[Impeller] one aiks context per app. (flutter/engine#55393)
Hoist the content context up to the ios_surface so that overlay layers don't recreate a bunch of expensive machinery. Fixes https://github.com/flutter/flutter/issues/154836
This commit is contained in:
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56d060d501
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@ -113,8 +113,9 @@ PointerDataDispatcherMaker ShellTestPlatformViewMetal::GetDispatcherMaker() {
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// |PlatformView|
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std::unique_ptr<Surface> ShellTestPlatformViewMetal::CreateRenderingSurface() {
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if (GetSettings().enable_impeller) {
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return std::make_unique<GPUSurfaceMetalImpeller>(this,
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[metal_context_->impeller_context() context]);
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auto context = [metal_context_->impeller_context() context];
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return std::make_unique<GPUSurfaceMetalImpeller>(
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this, std::make_shared<impeller::AiksContext>(context, nullptr));
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}
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return std::make_unique<GPUSurfaceMetalSkia>(this, [metal_context_->context() mainContext]);
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}
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@ -21,7 +21,7 @@ class IMPELLER_CA_METAL_LAYER_AVAILABLE GPUSurfaceMetalImpeller
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: public Surface {
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public:
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GPUSurfaceMetalImpeller(GPUSurfaceMetalDelegate* delegate,
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const std::shared_ptr<impeller::Context>& context,
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const std::shared_ptr<impeller::AiksContext>& context,
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bool render_to_surface = true);
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// |Surface|
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@ -8,6 +8,7 @@
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#import <QuartzCore/QuartzCore.h>
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#include "flow/surface.h"
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#include "flow/surface_frame.h"
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#include "impeller/aiks/aiks_context.h"
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#include "flutter/common/settings.h"
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#include "flutter/fml/make_copyable.h"
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@ -21,14 +22,13 @@ static_assert(!__has_feature(objc_arc), "ARC must be disabled.");
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namespace flutter {
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GPUSurfaceMetalImpeller::GPUSurfaceMetalImpeller(GPUSurfaceMetalDelegate* delegate,
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const std::shared_ptr<impeller::Context>& context,
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bool render_to_surface)
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GPUSurfaceMetalImpeller::GPUSurfaceMetalImpeller(
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GPUSurfaceMetalDelegate* delegate,
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const std::shared_ptr<impeller::AiksContext>& context,
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bool render_to_surface)
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: delegate_(delegate),
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render_target_type_(delegate->GetRenderTargetType()),
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aiks_context_(
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std::make_shared<impeller::AiksContext>(context,
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impeller::TypographerContextSkia::Make())),
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aiks_context_(context),
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render_to_surface_(render_to_surface) {
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// If this preference is explicitly set, we allow for disabling partial repaint.
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NSNumber* disablePartialRepaint =
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@ -167,12 +167,14 @@ std::unique_ptr<SurfaceFrame> GPUSurfaceMetalImpeller::AcquireFrameFromCAMetalLa
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impeller::IRect cull_rect = surface->coverage();
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SkIRect sk_cull_rect = SkIRect::MakeWH(cull_rect.GetWidth(), cull_rect.GetHeight());
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surface->SetFrameBoundary(surface_frame.submit_info().frame_boundary);
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const bool reset_host_buffer = surface_frame.submit_info().frame_boundary;
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auto render_result =
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impeller::RenderToOnscreen(aiks_context->GetContentContext(), //
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surface->GetTargetRenderPassDescriptor(), //
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display_list, //
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sk_cull_rect, //
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/*reset_host_buffer=*/true //
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/*reset_host_buffer=*/reset_host_buffer //
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);
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if (!render_result) {
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return false;
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@ -7,10 +7,12 @@
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#include "flutter/shell/gpu/gpu_surface_metal_impeller.h"
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#include "gtest/gtest.h"
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#include "impeller/aiks/aiks_context.h"
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#include "impeller/entity/mtl/entity_shaders.h"
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#include "impeller/entity/mtl/framebuffer_blend_shaders.h"
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#include "impeller/entity/mtl/modern_shaders.h"
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#include "impeller/renderer/backend/metal/context_mtl.h"
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#include "impeller/typographer/typographer_context.h"
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namespace flutter {
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namespace testing {
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@ -64,15 +66,16 @@ TEST(GPUSurfaceMetalImpeller, InvalidImpellerContextCreatesCausesSurfaceToBeInva
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TEST(GPUSurfaceMetalImpeller, CanCreateValidSurface) {
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auto delegate = std::make_shared<TestGPUSurfaceMetalDelegate>();
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auto surface = std::make_shared<GPUSurfaceMetalImpeller>(delegate.get(), CreateImpellerContext());
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auto surface = std::make_shared<GPUSurfaceMetalImpeller>(
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delegate.get(), std::make_shared<impeller::AiksContext>(CreateImpellerContext(), nullptr));
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ASSERT_TRUE(surface->IsValid());
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}
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TEST(GPUSurfaceMetalImpeller, AcquireFrameFromCAMetalLayerNullChecksDrawable) {
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auto delegate = std::make_shared<TestGPUSurfaceMetalDelegate>();
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std::shared_ptr<Surface> surface =
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std::make_shared<GPUSurfaceMetalImpeller>(delegate.get(), CreateImpellerContext());
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std::shared_ptr<Surface> surface = std::make_shared<GPUSurfaceMetalImpeller>(
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delegate.get(), std::make_shared<impeller::AiksContext>(CreateImpellerContext(), nullptr));
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ASSERT_TRUE(surface->IsValid());
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@ -83,8 +86,8 @@ TEST(GPUSurfaceMetalImpeller, AcquireFrameFromCAMetalLayerNullChecksDrawable) {
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TEST(GPUSurfaceMetalImpeller, AcquireFrameFromCAMetalLayerDoesNotRetainThis) {
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auto delegate = std::make_shared<TestGPUSurfaceMetalDelegate>();
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delegate->SetDevice();
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std::unique_ptr<Surface> surface =
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std::make_unique<GPUSurfaceMetalImpeller>(delegate.get(), CreateImpellerContext());
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std::unique_ptr<Surface> surface = std::make_unique<GPUSurfaceMetalImpeller>(
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delegate.get(), std::make_shared<impeller::AiksContext>(CreateImpellerContext(), nullptr));
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ASSERT_TRUE(surface->IsValid());
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@ -97,14 +100,13 @@ TEST(GPUSurfaceMetalImpeller, AcquireFrameFromCAMetalLayerDoesNotRetainThis) {
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ASSERT_TRUE(frame->Submit());
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}
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// Because each overlay surface gets its own HostBuffer, we always need to reset.
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TEST(GPUSurfaceMetalImpeller, DoesNotResetHostBufferBasedOnFrameBoundary) {
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TEST(GPUSurfaceMetalImpeller, ResetHostBufferBasedOnFrameBoundary) {
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auto delegate = std::make_shared<TestGPUSurfaceMetalDelegate>();
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delegate->SetDevice();
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auto context = CreateImpellerContext();
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std::unique_ptr<Surface> surface =
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std::make_unique<GPUSurfaceMetalImpeller>(delegate.get(), context);
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std::unique_ptr<Surface> surface = std::make_unique<GPUSurfaceMetalImpeller>(
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delegate.get(), std::make_shared<impeller::AiksContext>(context, nullptr));
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ASSERT_TRUE(surface->IsValid());
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@ -116,13 +118,13 @@ TEST(GPUSurfaceMetalImpeller, DoesNotResetHostBufferBasedOnFrameBoundary) {
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frame->set_submit_info({.frame_boundary = false});
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ASSERT_TRUE(frame->Submit());
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EXPECT_EQ(host_buffer.GetStateForTest().current_frame, 1u);
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EXPECT_EQ(host_buffer.GetStateForTest().current_frame, 0u);
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frame = surface->AcquireFrame(SkISize::Make(100, 100));
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frame->set_submit_info({.frame_boundary = true});
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ASSERT_TRUE(frame->Submit());
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EXPECT_EQ(host_buffer.GetStateForTest().current_frame, 2u);
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EXPECT_EQ(host_buffer.GetStateForTest().current_frame, 1u);
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}
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#ifdef IMPELLER_DEBUG
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@ -131,18 +133,19 @@ TEST(GPUSurfaceMetalImpeller, CreatesImpellerCaptureScope) {
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delegate->SetDevice();
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auto context = CreateImpellerContext();
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auto aiks_context = std::make_shared<impeller::AiksContext>(context, nullptr);
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EXPECT_FALSE(context->GetCaptureManager()->CaptureScopeActive());
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std::unique_ptr<Surface> surface =
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std::make_unique<GPUSurfaceMetalImpeller>(delegate.get(), context);
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std::make_unique<GPUSurfaceMetalImpeller>(delegate.get(), aiks_context);
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auto frame_1 = surface->AcquireFrame(SkISize::Make(100, 100));
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frame_1->set_submit_info({.frame_boundary = false});
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EXPECT_TRUE(context->GetCaptureManager()->CaptureScopeActive());
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std::unique_ptr<Surface> surface_2 =
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std::make_unique<GPUSurfaceMetalImpeller>(delegate.get(), context);
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std::make_unique<GPUSurfaceMetalImpeller>(delegate.get(), aiks_context);
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auto frame_2 = surface->AcquireFrame(SkISize::Make(100, 100));
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frame_2->set_submit_info({.frame_boundary = true});
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@ -15,6 +15,7 @@
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#include "flutter/fml/synchronization/sync_switch.h"
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#import "flutter/shell/platform/darwin/common/framework/Headers/FlutterTexture.h"
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#import "flutter/shell/platform/darwin/ios/rendering_api_selection.h"
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#include "impeller/aiks/aiks_context.h"
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#include "third_party/skia/include/gpu/ganesh/GrDirectContext.h"
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namespace impeller {
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@ -140,6 +141,8 @@ class IOSContext {
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virtual std::shared_ptr<impeller::Context> GetImpellerContext() const;
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virtual std::shared_ptr<impeller::AiksContext> GetAiksContext() const;
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protected:
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explicit IOSContext();
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@ -63,4 +63,8 @@ std::shared_ptr<impeller::Context> IOSContext::GetImpellerContext() const {
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return nullptr;
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}
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std::shared_ptr<impeller::AiksContext> IOSContext::GetAiksContext() const {
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return nullptr;
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}
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} // namespace flutter
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@ -9,6 +9,7 @@
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#include "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalImpeller.h"
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#include "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalSkia.h"
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#include "flutter/shell/platform/darwin/ios/ios_context.h"
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#include "impeller/aiks/aiks_context.h"
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namespace impeller {
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@ -34,6 +35,7 @@ class IOSContextMetalImpeller final : public IOSContext {
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private:
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fml::scoped_nsobject<FlutterDarwinContextMetalImpeller> darwin_context_metal_impeller_;
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std::shared_ptr<impeller::AiksContext> aiks_context_;
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// |IOSContext|
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sk_sp<GrDirectContext> CreateResourceContext() override;
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@ -49,6 +51,9 @@ class IOSContextMetalImpeller final : public IOSContext {
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// |IOSContext|
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std::shared_ptr<impeller::Context> GetImpellerContext() const override;
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// |IOSContext|
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std::shared_ptr<impeller::AiksContext> GetAiksContext() const override;
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FML_DISALLOW_COPY_AND_ASSIGN(IOSContextMetalImpeller);
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};
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@ -3,8 +3,11 @@
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// found in the LICENSE file.
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#import "flutter/shell/platform/darwin/ios/ios_context_metal_impeller.h"
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#include "flutter/impeller/entity/mtl/entity_shaders.h"
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#import "flutter/shell/platform/darwin/ios/ios_external_texture_metal.h"
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#include "impeller/aiks/aiks_context.h"
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#include "impeller/typographer/backends/skia/typographer_context_skia.h"
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FLUTTER_ASSERT_ARC
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@ -13,7 +16,12 @@ namespace flutter {
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IOSContextMetalImpeller::IOSContextMetalImpeller(
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const std::shared_ptr<const fml::SyncSwitch>& is_gpu_disabled_sync_switch)
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: darwin_context_metal_impeller_(fml::scoped_nsobject<FlutterDarwinContextMetalImpeller>{
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[[FlutterDarwinContextMetalImpeller alloc] init:is_gpu_disabled_sync_switch]}) {}
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[[FlutterDarwinContextMetalImpeller alloc] init:is_gpu_disabled_sync_switch]}) {
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if (darwin_context_metal_impeller_.get().context) {
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aiks_context_ = std::make_shared<impeller::AiksContext>(
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darwin_context_metal_impeller_.get().context, impeller::TypographerContextSkia::Make());
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}
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}
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IOSContextMetalImpeller::~IOSContextMetalImpeller() = default;
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@ -39,6 +47,11 @@ std::shared_ptr<impeller::Context> IOSContextMetalImpeller::GetImpellerContext()
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return darwin_context_metal_impeller_.get().context;
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}
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// |IOSContext|
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std::shared_ptr<impeller::AiksContext> IOSContextMetalImpeller::GetAiksContext() const {
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return aiks_context_;
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}
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// |IOSContext|
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std::unique_ptr<GLContextResult> IOSContextMetalImpeller::MakeCurrent() {
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// This only makes sense for contexts that need to be bound to a specific thread.
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@ -18,10 +18,6 @@
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namespace flutter {
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// Returns true if the app explicitly specified to use the iOS view embedding
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// mechanism which is still in a release preview.
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bool IsIosEmbeddedViewsPreviewEnabled();
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class IOSSurface {
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public:
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static std::unique_ptr<IOSSurface> Create(std::shared_ptr<IOSContext> context,
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@ -30,6 +30,7 @@ class SK_API_AVAILABLE_CA_METAL_LAYER IOSSurfaceMetalImpeller final
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private:
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fml::scoped_nsobject<CAMetalLayer> layer_;
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const std::shared_ptr<impeller::Context> impeller_context_;
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std::shared_ptr<impeller::AiksContext> aiks_context_;
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bool is_valid_ = false;
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// |IOSSurface|
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@ -7,6 +7,9 @@
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#include "flutter/impeller/renderer/backend/metal/formats_mtl.h"
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#include "flutter/impeller/renderer/context.h"
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#include "flutter/shell/gpu/gpu_surface_metal_impeller.h"
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#include "impeller/aiks/aiks_context.h"
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#include "impeller/typographer/backends/skia/typographer_context_skia.h"
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#include "impeller/typographer/typographer_context.h"
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FLUTTER_ASSERT_ARC
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@ -17,8 +20,9 @@ IOSSurfaceMetalImpeller::IOSSurfaceMetalImpeller(const fml::scoped_nsobject<CAMe
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: IOSSurface(context),
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GPUSurfaceMetalDelegate(MTLRenderTargetType::kCAMetalLayer),
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layer_(layer),
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impeller_context_(context ? context->GetImpellerContext() : nullptr) {
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if (!impeller_context_) {
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impeller_context_(context ? context->GetImpellerContext() : nullptr),
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aiks_context_(context ? context->GetAiksContext() : nullptr) {
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if (!impeller_context_ || !aiks_context_) {
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return;
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}
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is_valid_ = true;
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@ -41,8 +45,8 @@ void IOSSurfaceMetalImpeller::UpdateStorageSizeIfNecessary() {
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std::unique_ptr<Surface> IOSSurfaceMetalImpeller::CreateGPUSurface(GrDirectContext*) {
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impeller_context_->UpdateOffscreenLayerPixelFormat(
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impeller::FromMTLPixelFormat(layer_.get().pixelFormat));
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return std::make_unique<GPUSurfaceMetalImpeller>(this, //
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impeller_context_ //
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return std::make_unique<GPUSurfaceMetalImpeller>(this, //
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aiks_context_ //
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);
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}
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@ -12,6 +12,7 @@
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#include "flutter/shell/platform/embedder/embedder_external_view_embedder.h"
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#include "flutter/shell/platform/embedder/embedder_surface.h"
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#include "fml/concurrent_message_loop.h"
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#include "impeller/aiks/aiks_context.h"
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namespace impeller {
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class Context;
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@ -41,6 +42,7 @@ class EmbedderSurfaceMetalImpeller final : public EmbedderSurface,
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MetalDispatchTable metal_dispatch_table_;
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std::shared_ptr<EmbedderExternalViewEmbedder> external_view_embedder_;
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std::shared_ptr<impeller::Context> context_;
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std::shared_ptr<impeller::AiksContext> aiks_context_;
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// |EmbedderSurface|
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bool IsValid() const override;
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@ -12,10 +12,13 @@
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#include "flutter/shell/gpu/gpu_surface_metal_delegate.h"
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#include "flutter/shell/gpu/gpu_surface_metal_impeller.h"
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#import "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalImpeller.h"
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#include "impeller/aiks/aiks_context.h"
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#include "impeller/entity/mtl/entity_shaders.h"
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#include "impeller/entity/mtl/framebuffer_blend_shaders.h"
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#include "impeller/entity/mtl/modern_shaders.h"
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#include "impeller/renderer/backend/metal/context_mtl.h"
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#include "impeller/typographer/backends/skia/typographer_context_skia.h"
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#include "impeller/typographer/typographer_context.h"
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FLUTTER_ASSERT_NOT_ARC
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@ -60,9 +63,13 @@ std::unique_ptr<Surface> EmbedderSurfaceMetalImpeller::CreateGPUSurface()
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if (!IsValid()) {
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return nullptr;
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}
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if (!aiks_context_) {
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aiks_context_ =
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std::make_shared<impeller::AiksContext>(context_, impeller::TypographerContextSkia::Make());
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}
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const bool render_to_surface = !external_view_embedder_;
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auto surface = std::make_unique<GPUSurfaceMetalImpeller>(this, context_, render_to_surface);
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auto surface = std::make_unique<GPUSurfaceMetalImpeller>(this, aiks_context_, render_to_surface);
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if (!surface->IsValid()) {
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return nullptr;
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