[Material] FAB refactor - remove unnecessary IconTheme (#37269)
* Remove unneeded IconTheme from FAB
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5df17acb1f
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@ -431,18 +431,7 @@ class FloatingActionButton extends StatelessWidget {
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?? floatingActionButtonTheme.shape
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?? (isExtended ? _defaultExtendedShape : _defaultShape);
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Widget result;
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if (child != null) {
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result = IconTheme.merge(
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data: IconThemeData(
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color: foregroundColor,
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),
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child: child,
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);
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}
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result = RawMaterialButton(
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Widget result = RawMaterialButton(
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onPressed: onPressed,
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elevation: elevation,
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focusElevation: focusElevation,
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@ -458,7 +447,7 @@ class FloatingActionButton extends StatelessWidget {
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shape: shape,
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clipBehavior: clipBehavior ?? Clip.none,
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focusNode: focusNode,
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child: result,
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child: child,
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);
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if (tooltip != null) {
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@ -781,6 +781,23 @@ void main() {
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),
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);
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}, semanticsEnabled: true);
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testWidgets('Foreground color applies to icon on fab', (WidgetTester tester) async {
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const Color foregroundColor = Color(0xcafefeed);
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await tester.pumpWidget(MaterialApp(
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home: FloatingActionButton(
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onPressed: () {},
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foregroundColor: foregroundColor,
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child: const Icon(Icons.access_alarm),
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),
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));
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final RichText iconRichText = tester.widget<RichText>(
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find.descendant(of: find.byIcon(Icons.access_alarm), matching: find.byType(RichText)),
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);
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expect(iconRichText.text.style.color, foregroundColor);
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});
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}
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Offset _rightEdgeOfFab(WidgetTester tester) {
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