Remove redundant hide handles API from TextSelectionDelegate (#98944)
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@ -990,13 +990,6 @@ mixin TextSelectionDelegate {
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/// updating the text editing state.
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void userUpdateTextEditingValue(TextEditingValue value, SelectionChangedCause cause);
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/// Hides the text selection toolbar.
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///
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/// By default, hideHandles is true, and the toolbar is hidden along with its
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/// handles. If hideHandles is set to false, then the toolbar will be hidden
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/// but the handles will remain.
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void hideToolbar([bool hideHandles = true]);
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/// Brings the provided [TextPosition] into the visible area of the text
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/// input.
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void bringIntoView(TextPosition position);
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@ -2908,7 +2908,11 @@ class EditableTextState extends State<EditableText> with AutomaticKeepAliveClien
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return true;
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}
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@override
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/// Hides the text selection toolbar.
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///
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/// By default, hideHandles is true, and the toolbar is hidden along with its
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/// handles. If hideHandles is set to false, then the toolbar will be hidden
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/// but the handles will remain.
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void hideToolbar([bool hideHandles = true]) {
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if (hideHandles) {
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// Hide the handles and the toolbar.
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@ -27,9 +27,6 @@ class _FakeEditableTextState with TextSelectionDelegate {
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@override
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TextEditingValue textEditingValue = TextEditingValue.empty;
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@override
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void hideToolbar([bool hideHandles = true]) { }
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@override
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void userUpdateTextEditingValue(TextEditingValue value, SelectionChangedCause cause) { }
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