Clean up external_ui device lab test (#13177)

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Mikkel Nygaard Ravn 2017-11-23 10:24:16 +01:00 committed by GitHub
parent 5ecbc92b1a
commit 167382480a
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6 changed files with 13 additions and 9 deletions

View File

@ -23,7 +23,7 @@ android {
}
defaultConfig {
applicationId "com.yourcompany.externalui"
applicationId "io.flutter.externalui"
minSdkVersion 16
targetSdkVersion 25
versionCode 1

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@ -1,5 +1,5 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.yourcompany.externalui">
package="io.flutter.externalui">
<uses-permission android:name="android.permission.INTERNET"/>

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@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package com.yourcompany.externalui;
package io.flutter.externalui;
import android.graphics.Canvas;
import android.graphics.Paint;

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@ -359,7 +359,7 @@
"$(inherited)",
"$(PROJECT_DIR)/Flutter",
);
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.externalUi;
PRODUCT_BUNDLE_IDENTIFIER = io.flutter.externalUi;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
@ -381,7 +381,7 @@
"$(inherited)",
"$(PROJECT_DIR)/Flutter",
);
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.externalUi;
PRODUCT_BUNDLE_IDENTIFIER = io.flutter.externalUi;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;

View File

@ -95,7 +95,9 @@ Widget builds: $_widgetBuilds''';
ticker.dispose();
setState(() {
_flutterFrameRate = tickCount * 1000 / elapsed.inMilliseconds;
_summary = 'Flutter frame rate is ${_flutterFrameRate.toStringAsFixed(1)}fps.\nPress play to produce texture frames.';
_summary = '''
Flutter frame rate is ${_flutterFrameRate.toStringAsFixed(1)}fps.
Press play to produce texture frames.''';
_icon = Icons.play_arrow;
_state = FrameState.initial;
});

View File

@ -16,11 +16,13 @@ Future<Null> main() async {
setUpAll(() async {
driver = await FlutterDriver.connect();
// TODO(mravn): the following pause appears necessary on iOS to avoid
// inflating elements too early (when there is no size).
await new Future<Null>.delayed(const Duration(seconds: 1));
});
// This test verifies that we can consume texture frames at a rate
// close to the minimum of the rate at which they are produced
// and Flutter's frame rate. It also verifies that we do not rebuild the
// Widget tree during texture consumption. The test starts by measuring
// Flutter's frame rate.
test('texture rendering', () async {
final SerializableFinder fab = find.byValueKey('fab');
final SerializableFinder summary = find.byValueKey('summary');