Updating Reference: FlutterBinding -> RendererBinding (#4602)

This commit is contained in:
Ali Ghassemi 2016-06-16 16:12:58 -07:00 committed by GitHub
parent 6ba5674d12
commit 6befb6308a

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@ -808,7 +808,7 @@ class PipelineOwner {
/// information is cleaned prior to painting so that render objects will
/// appear on screen in their up-to-date locations.
///
/// See [FlutterBinding] for an example of how this function is used.
/// See [RendererBinding] for an example of how this function is used.
void flushLayout() {
Timeline.startSync('Layout');
_debugDoingLayout = true;
@ -860,7 +860,7 @@ class PipelineOwner {
/// Painting occurs after layout and before the scene is recomposited so that
/// scene is composited with up-to-date display lists for every render object.
///
/// See [FlutterBinding] for an example of how this function is used.
/// See [RendererBinding] for an example of how this function is used.
void flushPaint() {
Timeline.startSync('Paint');
_debugDoingPaint = true;
@ -889,7 +889,7 @@ class PipelineOwner {
/// semantics are compiled after painting and only after
/// [RenderObject.scheduleInitialSemantics] has been called.
///
/// See [FlutterBinding] for an example of how this function is used.
/// See [RendererBinding] for an example of how this function is used.
void flushSemantics() {
Timeline.startSync('Semantics');
assert(_semanticsEnabled);