Remove legacy scenec stuff from flutter_tool (#163569)
o7 Removes the legacy scenec logic from flutter_tool. We removed scenec from the engine/shipped artifacts long ago. Originally added in https://github.com/flutter/flutter/pull/118157. This has since been replaced by [flutter_scene_importer](https://pub.dev/packages/flutter_scene_importer/versions)!
This commit is contained in:
parent
6018856ece
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911aa7547e
@ -122,8 +122,6 @@ enum HostArtifact {
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// The Impeller shader compiler.
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impellerc,
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// The Impeller Scene 3D model importer.
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scenec,
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// Impeller's tessellation library.
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libtessellator,
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}
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@ -264,8 +262,6 @@ String _hostArtifactToFileName(HostArtifact artifact, Platform platform) {
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return 'dart_sdk.js.map';
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case HostArtifact.impellerc:
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return 'impellerc$exe';
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case HostArtifact.scenec:
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return 'scenec$exe';
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case HostArtifact.libtessellator:
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return 'libtessellator$dll';
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}
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@ -480,7 +476,6 @@ class CachedArtifacts implements Artifacts {
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final String artifactFileName = _hostArtifactToFileName(artifact, _platform);
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return _cache.getArtifactDirectory('usbmuxd').childFile(artifactFileName);
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case HostArtifact.impellerc:
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case HostArtifact.scenec:
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case HostArtifact.libtessellator:
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final String artifactFileName = _hostArtifactToFileName(artifact, _platform);
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final String engineDir =
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@ -1147,7 +1142,6 @@ class CachedLocalEngineArtifacts implements Artifacts {
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final String artifactFileName = _hostArtifactToFileName(artifact, _platform);
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return _cache.getArtifactDirectory('usbmuxd').childFile(artifactFileName);
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case HostArtifact.impellerc:
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case HostArtifact.scenec:
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case HostArtifact.libtessellator:
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final String artifactFileName = _hostArtifactToFileName(artifact, _platform);
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final File file = _fileSystem.file(
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@ -1506,7 +1500,6 @@ class CachedLocalWebSdkArtifacts implements Artifacts {
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case HostArtifact.iproxy:
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case HostArtifact.skyEnginePath:
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case HostArtifact.impellerc:
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case HostArtifact.scenec:
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case HostArtifact.libtessellator:
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return _parent.getHostArtifact(artifact);
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}
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@ -72,7 +72,7 @@ abstract class AssetBundleFactory {
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AssetBundle createBundle();
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}
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enum AssetKind { regular, font, shader, model }
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enum AssetKind { regular, font, shader }
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/// Contains all information about an asset needed by tool the to prepare and
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/// copy an asset file to the build output.
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@ -959,22 +959,6 @@ class ManifestAssetBundle implements AssetBundle {
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);
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}
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for (final Uri modelUri in flutterManifest.models) {
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_parseAssetFromFile(
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packageConfig,
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flutterManifest,
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assetBase,
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cache,
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result,
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modelUri,
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packageName: packageName,
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attributedPackage: attributedPackage,
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assetKind: AssetKind.model,
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flavors: <String>{},
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transformers: <AssetTransformerEntry>[],
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);
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}
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// Add assets referenced in the fonts section of the manifest.
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for (final Font font in flutterManifest.fonts) {
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for (final FontAsset fontAsset in font.fontAssets) {
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@ -16,7 +16,6 @@ import '../build_system.dart';
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import '../depfile.dart';
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import '../exceptions.dart';
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import '../tools/asset_transformer.dart';
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import '../tools/scene_importer.dart';
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import '../tools/shader_compiler.dart';
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import 'common.dart';
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import 'icon_tree_shaker.dart';
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@ -83,12 +82,6 @@ Future<Depfile> copyAssets(
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fileSystem: environment.fileSystem,
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artifacts: environment.artifacts,
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);
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final SceneImporter sceneImporter = SceneImporter(
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processManager: environment.processManager,
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logger: environment.logger,
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fileSystem: environment.fileSystem,
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artifacts: environment.artifacts,
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);
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final AssetTransformer assetTransformer = AssetTransformer(
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processManager: environment.processManager,
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fileSystem: environment.fileSystem,
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@ -160,12 +153,6 @@ Future<Depfile> copyAssets(
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outputPath: file.path,
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targetPlatform: targetPlatform,
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);
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case AssetKind.model:
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doCopy =
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!await sceneImporter.importScene(
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input: content.file as File,
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outputPath: file.path,
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);
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}
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if (doCopy) {
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await (content.file as File).copy(file.path);
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@ -1,151 +0,0 @@
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// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math' as math;
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import 'dart:typed_data';
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import 'package:meta/meta.dart';
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import 'package:pool/pool.dart';
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import 'package:process/process.dart';
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import '../../artifacts.dart';
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import '../../base/error_handling_io.dart';
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import '../../base/file_system.dart';
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import '../../base/io.dart';
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import '../../base/logger.dart';
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import '../../convert.dart';
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import '../../devfs.dart';
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import '../build_system.dart';
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/// A wrapper around [SceneImporter] to support hot reload of 3D models.
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class DevelopmentSceneImporter {
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DevelopmentSceneImporter({
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required SceneImporter sceneImporter,
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required FileSystem fileSystem,
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@visibleForTesting math.Random? random,
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}) : _sceneImporter = sceneImporter,
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_fileSystem = fileSystem,
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_random = random ?? math.Random();
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final SceneImporter _sceneImporter;
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final FileSystem _fileSystem;
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final Pool _compilationPool = Pool(4);
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final math.Random _random;
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/// Recompile the input ipscene and return a devfs content that should be
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/// synced to the attached device in its place.
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Future<DevFSContent?> reimportScene(DevFSContent inputScene) async {
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final File output = _fileSystem.systemTempDirectory.childFile('${_random.nextDouble()}.temp');
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late File inputFile;
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bool cleanupInput = false;
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Uint8List result;
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PoolResource? resource;
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try {
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resource = await _compilationPool.request();
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if (inputScene is DevFSFileContent) {
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inputFile = inputScene.file as File;
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} else {
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inputFile = _fileSystem.systemTempDirectory.childFile('${_random.nextDouble()}.temp');
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inputFile.writeAsBytesSync(await inputScene.contentsAsBytes());
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cleanupInput = true;
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}
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final bool success = await _sceneImporter.importScene(
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input: inputFile,
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outputPath: output.path,
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fatal: false,
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);
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if (!success) {
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return null;
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}
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result = output.readAsBytesSync();
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} finally {
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resource?.release();
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ErrorHandlingFileSystem.deleteIfExists(output);
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if (cleanupInput) {
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ErrorHandlingFileSystem.deleteIfExists(inputFile);
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}
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}
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return DevFSByteContent(result);
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}
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}
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/// A class the wraps the functionality of the Impeller Scene importer scenec.
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class SceneImporter {
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SceneImporter({
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required ProcessManager processManager,
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required Logger logger,
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required FileSystem fileSystem,
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required Artifacts artifacts,
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}) : _processManager = processManager,
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_logger = logger,
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_fs = fileSystem,
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_artifacts = artifacts;
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final ProcessManager _processManager;
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final Logger _logger;
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final FileSystem _fs;
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final Artifacts _artifacts;
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/// The [Source] inputs that targets using this should depend on.
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///
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/// See [Target.inputs].
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static const List<Source> inputs = <Source>[
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Source.pattern(
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'{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/tools/scene_importer.dart',
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),
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Source.hostArtifact(HostArtifact.scenec),
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];
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/// Calls scenec, which transforms the [input] 3D model into an imported
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/// ipscene at [outputPath].
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///
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/// All parameters are required.
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///
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/// If the scene importer subprocess fails, it will print the stdout and
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/// stderr to the log and throw a [SceneImporterException]. Otherwise, it
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/// will return true.
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Future<bool> importScene({
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required File input,
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required String outputPath,
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bool fatal = true,
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}) async {
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final File scenec = _fs.file(_artifacts.getHostArtifact(HostArtifact.scenec));
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if (!scenec.existsSync()) {
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throw SceneImporterException._(
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'The scenec utility is missing at "${scenec.path}". '
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'Run "flutter doctor".',
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);
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}
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final List<String> cmd = <String>[scenec.path, '--input=${input.path}', '--output=$outputPath'];
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_logger.printTrace('scenec command: $cmd');
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final Process scenecProcess = await _processManager.start(cmd);
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final int code = await scenecProcess.exitCode;
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if (code != 0) {
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final String stdout = await utf8.decodeStream(scenecProcess.stdout);
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final String stderr = await utf8.decodeStream(scenecProcess.stderr);
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_logger.printTrace(stdout);
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_logger.printError(stderr);
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if (fatal) {
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throw SceneImporterException._(
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'Scene import of "${input.path}" to "$outputPath" '
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'failed with exit code $code.\n'
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'scenec stdout:\n$stdout\n'
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'scenec stderr:\n$stderr',
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);
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}
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return false;
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}
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return true;
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}
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}
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class SceneImporterException implements Exception {
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SceneImporterException._(this.message);
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final String message;
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@override
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String toString() => 'SceneImporterException: $message\n\n';
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}
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@ -15,7 +15,6 @@ import 'build_info.dart';
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import 'build_system/build_system.dart';
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import 'build_system/depfile.dart';
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import 'build_system/tools/asset_transformer.dart';
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import 'build_system/tools/scene_importer.dart';
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import 'build_system/tools/shader_compiler.dart';
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import 'bundle.dart';
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import 'cache.dart';
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@ -166,13 +165,6 @@ Future<void> writeBundle(
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artifacts: artifacts,
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);
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final SceneImporter sceneImporter = SceneImporter(
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processManager: processManager,
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logger: logger,
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fileSystem: fileSystem,
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artifacts: artifacts,
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);
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final AssetTransformer assetTransformer = AssetTransformer(
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processManager: processManager,
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fileSystem: fileSystem,
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@ -225,8 +217,6 @@ Future<void> writeBundle(
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outputPath: file.path,
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targetPlatform: targetPlatform,
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);
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case AssetKind.model:
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doCopy = !await sceneImporter.importScene(input: input, outputPath: file.path);
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}
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if (doCopy) {
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input.copySync(file.path);
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@ -525,8 +525,6 @@ final class WidgetPreviewStartCommand extends WidgetPreviewSubCommandBase with C
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final List<Uri> shaders = rootManifest.shaders.map(transformAssetUri).toList();
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final List<Uri> models = rootManifest.models.map(transformAssetUri).toList();
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final List<DeferredComponent>? deferredComponents =
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rootManifest.deferredComponents?.map(transformDeferredComponent).toList();
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@ -535,7 +533,6 @@ final class WidgetPreviewStartCommand extends WidgetPreviewSubCommandBase with C
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assets: assets,
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fonts: fonts,
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shaders: shaders,
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models: models,
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deferredComponents: deferredComponents,
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);
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}
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@ -19,7 +19,6 @@ import 'base/net.dart';
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import 'base/os.dart';
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import 'build_info.dart';
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import 'build_system/tools/asset_transformer.dart';
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import 'build_system/tools/scene_importer.dart';
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import 'build_system/tools/shader_compiler.dart';
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import 'compile.dart';
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import 'convert.dart' show base64, utf8;
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@ -476,7 +475,6 @@ class DevFS {
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final Directory rootDirectory;
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final Set<String> assetPathsToEvict = <String>{};
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final Set<String> shaderPathsToEvict = <String>{};
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final Set<String> scenePathsToEvict = <String>{};
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// A flag to indicate whether we have called `setAssetDirectory` on the target device.
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bool hasSetAssetDirectory = false;
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@ -564,7 +562,6 @@ class DevFS {
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required PackageConfig packageConfig,
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required String dillOutputPath,
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required DevelopmentShaderCompiler shaderCompiler,
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DevelopmentSceneImporter? sceneImporter,
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DevFSWriter? devFSWriter,
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String? target,
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AssetBundle? bundle,
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@ -654,23 +651,6 @@ class DevFS {
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shaderPathsToEvict.add(archivePath);
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}
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});
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case AssetKind.model:
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if (sceneImporter == null) {
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break;
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}
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final Future<DevFSContent?> pending = sceneImporter.reimportScene(entry.content);
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pendingAssetBuilds.add(pending);
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pending.then((DevFSContent? content) {
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if (content == null) {
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assetBuildFailed = true;
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return;
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}
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dirtyEntries[deviceUri] = content;
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syncedBytes += content.size;
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if (!bundleFirstUpload) {
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scenePathsToEvict.add(archivePath);
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}
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});
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case AssetKind.regular:
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case AssetKind.font:
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case null:
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@ -16,9 +16,6 @@ import 'base/utils.dart';
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import 'globals.dart' as globals;
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import 'plugins.dart';
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/// Whether or not Impeller Scene 3D model import is enabled.
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const bool kIs3dSceneSupported = true;
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const Set<String> _kValidPluginPlatforms = <String>{
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'android',
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'ios',
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@ -81,7 +78,6 @@ class FlutterManifest {
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List<AssetsEntry>? assets,
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List<Font>? fonts,
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List<Uri>? shaders,
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List<Uri>? models,
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List<DeferredComponent>? deferredComponents,
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}) {
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final FlutterManifest copy = FlutterManifest._(logger: _logger);
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@ -106,12 +102,6 @@ class FlutterManifest {
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);
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}
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if (models != null && models.isNotEmpty) {
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copy._flutterDescriptor['models'] = YamlList.wrap(
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models.map((Uri uri) => uri.toString()).toList(),
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);
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}
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if (deferredComponents != null && deferredComponents.isNotEmpty) {
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copy._flutterDescriptor['deferred-components'] = YamlList.wrap(
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deferredComponents.map((DeferredComponent dc) => dc.descriptor).toList(),
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@ -407,8 +397,6 @@ class FlutterManifest {
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}
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late final List<Uri> shaders = _extractAssetUris('shaders', 'Shader');
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late final List<Uri> models =
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kIs3dSceneSupported ? _extractAssetUris('models', 'Model') : <Uri>[];
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List<Uri> _extractAssetUris(String key, String singularName) {
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if (!_flutterDescriptor.containsKey(key)) {
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@ -571,18 +559,6 @@ void _validateFlutter(YamlMap? yaml, List<String> errors) {
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'Expected "$yamlKey" to be a list of strings, but the first element is $yamlValue (${yamlValue.runtimeType}).',
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);
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}
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case 'models':
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if (yamlValue is! YamlList) {
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errors.add(
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'Expected "$yamlKey" to be a list, but got $yamlValue (${yamlValue.runtimeType}).',
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);
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} else if (yamlValue.isEmpty) {
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break;
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} else if (yamlValue[0] is! String) {
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errors.add(
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'Expected "$yamlKey" to be a list of strings, but the first element is $yamlValue (${yamlValue.runtimeType}).',
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);
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}
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case 'fonts':
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if (yamlValue is! YamlList) {
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errors.add(
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|
@ -24,7 +24,6 @@ import '../base/logger.dart';
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import '../base/net.dart';
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import '../base/platform.dart';
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import '../build_info.dart';
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import '../build_system/tools/scene_importer.dart';
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import '../build_system/tools/shader_compiler.dart';
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import '../bundle_builder.dart';
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import '../cache.dart';
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@ -1031,7 +1030,6 @@ class WebDevFS implements DevFS {
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required PackageConfig packageConfig,
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required String dillOutputPath,
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required DevelopmentShaderCompiler shaderCompiler,
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DevelopmentSceneImporter? sceneImporter,
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DevFSWriter? devFSWriter,
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String? target,
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AssetBundle? bundle,
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@ -1234,9 +1232,6 @@ class WebDevFS implements DevFS {
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@override
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Set<String> get shaderPathsToEvict => <String>{};
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@override
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Set<String> get scenePathsToEvict => <String>{};
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}
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class ReleaseAssetServer {
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|
@ -24,7 +24,6 @@ import 'base/terminal.dart';
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import 'base/utils.dart';
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import 'build_info.dart';
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import 'build_system/build_system.dart';
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import 'build_system/tools/scene_importer.dart';
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import 'build_system/tools/shader_compiler.dart';
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import 'bundle.dart';
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import 'cache.dart';
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@ -51,7 +50,6 @@ class FlutterDevice {
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ResidentCompiler? generator,
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this.userIdentifier,
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required this.developmentShaderCompiler,
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this.developmentSceneImporter,
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}) : generator =
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generator ??
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ResidentCompiler(
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@ -100,16 +98,6 @@ class FlutterDevice {
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fileSystem: globals.fs,
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);
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final DevelopmentSceneImporter sceneImporter = DevelopmentSceneImporter(
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sceneImporter: SceneImporter(
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artifacts: globals.artifacts!,
|
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logger: globals.logger,
|
||||
processManager: globals.processManager,
|
||||
fileSystem: globals.fs,
|
||||
),
|
||||
fileSystem: globals.fs,
|
||||
);
|
||||
|
||||
final ResidentCompiler generator;
|
||||
|
||||
// For both web and non-web platforms we initialize dill to/from
|
||||
@ -205,7 +193,6 @@ class FlutterDevice {
|
||||
buildInfo: buildInfo,
|
||||
userIdentifier: userIdentifier,
|
||||
developmentShaderCompiler: shaderCompiler,
|
||||
developmentSceneImporter: sceneImporter,
|
||||
);
|
||||
}
|
||||
|
||||
@ -215,7 +202,6 @@ class FlutterDevice {
|
||||
final BuildInfo buildInfo;
|
||||
final String? userIdentifier;
|
||||
final DevelopmentShaderCompiler developmentShaderCompiler;
|
||||
final DevelopmentSceneImporter? developmentSceneImporter;
|
||||
|
||||
DevFSWriter? devFSWriter;
|
||||
Stream<Uri?>? vmServiceUris;
|
||||
@ -557,7 +543,6 @@ class FlutterDevice {
|
||||
packageConfig: packageConfig,
|
||||
devFSWriter: devFSWriter,
|
||||
shaderCompiler: developmentShaderCompiler,
|
||||
sceneImporter: developmentSceneImporter,
|
||||
dartPluginRegistrant: FlutterProject.current().dartPluginRegistrant,
|
||||
);
|
||||
} on DevFSException {
|
||||
|
@ -557,7 +557,6 @@ class HotRunner extends ResidentRunner {
|
||||
}
|
||||
devFS.assetPathsToEvict.clear();
|
||||
devFS.shaderPathsToEvict.clear();
|
||||
devFS.scenePathsToEvict.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1163,9 +1162,7 @@ class HotRunner extends ResidentRunner {
|
||||
Future<void> evictDirtyAssets() async {
|
||||
final List<Future<void>> futures = <Future<void>>[];
|
||||
for (final FlutterDevice? device in flutterDevices) {
|
||||
if (device!.devFS!.assetPathsToEvict.isEmpty &&
|
||||
device.devFS!.shaderPathsToEvict.isEmpty &&
|
||||
device.devFS!.scenePathsToEvict.isEmpty) {
|
||||
if (device!.devFS!.assetPathsToEvict.isEmpty && device.devFS!.shaderPathsToEvict.isEmpty) {
|
||||
continue;
|
||||
}
|
||||
final List<FlutterView> views = await device.vmService!.getFlutterViews();
|
||||
@ -1215,14 +1212,8 @@ class HotRunner extends ResidentRunner {
|
||||
device.vmService!.flutterEvictShader(assetPath, isolateId: views.first.uiIsolate!.id!),
|
||||
);
|
||||
}
|
||||
for (final String assetPath in device.devFS!.scenePathsToEvict) {
|
||||
futures.add(
|
||||
device.vmService!.flutterEvictScene(assetPath, isolateId: views.first.uiIsolate!.id!),
|
||||
);
|
||||
}
|
||||
device.devFS!.assetPathsToEvict.clear();
|
||||
device.devFS!.shaderPathsToEvict.clear();
|
||||
device.devFS!.scenePathsToEvict.clear();
|
||||
}
|
||||
await Future.wait<void>(futures);
|
||||
}
|
||||
|
@ -717,14 +717,6 @@ class FlutterVmService {
|
||||
);
|
||||
}
|
||||
|
||||
Future<Map<String, Object?>?> flutterEvictScene(String assetPath, {required String isolateId}) {
|
||||
return invokeFlutterExtensionRpcRaw(
|
||||
'ext.ui.window.reinitializeScene',
|
||||
isolateId: isolateId,
|
||||
args: <String, Object?>{'assetKey': assetPath},
|
||||
);
|
||||
}
|
||||
|
||||
/// Exit the application by calling [exit] from `dart:io`.
|
||||
///
|
||||
/// This method is only supported by certain embedders. This is
|
||||
|
@ -89,7 +89,6 @@ void main() {
|
||||
}
|
||||
|
||||
expect(updated.shaders, root.shaders.map(WidgetPreviewStartCommand.transformAssetUri));
|
||||
expect(updated.models, root.models.map(WidgetPreviewStartCommand.transformAssetUri));
|
||||
|
||||
expect(updated.deferredComponents?.length, root.deferredComponents?.length);
|
||||
if (root.deferredComponents != null) {
|
||||
@ -161,8 +160,6 @@ flutter:
|
||||
asset: package/assetUri
|
||||
shaders:
|
||||
- shaderUri
|
||||
models:
|
||||
- modelUri
|
||||
deferred-components:
|
||||
- name: deferredComponent
|
||||
libraries:
|
||||
|
@ -1490,7 +1490,6 @@ flutter:
|
||||
FontAsset(Uri(path: 'assetUri'), weight: 100, style: 'normal'),
|
||||
]),
|
||||
],
|
||||
models: <Uri>[Uri(path: 'modelUri')],
|
||||
shaders: <Uri>[Uri(path: 'shaderUri')],
|
||||
deferredComponents: <DeferredComponent>[
|
||||
DeferredComponent(
|
||||
@ -1535,8 +1534,6 @@ flutter:
|
||||
asset: assetUri
|
||||
shaders:
|
||||
- shaderUri
|
||||
models:
|
||||
- modelUri
|
||||
deferred-components:
|
||||
- name: deferredComponent
|
||||
libraries:
|
||||
|
@ -37,9 +37,6 @@ class FakeDevFs extends Fake implements DevFS {
|
||||
@override
|
||||
Set<String> shaderPathsToEvict = <String>{};
|
||||
|
||||
@override
|
||||
Set<String> scenePathsToEvict = <String>{};
|
||||
|
||||
@override
|
||||
Uri? baseUri;
|
||||
}
|
||||
|
@ -9,7 +9,6 @@ import 'package:flutter_tools/src/asset.dart';
|
||||
import 'package:flutter_tools/src/base/dds.dart';
|
||||
import 'package:flutter_tools/src/base/file_system.dart';
|
||||
import 'package:flutter_tools/src/build_info.dart';
|
||||
import 'package:flutter_tools/src/build_system/tools/scene_importer.dart';
|
||||
import 'package:flutter_tools/src/build_system/tools/shader_compiler.dart';
|
||||
import 'package:flutter_tools/src/compile.dart';
|
||||
import 'package:flutter_tools/src/devfs.dart';
|
||||
@ -450,9 +449,6 @@ class FakeDevFS extends Fake implements DevFS {
|
||||
@override
|
||||
Set<String> shaderPathsToEvict = <String>{};
|
||||
|
||||
@override
|
||||
Set<String> scenePathsToEvict = <String>{};
|
||||
|
||||
@override
|
||||
bool didUpdateFontManifest = false;
|
||||
|
||||
@ -481,7 +477,6 @@ class FakeDevFS extends Fake implements DevFS {
|
||||
required PackageConfig packageConfig,
|
||||
required String dillOutputPath,
|
||||
required DevelopmentShaderCompiler shaderCompiler,
|
||||
DevelopmentSceneImporter? sceneImporter,
|
||||
DevFSWriter? devFSWriter,
|
||||
String? target,
|
||||
AssetBundle? bundle,
|
||||
|
@ -17,7 +17,6 @@ import 'package:flutter_tools/src/base/platform.dart';
|
||||
import 'package:flutter_tools/src/base/terminal.dart';
|
||||
import 'package:flutter_tools/src/base/time.dart';
|
||||
import 'package:flutter_tools/src/build_info.dart';
|
||||
import 'package:flutter_tools/src/build_system/tools/scene_importer.dart';
|
||||
import 'package:flutter_tools/src/build_system/tools/shader_compiler.dart';
|
||||
import 'package:flutter_tools/src/compile.dart';
|
||||
import 'package:flutter_tools/src/dart/pub.dart';
|
||||
@ -1815,7 +1814,6 @@ class FakeWebDevFS extends Fake implements WebDevFS {
|
||||
required PackageConfig packageConfig,
|
||||
required String dillOutputPath,
|
||||
required DevelopmentShaderCompiler shaderCompiler,
|
||||
DevelopmentSceneImporter? sceneImporter,
|
||||
DevFSWriter? devFSWriter,
|
||||
String? target,
|
||||
AssetBundle? bundle,
|
||||
|
@ -106,7 +106,7 @@ void main() {
|
||||
// Simulate changing the root project's pubspec.yaml and verify that we should regenerate
|
||||
// the widget preview scaffold's pubspec.yaml.
|
||||
rootProject.replacePubspec(
|
||||
rootProject.manifest.copyWith(logger: logger, models: <Uri>[Uri(host: 'Random')]),
|
||||
rootProject.manifest.copyWith(logger: logger, shaders: <Uri>[Uri(host: 'Random')]),
|
||||
);
|
||||
expect(previewManifest.shouldRegeneratePubspec(), true);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user