Rename AnimatedWidgetBase -> ImplicitlyAnimatedWidget
The previous name was confusingly similar to AnimatedWidget, which is for explicit animations.
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@ -54,7 +54,7 @@ class ThemeDataTween extends Tween<ThemeData> {
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/// Animated version of [Theme] which automatically transitions the colours,
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/// etc, over a given duration whenever the given theme changes.
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class AnimatedTheme extends AnimatedWidgetBase {
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class AnimatedTheme extends ImplicitlyAnimatedWidget {
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AnimatedTheme({
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Key key,
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this.data,
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@ -56,8 +56,8 @@ class Matrix4Tween extends Tween<Matrix4> {
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/// An abstract widget for building widgets that gradually change their
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/// values over a period of time.
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abstract class AnimatedWidgetBase extends StatefulWidget {
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AnimatedWidgetBase({
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abstract class ImplicitlyAnimatedWidget extends StatefulWidget {
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ImplicitlyAnimatedWidget({
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Key key,
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this.curve: Curves.linear,
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this.duration
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@ -73,7 +73,7 @@ abstract class AnimatedWidgetBase extends StatefulWidget {
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final Duration duration;
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@override
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AnimatedWidgetBaseState<AnimatedWidgetBase> createState();
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AnimatedWidgetBaseState<ImplicitlyAnimatedWidget> createState();
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@override
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void debugFillDescription(List<String> description) {
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@ -89,7 +89,7 @@ typedef Tween<T> TweenConstructor<T>(T targetValue);
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typedef Tween<T> TweenVisitor<T>(Tween<T> tween, T targetValue, TweenConstructor<T> constructor);
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/// A base class for widgets with implicit animations.
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abstract class AnimatedWidgetBaseState<T extends AnimatedWidgetBase> extends State<T> {
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abstract class AnimatedWidgetBaseState<T extends ImplicitlyAnimatedWidget> extends State<T> {
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AnimationController _controller;
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/// The animation driving this widget's implicit animations.
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@ -191,7 +191,7 @@ abstract class AnimatedWidgetBaseState<T extends AnimatedWidgetBase> extends Sta
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/// different parameters to [Container]. For more complex animations, you'll
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/// likely want to use a subclass of [Transition] or use an
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/// [AnimationController] yourself.
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class AnimatedContainer extends AnimatedWidgetBase {
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class AnimatedContainer extends ImplicitlyAnimatedWidget {
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AnimatedContainer({
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Key key,
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this.child,
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@ -327,7 +327,7 @@ class _AnimatedContainerState extends AnimatedWidgetBaseState<AnimatedContainer>
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/// position over a given duration whenever the given position changes.
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///
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/// Only works if it's the child of a [Stack].
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class AnimatedPositioned extends AnimatedWidgetBase {
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class AnimatedPositioned extends ImplicitlyAnimatedWidget {
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AnimatedPositioned({
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Key key,
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this.child,
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