ -693,7 +693,7 @@ class _RenderDecorationLayout {
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}
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// The workhorse: layout and paint a _Decorator widget's _Decoration.
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class _RenderDecoration extends RenderBox with SlottedContainerRenderObjectMixin<_DecorationSlot> {
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class _RenderDecoration extends RenderBox with SlottedContainerRenderObjectMixin<_DecorationSlot, RenderBox> {
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_RenderDecoration({
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required _Decoration decoration,
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required TextDirection textDirection,
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@ -1637,7 +1637,7 @@ class _RenderDecoration extends RenderBox with SlottedContainerRenderObjectMixin
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}
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}
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class _Decorator extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<_DecorationSlot> {
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class _Decorator extends SlottedMultiChildRenderObjectWidget<_DecorationSlot, RenderBox> {
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const _Decorator({
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required this.textAlignVertical,
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required this.decoration,
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@ -967,7 +967,7 @@ enum _ListTileSlot {
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trailing,
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}
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class _ListTile extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<_ListTileSlot> {
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class _ListTile extends SlottedMultiChildRenderObjectWidget<_ListTileSlot, RenderBox> {
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const _ListTile({
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this.leading,
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required this.title,
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@ -1049,7 +1049,7 @@ class _ListTile extends RenderObjectWidget with SlottedMultiChildRenderObjectWid
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}
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}
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class _RenderListTile extends RenderBox with SlottedContainerRenderObjectMixin<_ListTileSlot> {
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class _RenderListTile extends RenderBox with SlottedContainerRenderObjectMixin<_ListTileSlot, RenderBox> {
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_RenderListTile({
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required bool isDense,
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required VisualDensity visualDensity,
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@ -1760,7 +1760,7 @@ abstract class InheritedWidget extends ProxyWidget {
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///
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/// * [MultiChildRenderObjectWidget], which configures a [RenderObject] with
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/// a single list of children.
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/// * [SlottedMultiChildRenderObjectWidgetMixin], which configures a
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/// * [SlottedMultiChildRenderObjectWidget], which configures a
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/// [RenderObject] that organizes its children in different named slots.
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abstract class RenderObjectWidget extends Widget {
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/// Abstract const constructor. This constructor enables subclasses to provide
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@ -1854,7 +1854,7 @@ abstract class SingleChildRenderObjectWidget extends RenderObjectWidget {
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/// * [Stack], which uses [MultiChildRenderObjectWidget].
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/// * [RenderStack], for an example implementation of the associated render
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/// object.
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/// * [SlottedMultiChildRenderObjectWidgetMixin], which configures a
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/// * [SlottedMultiChildRenderObjectWidget], which configures a
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/// [RenderObject] that instead of having a single list of children organizes
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/// its children in named slots.
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abstract class MultiChildRenderObjectWidget extends RenderObjectWidget {
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@ -7,8 +7,8 @@ import 'package:flutter/rendering.dart';
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import 'framework.dart';
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/// A mixin for a [RenderObjectWidget] that configures a [RenderObject]
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/// subclass, which organizes its children in different slots.
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/// A superclass for [RenderObjectWidget]s that configure [RenderObject]
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/// subclasses that organize their children in different slots.
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///
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/// Implementers of this mixin have to provide the list of available slots by
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/// overriding [slots]. The list of slots must never change for a given class
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@ -20,14 +20,19 @@ import 'framework.dart';
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/// widget configuration for a given slot.
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///
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/// The [RenderObject] returned by [createRenderObject] and updated by
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/// [updateRenderObject] must implement the [SlottedContainerRenderObjectMixin].
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/// [updateRenderObject] must implement [SlottedContainerRenderObjectMixin].
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///
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/// The type parameter `S` is the type for the slots to be used by this
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/// The type parameter `SlotType` is the type for the slots to be used by this
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/// [RenderObjectWidget] and the [RenderObject] it configures. In the typical
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/// case, `S` is an [Enum] type.
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/// case, `SlotType` is an [Enum] type.
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///
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/// The type parameter `ChildType` is the type used for the [RenderObject] children
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/// (e.g. [RenderBox] or [RenderSliver]). In the typical case, `ChildType` is
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/// [RenderBox]. This class does not support having different kinds of children
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/// for different slots.
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///
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/// {@tool dartpad}
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/// This example uses the [SlottedMultiChildRenderObjectWidgetMixin] in
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/// This example uses the [SlottedMultiChildRenderObjectWidget] in
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/// combination with the [SlottedContainerRenderObjectMixin] to implement a
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/// widget that provides two slots: topLeft and bottomRight. The widget arranges
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/// the children in those slots diagonally.
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@ -39,9 +44,25 @@ import 'framework.dart';
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///
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/// * [MultiChildRenderObjectWidget], which configures a [RenderObject]
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/// with a single list of children.
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/// * [ListTile], which uses [SlottedMultiChildRenderObjectWidgetMixin] in its
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/// * [ListTile], which uses [SlottedMultiChildRenderObjectWidget] in its
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/// internal (private) implementation.
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mixin SlottedMultiChildRenderObjectWidgetMixin<S> on RenderObjectWidget {
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abstract class SlottedMultiChildRenderObjectWidget<SlotType, ChildType extends RenderObject> extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> {
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/// Abstract const constructor. This constructor enables subclasses to provide
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/// const constructors so that they can be used in const expressions.
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const SlottedMultiChildRenderObjectWidget({ super.key });
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}
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/// A mixin version of [SlottedMultiChildRenderObjectWidget].
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///
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/// This mixin provides the same logic as extending
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/// [SlottedMultiChildRenderObjectWidget] directly.
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///
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/// It was deprecated to simplify the process of creating slotted widgets.
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@Deprecated(
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'Extend SlottedMultiChildRenderObjectWidget instead of mixing in SlottedMultiChildRenderObjectWidgetMixin. '
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'This feature was deprecated after v3.10.0-1.5.pre.'
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)
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mixin SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType extends RenderObject> on RenderObjectWidget {
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/// Returns a list of all available slots.
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///
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/// The list of slots must be static and must never change for a given class
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@ -51,7 +72,7 @@ mixin SlottedMultiChildRenderObjectWidgetMixin<S> on RenderObjectWidget {
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/// this getter can be implemented by returning what the `values` getter
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/// of the enum used returns.
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@protected
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Iterable<S> get slots;
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Iterable<SlotType> get slots;
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/// Returns the widget that is currently occupying the provided `slot`.
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///
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@ -59,56 +80,60 @@ mixin SlottedMultiChildRenderObjectWidgetMixin<S> on RenderObjectWidget {
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/// the [RenderObject] produced by the returned [Widget] in the provided
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/// `slot`.
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@protected
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Widget? childForSlot(S slot);
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Widget? childForSlot(SlotType slot);
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@override
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SlottedContainerRenderObjectMixin<S> createRenderObject(BuildContext context);
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SlottedContainerRenderObjectMixin<SlotType, ChildType> createRenderObject(BuildContext context);
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@override
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void updateRenderObject(BuildContext context, SlottedContainerRenderObjectMixin<S> renderObject);
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void updateRenderObject(BuildContext context, SlottedContainerRenderObjectMixin<SlotType, ChildType> renderObject);
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@override
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SlottedRenderObjectElement<S> createElement() => SlottedRenderObjectElement<S>(this);
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SlottedRenderObjectElement<SlotType, ChildType> createElement() => SlottedRenderObjectElement<SlotType, ChildType>(this);
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}
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/// Mixin for a [RenderBox] configured by a [SlottedMultiChildRenderObjectWidgetMixin].
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/// Mixin for a [RenderObject] configured by a [SlottedMultiChildRenderObjectWidget].
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///
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/// The [RenderBox] child currently occupying a given slot can be obtained by
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/// The [RenderObject] child currently occupying a given slot can be obtained by
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/// calling [childForSlot].
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///
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/// Implementers may consider overriding [children] to return the children
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/// of this render object in a consistent order (e.g. hit test order).
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///
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/// The type parameter `S` is the type for the slots to be used by this
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/// [RenderObject] and the [SlottedMultiChildRenderObjectWidgetMixin] it was
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/// configured by. In the typical case, `S` is an [Enum] type.
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/// The type parameter `SlotType` is the type for the slots to be used by this
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/// [RenderObject] and the [SlottedMultiChildRenderObjectWidget] it was
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/// configured by. In the typical case, `SlotType` is an [Enum] type.
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///
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/// See [SlottedMultiChildRenderObjectWidgetMixin] for example code showcasing
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/// how this mixin is used in combination with the
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/// [SlottedMultiChildRenderObjectWidgetMixin].
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/// The type parameter `ChildType` is the type of [RenderObject] used for the children
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/// (e.g. [RenderBox] or [RenderSliver]). In the typical case, `ChildType` is
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/// [RenderBox]. This mixin does not support having different kinds of children
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/// for different slots.
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///
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/// See [SlottedMultiChildRenderObjectWidget] for example code showcasing how
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/// this mixin is used in combination with [SlottedMultiChildRenderObjectWidget].
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///
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/// See also:
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///
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/// * [ContainerRenderObjectMixin], which organizes its children in a single
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/// list.
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mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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/// Returns the [RenderBox] child that is currently occupying the provided
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mixin SlottedContainerRenderObjectMixin<SlotType, ChildType extends RenderObject> on RenderObject {
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/// Returns the [RenderObject] child that is currently occupying the provided
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/// `slot`.
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///
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/// Returns null if no [RenderBox] is configured for the given slot.
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/// Returns null if no [RenderObject] is configured for the given slot.
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@protected
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RenderBox? childForSlot(S slot) => _slotToChild[slot];
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ChildType? childForSlot(SlotType slot) => _slotToChild[slot];
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/// Returns an [Iterable] of all non-null children.
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///
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/// This getter is used by the default implementation of [attach], [detach],
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/// [redepthChildren], [visitChildren], and [debugDescribeChildren] to iterate
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/// over the children of this [RenderBox]. The base implementation makes no
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/// guarantee about the order in which the children are returned. Subclasses,
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/// over the children of this [RenderObject]. The base implementation makes no
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/// guarantee about the order in which the children are returned. Subclasses
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/// for which the child order is important should override this getter and
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/// return the children in the desired order.
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@protected
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Iterable<RenderBox> get children => _slotToChild.values;
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Iterable<ChildType> get children => _slotToChild.values;
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/// Returns the debug name for a given `slot`.
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///
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@ -119,7 +144,7 @@ mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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/// The default implementation calls [EnumName.name] on `slot` if it is an
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/// [Enum] value and `toString` if it is not.
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@protected
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String debugNameForSlot(S slot) {
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String debugNameForSlot(SlotType slot) {
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if (slot is Enum) {
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return slot.name;
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}
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@ -129,7 +154,7 @@ mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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@override
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void attach(PipelineOwner owner) {
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super.attach(owner);
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for (final RenderBox child in children) {
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for (final ChildType child in children) {
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child.attach(owner);
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}
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}
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@ -137,7 +162,7 @@ mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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@override
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void detach() {
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super.detach();
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for (final RenderBox child in children) {
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for (final ChildType child in children) {
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child.detach();
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}
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}
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@ -155,24 +180,24 @@ mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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@override
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List<DiagnosticsNode> debugDescribeChildren() {
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final List<DiagnosticsNode> value = <DiagnosticsNode>[];
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final Map<RenderBox, S> childToSlot = Map<RenderBox, S>.fromIterables(
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final Map<ChildType, SlotType> childToSlot = Map<ChildType, SlotType>.fromIterables(
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_slotToChild.values,
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_slotToChild.keys,
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);
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for (final RenderBox child in children) {
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_addDiagnostics(child, value, debugNameForSlot(childToSlot[child] as S));
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for (final ChildType child in children) {
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_addDiagnostics(child, value, debugNameForSlot(childToSlot[child] as SlotType));
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}
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return value;
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}
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void _addDiagnostics(RenderBox child, List<DiagnosticsNode> value, String name) {
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void _addDiagnostics(ChildType child, List<DiagnosticsNode> value, String name) {
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value.add(child.toDiagnosticsNode(name: name));
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}
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final Map<S, RenderBox> _slotToChild = <S, RenderBox>{};
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final Map<SlotType, ChildType> _slotToChild = <SlotType, ChildType>{};
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void _setChild(RenderBox? child, S slot) {
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final RenderBox? oldChild = _slotToChild[slot];
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void _setChild(ChildType? child, SlotType slot) {
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final ChildType? oldChild = _slotToChild[slot];
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if (oldChild != null) {
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dropChild(oldChild);
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_slotToChild.remove(slot);
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@ -183,9 +208,9 @@ mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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}
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}
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void _moveChild(RenderBox child, S slot, S oldSlot) {
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void _moveChild(ChildType child, SlotType slot, SlotType oldSlot) {
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assert(slot != oldSlot);
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final RenderBox? oldChild = _slotToChild[oldSlot];
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final ChildType? oldChild = _slotToChild[oldSlot];
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if (oldChild == child) {
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_setChild(null, oldSlot);
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}
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@ -193,16 +218,16 @@ mixin SlottedContainerRenderObjectMixin<S> on RenderBox {
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}
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}
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/// Element used by the [SlottedMultiChildRenderObjectWidgetMixin].
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class SlottedRenderObjectElement<S> extends RenderObjectElement {
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/// Element used by the [SlottedMultiChildRenderObjectWidget].
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class SlottedRenderObjectElement<SlotType, ChildType extends RenderObject> extends RenderObjectElement {
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/// Creates an element that uses the given widget as its configuration.
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SlottedRenderObjectElement(SlottedMultiChildRenderObjectWidgetMixin<S> super.widget);
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SlottedRenderObjectElement(SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> super.widget);
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Map<S, Element> _slotToChild = <S, Element>{};
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Map<SlotType, Element> _slotToChild = <SlotType, Element>{};
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Map<Key, Element> _keyedChildren = <Key, Element>{};
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@override
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SlottedContainerRenderObjectMixin<S> get renderObject => super.renderObject as SlottedContainerRenderObjectMixin<S>;
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SlottedContainerRenderObjectMixin<SlotType, ChildType> get renderObject => super.renderObject as SlottedContainerRenderObjectMixin<SlotType, ChildType>;
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@override
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void visitChildren(ElementVisitor visitor) {
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@ -212,7 +237,7 @@ class SlottedRenderObjectElement<S> extends RenderObjectElement {
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@override
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void forgetChild(Element child) {
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assert(_slotToChild.containsValue(child));
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assert(child.slot is S);
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assert(child.slot is SlotType);
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assert(_slotToChild.containsKey(child.slot));
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_slotToChild.remove(child.slot);
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super.forgetChild(child);
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@ -225,16 +250,16 @@ class SlottedRenderObjectElement<S> extends RenderObjectElement {
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}
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@override
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void update(SlottedMultiChildRenderObjectWidgetMixin<S> newWidget) {
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void update(SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> newWidget) {
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super.update(newWidget);
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assert(widget == newWidget);
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_updateChildren();
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}
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List<S>? _debugPreviousSlots;
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List<SlotType>? _debugPreviousSlots;
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void _updateChildren() {
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final SlottedMultiChildRenderObjectWidgetMixin<S> slottedMultiChildRenderObjectWidgetMixin = widget as SlottedMultiChildRenderObjectWidgetMixin<S>;
|
||||
final SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType> slottedMultiChildRenderObjectWidgetMixin = widget as SlottedMultiChildRenderObjectWidgetMixin<SlotType, ChildType>;
|
||||
assert(() {
|
||||
_debugPreviousSlots ??= slottedMultiChildRenderObjectWidgetMixin.slots.toList();
|
||||
return listEquals(_debugPreviousSlots, slottedMultiChildRenderObjectWidgetMixin.slots.toList());
|
||||
@ -243,12 +268,12 @@ class SlottedRenderObjectElement<S> extends RenderObjectElement {
|
||||
|
||||
final Map<Key, Element> oldKeyedElements = _keyedChildren;
|
||||
_keyedChildren = <Key, Element>{};
|
||||
final Map<S, Element> oldSlotToChild = _slotToChild;
|
||||
_slotToChild = <S, Element>{};
|
||||
final Map<SlotType, Element> oldSlotToChild = _slotToChild;
|
||||
_slotToChild = <SlotType, Element>{};
|
||||
|
||||
Map<Key, List<Element>>? debugDuplicateKeys;
|
||||
|
||||
for (final S slot in slottedMultiChildRenderObjectWidgetMixin.slots) {
|
||||
for (final SlotType slot in slottedMultiChildRenderObjectWidgetMixin.slots) {
|
||||
final Widget? widget = slottedMultiChildRenderObjectWidgetMixin.childForSlot(slot);
|
||||
final Key? newWidgetKey = widget?.key;
|
||||
|
||||
@ -259,7 +284,7 @@ class SlottedRenderObjectElement<S> extends RenderObjectElement {
|
||||
// If key matching fails, resort to `oldSlotChild` from the same slot.
|
||||
final Element? fromElement;
|
||||
if (oldKeyChild != null) {
|
||||
fromElement = oldSlotToChild.remove(oldKeyChild.slot as S);
|
||||
fromElement = oldSlotToChild.remove(oldKeyChild.slot as SlotType);
|
||||
} else if (oldSlotChild?.widget.key == null) {
|
||||
fromElement = oldSlotToChild.remove(slot);
|
||||
} else {
|
||||
@ -311,13 +336,13 @@ class SlottedRenderObjectElement<S> extends RenderObjectElement {
|
||||
}
|
||||
|
||||
@override
|
||||
void insertRenderObjectChild(RenderBox child, S slot) {
|
||||
void insertRenderObjectChild(ChildType child, SlotType slot) {
|
||||
renderObject._setChild(child, slot);
|
||||
assert(renderObject._slotToChild[slot] == child);
|
||||
}
|
||||
|
||||
@override
|
||||
void removeRenderObjectChild(RenderBox child, S slot) {
|
||||
void removeRenderObjectChild(ChildType child, SlotType slot) {
|
||||
if (renderObject._slotToChild[slot] == child) {
|
||||
renderObject._setChild(null, slot);
|
||||
assert(renderObject._slotToChild[slot] == null);
|
||||
@ -325,7 +350,7 @@ class SlottedRenderObjectElement<S> extends RenderObjectElement {
|
||||
}
|
||||
|
||||
@override
|
||||
void moveRenderObjectChild(RenderBox child, S oldSlot, S newSlot) {
|
||||
void moveRenderObjectChild(ChildType child, SlotType oldSlot, SlotType newSlot) {
|
||||
renderObject._moveChild(child, newSlot, oldSlot);
|
||||
}
|
||||
}
|
||||
|
@ -269,7 +269,7 @@ enum _DiagonalSlot {
|
||||
bottomRight,
|
||||
}
|
||||
|
||||
class _Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<_DiagonalSlot?> {
|
||||
class _Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWidgetMixin<_DiagonalSlot?, RenderBox> {
|
||||
const _Diagonal({
|
||||
this.topLeft,
|
||||
this.bottomRight,
|
||||
@ -296,14 +296,14 @@ class _Diagonal extends RenderObjectWidget with SlottedMultiChildRenderObjectWid
|
||||
}
|
||||
|
||||
@override
|
||||
SlottedContainerRenderObjectMixin<_DiagonalSlot?> createRenderObject(
|
||||
SlottedContainerRenderObjectMixin<_DiagonalSlot?, RenderBox> createRenderObject(
|
||||
BuildContext context,
|
||||
) {
|
||||
return _RenderDiagonal();
|
||||
}
|
||||
}
|
||||
|
||||
class _RenderDiagonal extends RenderBox with SlottedContainerRenderObjectMixin<_DiagonalSlot?> {
|
||||
class _RenderDiagonal extends RenderBox with SlottedContainerRenderObjectMixin<_DiagonalSlot?, RenderBox> {
|
||||
RenderBox? get _topLeft => childForSlot(_DiagonalSlot.topLeft);
|
||||
RenderBox? get _bottomRight => childForSlot(_DiagonalSlot.bottomRight);
|
||||
RenderBox? get _nullSlot => childForSlot(null);
|
||||
@ -370,6 +370,6 @@ class _Slot {
|
||||
String toString() => describeIdentity(this);
|
||||
}
|
||||
|
||||
class _RenderTest extends RenderBox with SlottedContainerRenderObjectMixin<_Slot> {
|
||||
class _RenderTest extends RenderBox with SlottedContainerRenderObjectMixin<_Slot, RenderBox> {
|
||||
String publicNameForSlot(_Slot slot) => debugNameForSlot(slot);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user