Reduce the depth used in a test that applies finders to deep widget trees (#151049)
With today's random test order (--test-randomize-ordering-seed=20240629) this test is failing due to stack overflows when run on Windows.
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@ -770,11 +770,11 @@ void main() {
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Directionality(
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Directionality(
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textDirection: TextDirection.ltr,
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textDirection: TextDirection.ltr,
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child: _deepWidgetTree(
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child: _deepWidgetTree(
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depth: 1000,
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depth: 500,
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child: Row(
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child: Row(
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children: <Widget>[
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children: <Widget>[
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_deepWidgetTree(
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_deepWidgetTree(
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depth: 1000,
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depth: 500,
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child: const Column(children: fooBarTexts),
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child: const Column(children: fooBarTexts),
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),
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),
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],
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],
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