Rename macos_build_flutter_assets.sh (#39353)
The name is very misleading at this point, since it does substantially more than build flutter_assets. Name it more generically as a wrapper for 'assemble' for macOS builds.
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@ -4,7 +4,7 @@
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# found in the LICENSE file.
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# found in the LICENSE file.
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# TODO(jonahwilliams): refactor this and xcode_backend.sh into one script
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# TODO(jonahwilliams): refactor this and xcode_backend.sh into one script
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# once macOS supports the same configuration as iOS.
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# once iOS is using 'assemble'.
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RunCommand() {
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RunCommand() {
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if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then
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if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then
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echo "♦ $*"
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echo "♦ $*"
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