Update docs about --local-engine (#4274)
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@ -85,8 +85,9 @@ Flutter tests use [package:flutter_test](https://github.com/flutter/flutter/tree
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To run all the tests for the entire Flutter repository, the same way that Travis runs them, run `dev/bots/test.sh`.
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If you've built [your own flutter engine](#working-on-the-engine-and-the-framework-at-the-same-time), you can pass `--engine-debug` or `--engine-release` to change what flutter shell `flutter test` uses.
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To do this with the `dev/bots/test.sh` script, you can use the `FLUTTER_ENGINE` environment variable.
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If you've built [your own flutter engine](#working-on-the-engine-and-the-framework-at-the-same-time), you can pass `--local-engine` to change what flutter shell `flutter test` uses. For example,
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if you built an engine in the `out/host_debug_unopt` directory, you can pass
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`--local-engine=host_debug_unopt` to run the tests in that engine.
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Note: Flutter tests are headless, you won't see any UI. You can use
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`print` to generate console output or you can interact with the DartVM
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@ -161,18 +162,15 @@ the following steps.
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underneath the directory that contains the `.gclient` file.
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3. To run tests on your host machine, build one of the host configurations
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(e.g., `out/Debug`). To run examples on Android, build one of the Android
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configurations (e.g., `out/android_Debug`).
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(e.g., `out/host_debug_unopt`). To run examples on Android, build one of the
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Android configurations (e.g., `out/android_debug_unopt`).
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You should now be able to run the tests against your locally built
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engine using the `flutter test --engine-debug` command. To run one of the
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examples on your device using your locally built engine, use the
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`--engine-debug` option to the `flutter` tool:
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engine using the `flutter test --local-engine=host_debug_unopt` command. To run
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one of the examples on your device using your locally built engine, use the
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`--local-engine=android_debug_unopt` option to the `flutter` tool:
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* `flutter run --engine-debug`
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If you want to test the release version instead of the debug version,
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use `--engine-release` instead of `--engine-debug`.
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* `flutter run --local-engine=android_debug_unopt`
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Making a breaking change to the engine
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--------------------------------------
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