Improve and optimize non-uniform Borders. (#124417)
~~Using the same priority order as a Border without borderRadius, it is possible to draw them on top of each other. This is better than the current behavior (crash!) and would work well for a "one color on top, another on bottom" scenario.~~ ~~With this, if approved, we move the current number of possible exceptions from 4 to 1 (`BoxShape.circle` + `borderRadius`).~~ ~~It is kind of odd how `borderRadius.zero` to `borderRadius != BorderRadius.zero` change, but I think it is better than crashing. Alternatively, we just remove the "original function" and see if any goldens are affected.~~ <img width="448" alt="image" src="https://user-images.githubusercontent.com/351125/236550350-7499d758-5b44-40e6-9105-32671eb21998.png"> Another one for @gspencergoog. If this works, we could make the paint method public and re-use in the InputBorder PR (if that's also approved). Single line fix.
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@ -242,16 +242,24 @@ abstract class BoxBorder extends ShapeBorder {
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}
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}
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static void _paintNonUniformBorder(
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/// Paints a Border with different widths, styles and strokeAligns, on any
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/// borderRadius while using a single color.
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///
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/// See also:
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///
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/// * [paintBorder], which supports multiple colors but not borderRadius.
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/// * [paint], which calls this method.
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static void paintNonUniformBorder(
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Canvas canvas,
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Rect rect, {
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required BorderRadius? borderRadius,
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required BoxShape shape,
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required TextDirection? textDirection,
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required BorderSide left,
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required BorderSide top,
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required BorderSide right,
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required BorderSide bottom,
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BoxShape shape = BoxShape.rectangle,
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BorderSide top = BorderSide.none,
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BorderSide right = BorderSide.none,
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BorderSide bottom = BorderSide.none,
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BorderSide left = BorderSide.none,
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required Color color,
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}) {
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final RRect borderRect;
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switch (shape) {
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@ -266,7 +274,7 @@ abstract class BoxBorder extends ShapeBorder {
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Radius.circular(rect.width),
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);
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}
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final Paint paint = Paint()..color = top.color;
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final Paint paint = Paint()..color = color;
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final RRect inner = _deflateRRect(borderRect, EdgeInsets.fromLTRB(left.strokeInset, top.strokeInset, right.strokeInset, bottom.strokeInset));
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final RRect outer = _inflateRRect(borderRect, EdgeInsets.fromLTRB(left.strokeOutset, top.strokeOutset, right.strokeOutset, bottom.strokeOutset));
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canvas.drawDRRect(outer, inner, paint);
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@ -489,6 +497,32 @@ class Border extends BoxBorder {
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&& right.strokeAlign == topStrokeAlign;
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}
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Set<Color> _distinctVisibleColors() {
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final Set<Color> distinctVisibleColors = <Color>{};
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if (top.style != BorderStyle.none) {
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distinctVisibleColors.add(top.color);
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}
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if (right.style != BorderStyle.none) {
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distinctVisibleColors.add(right.color);
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}
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if (bottom.style != BorderStyle.none) {
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distinctVisibleColors.add(bottom.color);
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}
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if (left.style != BorderStyle.none) {
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distinctVisibleColors.add(left.color);
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}
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return distinctVisibleColors;
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}
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// [BoxBorder.paintNonUniformBorder] is about 20% faster than [paintBorder],
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// but [paintBorder] is able to draw hairline borders when width is zero
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// and style is [BorderStyle.solid].
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bool get _hasHairlineBorder =>
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(top.style == BorderStyle.solid && top.width == 0.0) ||
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(right.style == BorderStyle.solid && right.width == 0.0) ||
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(bottom.style == BorderStyle.solid && bottom.width == 0.0) ||
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(left.style == BorderStyle.solid && left.width == 0.0);
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@override
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Border? add(ShapeBorder other, { bool reversed = false }) {
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if (other is Border &&
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@ -603,31 +637,41 @@ class Border extends BoxBorder {
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}
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}
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// Allow painting non-uniform borders if the color and style are uniform.
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if (_colorIsUniform && _styleIsUniform) {
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switch (top.style) {
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case BorderStyle.none:
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return;
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case BorderStyle.solid:
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BoxBorder._paintNonUniformBorder(canvas, rect,
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shape: shape,
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borderRadius: borderRadius,
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textDirection: textDirection,
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left: left,
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top: top,
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right: right,
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bottom: bottom);
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return;
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}
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if (_styleIsUniform && top.style == BorderStyle.none) {
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return;
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}
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assert(() {
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if (borderRadius != null) {
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// Allow painting non-uniform borders if the visible colors are uniform.
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final Set<Color> visibleColors = _distinctVisibleColors();
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final bool hasHairlineBorder = _hasHairlineBorder;
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// Paint a non uniform border if a single color is visible
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// and (borderRadius is present) or (border is visible and width != 0.0).
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if (visibleColors.length == 1 &&
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!hasHairlineBorder &&
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(shape == BoxShape.circle ||
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(borderRadius != null && borderRadius != BorderRadius.zero))) {
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BoxBorder.paintNonUniformBorder(canvas, rect,
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shape: shape,
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borderRadius: borderRadius,
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textDirection: textDirection,
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top: top.style == BorderStyle.none ? BorderSide.none : top,
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right: right.style == BorderStyle.none ? BorderSide.none : right,
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bottom: bottom.style == BorderStyle.none ? BorderSide.none : bottom,
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left: left.style == BorderStyle.none ? BorderSide.none : left,
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color: visibleColors.first);
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return;
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}
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assert(() {
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if (hasHairlineBorder) {
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assert(borderRadius == null || borderRadius == BorderRadius.zero,
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'A hairline border like `BorderSide(width: 0.0, style: BorderStyle.solid)` can only be drawn when BorderRadius is zero or null.');
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}
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if (borderRadius != null && borderRadius != BorderRadius.zero) {
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throw FlutterError.fromParts(<DiagnosticsNode>[
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ErrorSummary('A borderRadius can only be given on borders with uniform colors and styles.'),
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ErrorSummary('A borderRadius can only be given on borders with uniform colors.'),
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ErrorDescription('The following is not uniform:'),
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if (!_colorIsUniform) ErrorDescription('BorderSide.color'),
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if (!_styleIsUniform) ErrorDescription('BorderSide.style'),
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]);
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}
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return true;
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@ -635,10 +679,9 @@ class Border extends BoxBorder {
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assert(() {
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if (shape != BoxShape.rectangle) {
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throw FlutterError.fromParts(<DiagnosticsNode>[
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ErrorSummary('A Border can only be drawn as a circle on borders with uniform colors and styles.'),
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ErrorSummary('A Border can only be drawn as a circle on borders with uniform colors.'),
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ErrorDescription('The following is not uniform:'),
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if (!_colorIsUniform) ErrorDescription('BorderSide.color'),
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if (!_styleIsUniform) ErrorDescription('BorderSide.style'),
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]);
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}
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return true;
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@ -646,7 +689,7 @@ class Border extends BoxBorder {
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assert(() {
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if (!_strokeAlignIsUniform || top.strokeAlign != BorderSide.strokeAlignInside) {
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throw FlutterError.fromParts(<DiagnosticsNode>[
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ErrorSummary('A Border can only draw strokeAlign different than BorderSide.strokeAlignInside on borders with uniform colors and styles.'),
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ErrorSummary('A Border can only draw strokeAlign different than BorderSide.strokeAlignInside on borders with uniform colors.'),
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]);
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}
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return true;
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@ -806,6 +849,31 @@ class BorderDirectional extends BoxBorder {
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&& end.strokeAlign == topStrokeAlign;
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}
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Set<Color> _distinctVisibleColors() {
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final Set<Color> distinctVisibleColors = <Color>{};
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if (top.style != BorderStyle.none) {
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distinctVisibleColors.add(top.color);
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}
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if (end.style != BorderStyle.none) {
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distinctVisibleColors.add(end.color);
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}
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if (bottom.style != BorderStyle.none) {
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distinctVisibleColors.add(bottom.color);
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}
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if (start.style != BorderStyle.none) {
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distinctVisibleColors.add(start.color);
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}
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return distinctVisibleColors;
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}
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bool get _hasHairlineBorder =>
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(top.style == BorderStyle.solid && top.width == 0.0) ||
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(end.style == BorderStyle.solid && end.width == 0.0) ||
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(bottom.style == BorderStyle.solid && bottom.width == 0.0) ||
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(start.style == BorderStyle.solid && start.width == 0.0);
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@override
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BoxBorder? add(ShapeBorder other, { bool reversed = false }) {
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if (other is BorderDirectional) {
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@ -951,6 +1019,10 @@ class BorderDirectional extends BoxBorder {
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}
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}
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if (_styleIsUniform && top.style == BorderStyle.none) {
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return;
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}
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final BorderSide left, right;
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assert(textDirection != null, 'Non-uniform BorderDirectional objects require a TextDirection when painting.');
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switch (textDirection!) {
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@ -962,27 +1034,31 @@ class BorderDirectional extends BoxBorder {
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right = end;
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}
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// Allow painting non-uniform borders if the color and style are uniform.
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if (_colorIsUniform && _styleIsUniform) {
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switch (top.style) {
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case BorderStyle.none:
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return;
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case BorderStyle.solid:
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BoxBorder._paintNonUniformBorder(canvas, rect,
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shape: shape,
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borderRadius: borderRadius,
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textDirection: textDirection,
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left: left,
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top: top,
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right: right,
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bottom: bottom);
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return;
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}
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// Allow painting non-uniform borders if the visible colors are uniform.
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final Set<Color> visibleColors = _distinctVisibleColors();
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final bool hasHairlineBorder = _hasHairlineBorder;
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if (visibleColors.length == 1 &&
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!hasHairlineBorder &&
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(shape == BoxShape.circle ||
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(borderRadius != null && borderRadius != BorderRadius.zero))) {
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BoxBorder.paintNonUniformBorder(canvas, rect,
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shape: shape,
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borderRadius: borderRadius,
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textDirection: textDirection,
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top: top.style == BorderStyle.none ? BorderSide.none : top,
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right: right.style == BorderStyle.none ? BorderSide.none : right,
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bottom: bottom.style == BorderStyle.none ? BorderSide.none : bottom,
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left: left.style == BorderStyle.none ? BorderSide.none : left,
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color: visibleColors.first);
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return;
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}
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assert(borderRadius == null, 'A borderRadius can only be given for borders with uniform colors and styles.');
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assert(shape == BoxShape.rectangle, 'A Border can only be drawn as a circle on borders with uniform colors and styles.');
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assert(_strokeAlignIsUniform && top.strokeAlign == BorderSide.strokeAlignInside, 'A Border can only draw strokeAlign different than strokeAlignInside on borders with uniform colors and styles.');
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if (hasHairlineBorder) {
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assert(borderRadius == null || borderRadius == BorderRadius.zero, 'A side like `BorderSide(width: 0.0, style: BorderStyle.solid)` can only be drawn when BorderRadius is zero or null.');
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}
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assert(borderRadius == null, 'A borderRadius can only be given for borders with uniform colors.');
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assert(shape == BoxShape.rectangle, 'A Border can only be drawn as a circle on borders with uniform colors.');
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assert(_strokeAlignIsUniform && top.strokeAlign == BorderSide.strokeAlignInside, 'A Border can only draw strokeAlign different than strokeAlignInside on borders with uniform colors.');
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paintBorder(canvas, rect, top: top, left: left, bottom: bottom, right: right);
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}
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@ -1750,7 +1750,7 @@ void main() {
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);
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expect(
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find.ancestor(of: find.byType(Table), matching: find.byType(Container)),
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paints..drrect(color: borderColor),
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paints..path(color: borderColor),
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);
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expect(
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tester.getTopLeft(find.byType(Table)),
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@ -136,8 +136,9 @@ void main() {
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testWidgets('Vertical Divider Test 2', (WidgetTester tester) async {
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await tester.pumpWidget(
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const MaterialApp(
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home: Material(
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MaterialApp(
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theme: ThemeData(useMaterial3: false),
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home: const Material(
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child: SizedBox(
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height: 24.0,
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child: Row(
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@ -273,7 +273,7 @@ void main() {
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expect(error.diagnostics.length, 1);
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expect(
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error.diagnostics[0].toStringDeep(),
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'A Border can only draw strokeAlign different than\nBorderSide.strokeAlignInside on borders with uniform colors and\nstyles.\n',
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'A Border can only draw strokeAlign different than\nBorderSide.strokeAlignInside on borders with uniform colors.\n',
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);
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});
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@ -341,8 +341,8 @@ void main() {
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// This falls into non-uniform border because of strokeAlign.
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await tester.pumpWidget(buildWidget(border: allowedBorderVariations));
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expect(tester.takeException(), isNull,
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reason: 'Border with non-uniform strokeAlign should not fail.');
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expect(tester.takeException(), isAssertionError,
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reason: 'Border with non-uniform strokeAlign should fail.');
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await tester.pumpWidget(buildWidget(
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border: allowedBorderVariations,
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@ -364,8 +364,8 @@ void main() {
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borderRadius: BorderRadius.circular(25),
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),
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);
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expect(tester.takeException(), isAssertionError,
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reason: 'Border with non-uniform styles should fail with borderRadius.');
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expect(tester.takeException(), isNull,
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reason: 'Border with non-uniform styles should work with borderRadius.');
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await tester.pumpWidget(
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buildWidget(
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@ -381,6 +381,24 @@ void main() {
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expect(tester.takeException(), isAssertionError,
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reason: 'Border with non-uniform colors should fail with borderRadius.');
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await tester.pumpWidget(
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buildWidget(
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border: const Border(bottom: BorderSide(width: 0)),
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borderRadius: BorderRadius.zero,
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),
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);
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expect(tester.takeException(), isNull,
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reason: 'Border with a side.width == 0 should work without borderRadius (hairline border).');
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await tester.pumpWidget(
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buildWidget(
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border: const Border(bottom: BorderSide(width: 0)),
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borderRadius: BorderRadius.circular(40),
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),
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);
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expect(tester.takeException(), isAssertionError,
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reason: 'Border with width == 0 and borderRadius should fail (hairline border).');
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// Tests for BorderDirectional.
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const BorderDirectional allowedBorderDirectionalVariations = BorderDirectional(
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start: BorderSide(width: 5),
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@ -390,7 +408,7 @@ void main() {
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);
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await tester.pumpWidget(buildWidget(border: allowedBorderDirectionalVariations));
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expect(tester.takeException(), isNull);
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expect(tester.takeException(), isAssertionError);
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await tester.pumpWidget(buildWidget(
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border: allowedBorderDirectionalVariations,
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