Merge pull request #960 from jason-simmons/sound_track_volume

Apply looping and volume in the SoundTrackPlayer
This commit is contained in:
Jason Simmons 2015-12-16 13:12:50 -08:00
commit 247dc72bd3

View File

@ -166,14 +166,13 @@ class SoundTrackPlayer {
_soundTracks.remove(soundTrack); _soundTracks.remove(soundTrack);
} }
void play( void play(SoundTrack soundTrack, {
SoundTrack soundTrack, bool loop: false,
[bool loop = false, double volume: 1.0,
double volume, double startTime: 0.0
double startTime = 0.0]) { }) {
// TODO: Implement looping & volume soundTrack._player.ptr.setLooping(loop);
// soundTrack._player.ptr.setLooping(loop); soundTrack._player.ptr.setVolume(volume);
// soundTrack._player.ptr.setVolume(volume);
soundTrack._player.ptr.seekTo((startTime * 1000.0).toInt()); soundTrack._player.ptr.seekTo((startTime * 1000.0).toInt());
soundTrack._player.ptr.start(); soundTrack._player.ptr.start();
} }