Fix addToScene
documentation (#113987)
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@ -650,9 +650,6 @@ abstract class Layer extends AbstractNode with DiagnosticableTreeMixin {
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}
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/// Override this method to upload this layer to the engine.
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///
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/// Return the engine layer for retained rendering. When there's no
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/// corresponding engine layer, null is returned.
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@protected
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void addToScene(ui.SceneBuilder builder);
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