[framework] add gesture settings to draggable (#99567)
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@ -10,6 +10,7 @@ import 'package:flutter/services.dart';
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import 'basic.dart';
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import 'binding.dart';
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import 'framework.dart';
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import 'media_query.dart';
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import 'overlay.dart';
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/// Signature for determining whether the given data will be accepted by a [DragTarget].
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@ -500,6 +501,12 @@ class _DraggableState<T extends Object> extends State<Draggable<T>> {
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super.dispose();
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}
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@override
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void didChangeDependencies() {
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_recognizer!.gestureSettings = MediaQuery.maybeOf(context)?.gestureSettings;
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super.didChangeDependencies();
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}
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// This gesture recognizer has an unusual lifetime. We want to support the use
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// case of removing the Draggable from the tree in the middle of a drag. That
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// means we need to keep this recognizer alive after this state object has
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@ -13,16 +13,16 @@ class TestResult {
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bool dragUpdate = false;
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}
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class MyHomePage extends StatefulWidget {
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const MyHomePage({Key? key, required this.testResult}) : super(key: key);
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class NestedScrollableCase extends StatefulWidget {
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const NestedScrollableCase({Key? key, required this.testResult}) : super(key: key);
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final TestResult testResult;
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@override
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State<MyHomePage> createState() => _MyHomePageState();
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State<NestedScrollableCase> createState() => _NestedScrollableCaseState();
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}
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class _MyHomePageState extends State<MyHomePage> {
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class _NestedScrollableCaseState extends State<NestedScrollableCase> {
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@override
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Widget build(BuildContext context) {
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@ -57,6 +57,50 @@ class _MyHomePageState extends State<MyHomePage> {
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}
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}
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class NestedDragableCase extends StatefulWidget {
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const NestedDragableCase({Key? key, required this.testResult}) : super(key: key);
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final TestResult testResult;
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@override
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State<NestedDragableCase> createState() => _NestedDragableCaseState();
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}
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class _NestedDragableCaseState extends State<NestedDragableCase> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: CustomScrollView(
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slivers: <Widget>[
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SliverFixedExtentList(
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itemExtent: 50.0,
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delegate: SliverChildBuilderDelegate(
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(BuildContext context, int index) {
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return Container(
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alignment: Alignment.center,
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child: Draggable<Object>(
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key: ValueKey<int>(index),
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feedback: const Text('Dragging'),
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child: Text('List Item $index'),
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onDragStarted: () {
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widget.testResult.dragStarted = true;
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},
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onDragUpdate: (DragUpdateDetails details){
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widget.testResult.dragUpdate = true;
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},
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onDragEnd: (_) {},
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),
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);
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},
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),
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),
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],
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),
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);
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}
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}
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void main() {
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testWidgets('Scroll Views get the same ScrollConfiguration as GestureDetectors', (WidgetTester tester) async {
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tester.binding.window.viewConfigurationTestValue = const ui.ViewConfiguration(
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@ -66,7 +110,30 @@ void main() {
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await tester.pumpWidget(MaterialApp(
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title: 'Scroll Bug',
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home: MyHomePage(testResult: result),
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home: NestedScrollableCase(testResult: result),
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));
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// By dragging the scroll view more than the configured touch slop above but less than
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// the framework default value, we demonstrate that this causes gesture detectors
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// that do not receive the same gesture settings to fire at different times than would
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// be expected.
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final Offset start = tester.getCenter(find.byKey(const ValueKey<int>(1)));
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await tester.timedDragFrom(start, const Offset(0, 5), const Duration(milliseconds: 50));
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await tester.pumpAndSettle();
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expect(result.dragStarted, true);
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expect(result.dragUpdate, true);
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});
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testWidgets('Scroll Views get the same ScrollConfiguration as Draggables', (WidgetTester tester) async {
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tester.binding.window.viewConfigurationTestValue = const ui.ViewConfiguration(
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gestureSettings: ui.GestureSettings(physicalTouchSlop: 4),
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);
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final TestResult result = TestResult();
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await tester.pumpWidget(MaterialApp(
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title: 'Scroll Bug',
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home: NestedDragableCase(testResult: result),
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));
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// By dragging the scroll view more than the configured touch slop above but less than
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