[Windows] Hide app until first frame is drawn (#109816)
This commit is contained in:
parent
df3419bd21
commit
c60cf97c19
@ -30,6 +30,11 @@ bool FlutterWindow::OnCreate() {
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}
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}
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RegisterPlugins(flutter_controller_->engine());
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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this->Show();
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});
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return true;
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return true;
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}
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}
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@ -31,7 +31,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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FlutterWindow window(project);
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"flutter_gallery", origin, size)) {
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if (!window.Create(L"flutter_gallery", origin, size)) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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window.SetQuitOnClose(true);
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window.SetQuitOnClose(true);
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@ -106,9 +106,9 @@ Win32Window::~Win32Window() {
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Destroy();
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Destroy();
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}
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}
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bool Win32Window::CreateAndShow(const std::wstring& title,
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bool Win32Window::Create(const std::wstring& title,
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const Point& origin,
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const Point& origin,
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const Size& size) {
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const Size& size) {
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Destroy();
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Destroy();
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const wchar_t* window_class =
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const wchar_t* window_class =
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@ -121,7 +121,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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double scale_factor = dpi / 96.0;
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double scale_factor = dpi / 96.0;
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HWND window = CreateWindow(
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HWND window = CreateWindow(
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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@ -133,6 +133,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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return OnCreate();
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return OnCreate();
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}
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}
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bool Win32Window::Show() {
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return ShowWindow(window_handle_, SW_SHOWNORMAL);
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}
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// static
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// static
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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UINT const message,
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UINT const message,
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@ -32,15 +32,16 @@ class Win32Window {
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Win32Window();
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Win32Window();
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virtual ~Win32Window();
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virtual ~Win32Window();
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// Creates and shows a win32 window with |title| and position and size using
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// Creates a win32 window with |title| that is positioned and sized using
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// |origin| and |size|. New windows are created on the default monitor. Window
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// |origin| and |size|. New windows are created on the default monitor. Window
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// consistent size to will treat the width height passed in to this function
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// consistent size this function will scale the inputted width and height as
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// as logical pixels and scale to appropriate for the default monitor. Returns
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// as appropriate for the default monitor. The window is invisible until
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// true if the window was created successfully.
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// |Show| is called. Returns true if the window was created successfully.
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bool CreateAndShow(const std::wstring& title,
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bool Create(const std::wstring& title, const Point& origin, const Size& size);
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const Point& origin,
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const Size& size);
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// Show the current window. Returns true if the window was successfully shown.
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bool Show();
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// Release OS resources associated with window.
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// Release OS resources associated with window.
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void Destroy();
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void Destroy();
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@ -38,24 +38,32 @@ void main() async {
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const MethodChannel methodChannel =
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const MethodChannel methodChannel =
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MethodChannel('tests.flutter.dev/windows_startup_test');
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MethodChannel('tests.flutter.dev/windows_startup_test');
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// TODO(loic-sharma): Make the window invisible until after the first frame.
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// https://github.com/flutter/flutter/issues/41980
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final bool? visible = await methodChannel.invokeMethod('isWindowVisible');
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final bool? visible = await methodChannel.invokeMethod('isWindowVisible');
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if (visible == null || visible == false) {
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if (visible == null || visible == true) {
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throw 'Window should be visible at startup';
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throw 'Window should be hidden at startup';
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}
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}
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bool firstFrame = true;
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ui.PlatformDispatcher.instance.onBeginFrame = (Duration duration) async {
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ui.PlatformDispatcher.instance.onBeginFrame = (Duration duration) async {
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final bool? visible = await methodChannel.invokeMethod('isWindowVisible');
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final bool? visible = await methodChannel.invokeMethod('isWindowVisible');
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if (visible == null || visible == false) {
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if (visible == null) {
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throw 'Window should be visible';
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throw 'Method channel unavailable';
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}
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}
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if (!completer.isCompleted) {
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if (visible == true) {
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completer.complete('success');
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if (firstFrame) {
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throw 'Window should be hidden on first frame';
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}
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if (!completer.isCompleted) {
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completer.complete('success');
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}
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}
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}
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// Draw something to trigger the first frame callback that displays the
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// window.
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drawHelloWorld();
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drawHelloWorld();
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firstFrame = false;
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};
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};
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ui.PlatformDispatcher.instance.scheduleFrame();
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ui.PlatformDispatcher.instance.scheduleFrame();
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@ -5,6 +5,8 @@
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#include "flutter_window.h"
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#include "flutter_window.h"
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#include <optional>
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#include <optional>
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#include <mutex>
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#include <flutter/method_channel.h>
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#include <flutter/method_channel.h>
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#include <flutter/standard_method_codec.h>
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#include <flutter/standard_method_codec.h>
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@ -33,6 +35,16 @@ bool FlutterWindow::OnCreate() {
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RegisterPlugins(flutter_controller_->engine());
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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static std::mutex visible_mutex;
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static bool visible = false;
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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std::scoped_lock lock(visible_mutex);
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this->Show();
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visible = true;
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});
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// Create a method channel to check the window's visibility.
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flutter::MethodChannel<> channel(
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flutter::MethodChannel<> channel(
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flutter_controller_->engine()->messenger(), "tests.flutter.dev/windows_startup_test",
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flutter_controller_->engine()->messenger(), "tests.flutter.dev/windows_startup_test",
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&flutter::StandardMethodCodec::GetInstance());
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&flutter::StandardMethodCodec::GetInstance());
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@ -40,8 +52,9 @@ bool FlutterWindow::OnCreate() {
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channel.SetMethodCallHandler(
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channel.SetMethodCallHandler(
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[](const flutter::MethodCall<>& call,
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[](const flutter::MethodCall<>& call,
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std::unique_ptr<flutter::MethodResult<>> result) {
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std::unique_ptr<flutter::MethodResult<>> result) {
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std::scoped_lock lock(visible_mutex);
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if (call.method_name() == "isWindowVisible") {
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if (call.method_name() == "isWindowVisible") {
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result->Success(true);
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result->Success(visible);
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} else {
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} else {
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result->NotImplemented();
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result->NotImplemented();
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}
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}
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@ -5,6 +5,7 @@
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#include <flutter/dart_project.h>
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#include <flutter/dart_project.h>
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#include <flutter/flutter_view_controller.h>
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#include <flutter/flutter_view_controller.h>
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#include <windows.h>
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#include <windows.h>
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#include <windef.h>
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#include "flutter_window.h"
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#include "flutter_window.h"
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#include "utils.h"
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#include "utils.h"
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@ -31,7 +32,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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FlutterWindow window(project);
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"windows_startup_test", origin, size)) {
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if (!window.Create(L"windows_startup_test", origin, size)) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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window.SetQuitOnClose(true);
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window.SetQuitOnClose(true);
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@ -106,9 +106,9 @@ Win32Window::~Win32Window() {
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Destroy();
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Destroy();
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}
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}
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bool Win32Window::CreateAndShow(const std::wstring& title,
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bool Win32Window::Create(const std::wstring& title,
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const Point& origin,
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const Point& origin,
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const Size& size) {
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const Size& size) {
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Destroy();
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Destroy();
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const wchar_t* window_class =
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const wchar_t* window_class =
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@ -121,7 +121,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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double scale_factor = dpi / 96.0;
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double scale_factor = dpi / 96.0;
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HWND window = CreateWindow(
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HWND window = CreateWindow(
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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@ -133,6 +133,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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return OnCreate();
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return OnCreate();
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}
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}
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bool Win32Window::Show() {
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return ShowWindow(window_handle_, SW_SHOWNORMAL);
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}
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// static
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// static
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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UINT const message,
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UINT const message,
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@ -32,15 +32,16 @@ class Win32Window {
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Win32Window();
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Win32Window();
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virtual ~Win32Window();
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virtual ~Win32Window();
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// Creates and shows a win32 window with |title| and position and size using
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// Creates a win32 window with |title| that is positioned and sized using
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// |origin| and |size|. New windows are created on the default monitor. Window
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// |origin| and |size|. New windows are created on the default monitor. Window
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// consistent size to will treat the width height passed in to this function
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// consistent size this function will scale the inputted width and height as
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// as logical pixels and scale to appropriate for the default monitor. Returns
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// as appropriate for the default monitor. The window is invisible until
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// true if the window was created successfully.
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// |Show| is called. Returns true if the window was created successfully.
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bool CreateAndShow(const std::wstring& title,
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bool Create(const std::wstring& title, const Point& origin, const Size& size);
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const Point& origin,
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const Size& size);
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// Show the current window. Returns true if the window was successfully shown.
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bool Show();
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// Release OS resources associated with window.
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// Release OS resources associated with window.
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void Destroy();
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void Destroy();
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@ -30,6 +30,11 @@ bool FlutterWindow::OnCreate() {
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}
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}
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RegisterPlugins(flutter_controller_->engine());
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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this->Show();
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});
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return true;
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return true;
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}
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}
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@ -31,7 +31,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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FlutterWindow window(project);
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"manual_tests", origin, size)) {
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if (!window.Create(L"manual_tests", origin, size)) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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window.SetQuitOnClose(true);
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window.SetQuitOnClose(true);
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@ -106,9 +106,9 @@ Win32Window::~Win32Window() {
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Destroy();
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Destroy();
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}
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}
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bool Win32Window::CreateAndShow(const std::wstring& title,
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bool Win32Window::Create(const std::wstring& title,
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const Point& origin,
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const Point& origin,
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const Size& size) {
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const Size& size) {
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Destroy();
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Destroy();
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const wchar_t* window_class =
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const wchar_t* window_class =
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@ -121,7 +121,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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double scale_factor = dpi / 96.0;
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double scale_factor = dpi / 96.0;
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HWND window = CreateWindow(
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HWND window = CreateWindow(
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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@ -133,6 +133,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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return OnCreate();
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return OnCreate();
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}
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}
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bool Win32Window::Show() {
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return ShowWindow(window_handle_, SW_SHOWNORMAL);
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}
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// static
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// static
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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UINT const message,
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UINT const message,
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@ -32,15 +32,16 @@ class Win32Window {
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Win32Window();
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Win32Window();
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virtual ~Win32Window();
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virtual ~Win32Window();
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// Creates and shows a win32 window with |title| and position and size using
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// Creates a win32 window with |title| that is positioned and sized using
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// |origin| and |size|. New windows are created on the default monitor. Window
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// |origin| and |size|. New windows are created on the default monitor. Window
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// consistent size to will treat the width height passed in to this function
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// consistent size this function will scale the inputted width and height as
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// as logical pixels and scale to appropriate for the default monitor. Returns
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// as appropriate for the default monitor. The window is invisible until
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// true if the window was created successfully.
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// |Show| is called. Returns true if the window was created successfully.
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bool CreateAndShow(const std::wstring& title,
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bool Create(const std::wstring& title, const Point& origin, const Size& size);
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const Point& origin,
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const Size& size);
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// Show the current window. Returns true if the window was successfully shown.
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bool Show();
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// Release OS resources associated with window.
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// Release OS resources associated with window.
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void Destroy();
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void Destroy();
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@ -30,6 +30,11 @@ bool FlutterWindow::OnCreate() {
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}
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}
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RegisterPlugins(flutter_controller_->engine());
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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this->Show();
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});
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return true;
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return true;
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}
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}
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@ -31,7 +31,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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FlutterWindow window(project);
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"flutter_view", origin, size)) {
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if (!window.Create(L"flutter_view", origin, size)) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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window.SetQuitOnClose(true);
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window.SetQuitOnClose(true);
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@ -106,9 +106,9 @@ Win32Window::~Win32Window() {
|
|||||||
Destroy();
|
Destroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Win32Window::CreateAndShow(const std::wstring& title,
|
bool Win32Window::Create(const std::wstring& title,
|
||||||
const Point& origin,
|
const Point& origin,
|
||||||
const Size& size) {
|
const Size& size) {
|
||||||
Destroy();
|
Destroy();
|
||||||
|
|
||||||
const wchar_t* window_class =
|
const wchar_t* window_class =
|
||||||
@ -121,7 +121,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
|
|||||||
double scale_factor = dpi / 96.0;
|
double scale_factor = dpi / 96.0;
|
||||||
|
|
||||||
HWND window = CreateWindow(
|
HWND window = CreateWindow(
|
||||||
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
|
||||||
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
||||||
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
||||||
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
||||||
@ -133,6 +133,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
|
|||||||
return OnCreate();
|
return OnCreate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Win32Window::Show() {
|
||||||
|
return ShowWindow(window_handle_, SW_SHOWNORMAL);
|
||||||
|
}
|
||||||
|
|
||||||
// static
|
// static
|
||||||
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
||||||
UINT const message,
|
UINT const message,
|
||||||
|
@ -32,15 +32,16 @@ class Win32Window {
|
|||||||
Win32Window();
|
Win32Window();
|
||||||
virtual ~Win32Window();
|
virtual ~Win32Window();
|
||||||
|
|
||||||
// Creates and shows a win32 window with |title| and position and size using
|
// Creates a win32 window with |title| that is positioned and sized using
|
||||||
// |origin| and |size|. New windows are created on the default monitor. Window
|
// |origin| and |size|. New windows are created on the default monitor. Window
|
||||||
// sizes are specified to the OS in physical pixels, hence to ensure a
|
// sizes are specified to the OS in physical pixels, hence to ensure a
|
||||||
// consistent size to will treat the width height passed in to this function
|
// consistent size this function will scale the inputted width and height as
|
||||||
// as logical pixels and scale to appropriate for the default monitor. Returns
|
// as appropriate for the default monitor. The window is invisible until
|
||||||
// true if the window was created successfully.
|
// |Show| is called. Returns true if the window was created successfully.
|
||||||
bool CreateAndShow(const std::wstring& title,
|
bool Create(const std::wstring& title, const Point& origin, const Size& size);
|
||||||
const Point& origin,
|
|
||||||
const Size& size);
|
// Show the current window. Returns true if the window was successfully shown.
|
||||||
|
bool Show();
|
||||||
|
|
||||||
// Release OS resources associated with window.
|
// Release OS resources associated with window.
|
||||||
void Destroy();
|
void Destroy();
|
||||||
|
@ -30,6 +30,11 @@ bool FlutterWindow::OnCreate() {
|
|||||||
}
|
}
|
||||||
RegisterPlugins(flutter_controller_->engine());
|
RegisterPlugins(flutter_controller_->engine());
|
||||||
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
||||||
|
|
||||||
|
flutter_controller_->engine()->SetNextFrameCallback([&]() {
|
||||||
|
this->Show();
|
||||||
|
});
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -31,7 +31,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
|
|||||||
FlutterWindow window(project);
|
FlutterWindow window(project);
|
||||||
Win32Window::Point origin(10, 10);
|
Win32Window::Point origin(10, 10);
|
||||||
Win32Window::Size size(1280, 720);
|
Win32Window::Size size(1280, 720);
|
||||||
if (!window.CreateAndShow(L"hello_world", origin, size)) {
|
if (!window.Create(L"hello_world", origin, size)) {
|
||||||
return EXIT_FAILURE;
|
return EXIT_FAILURE;
|
||||||
}
|
}
|
||||||
window.SetQuitOnClose(true);
|
window.SetQuitOnClose(true);
|
||||||
|
@ -106,9 +106,9 @@ Win32Window::~Win32Window() {
|
|||||||
Destroy();
|
Destroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Win32Window::CreateAndShow(const std::wstring& title,
|
bool Win32Window::Create(const std::wstring& title,
|
||||||
const Point& origin,
|
const Point& origin,
|
||||||
const Size& size) {
|
const Size& size) {
|
||||||
Destroy();
|
Destroy();
|
||||||
|
|
||||||
const wchar_t* window_class =
|
const wchar_t* window_class =
|
||||||
@ -121,7 +121,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
|
|||||||
double scale_factor = dpi / 96.0;
|
double scale_factor = dpi / 96.0;
|
||||||
|
|
||||||
HWND window = CreateWindow(
|
HWND window = CreateWindow(
|
||||||
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
|
||||||
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
||||||
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
||||||
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
||||||
@ -133,6 +133,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
|
|||||||
return OnCreate();
|
return OnCreate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Win32Window::Show() {
|
||||||
|
return ShowWindow(window_handle_, SW_SHOWNORMAL);
|
||||||
|
}
|
||||||
|
|
||||||
// static
|
// static
|
||||||
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
||||||
UINT const message,
|
UINT const message,
|
||||||
|
@ -32,15 +32,16 @@ class Win32Window {
|
|||||||
Win32Window();
|
Win32Window();
|
||||||
virtual ~Win32Window();
|
virtual ~Win32Window();
|
||||||
|
|
||||||
// Creates and shows a win32 window with |title| and position and size using
|
// Creates a win32 window with |title| that is positioned and sized using
|
||||||
// |origin| and |size|. New windows are created on the default monitor. Window
|
// |origin| and |size|. New windows are created on the default monitor. Window
|
||||||
// sizes are specified to the OS in physical pixels, hence to ensure a
|
// sizes are specified to the OS in physical pixels, hence to ensure a
|
||||||
// consistent size to will treat the width height passed in to this function
|
// consistent size this function will scale the inputted width and height as
|
||||||
// as logical pixels and scale to appropriate for the default monitor. Returns
|
// as appropriate for the default monitor. The window is invisible until
|
||||||
// true if the window was created successfully.
|
// |Show| is called. Returns true if the window was created successfully.
|
||||||
bool CreateAndShow(const std::wstring& title,
|
bool Create(const std::wstring& title, const Point& origin, const Size& size);
|
||||||
const Point& origin,
|
|
||||||
const Size& size);
|
// Show the current window. Returns true if the window was successfully shown.
|
||||||
|
bool Show();
|
||||||
|
|
||||||
// Release OS resources associated with window.
|
// Release OS resources associated with window.
|
||||||
void Destroy();
|
void Destroy();
|
||||||
|
@ -93,6 +93,11 @@ bool FlutterWindow::OnCreate() {
|
|||||||
}));
|
}));
|
||||||
|
|
||||||
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
||||||
|
|
||||||
|
flutter_controller_->engine()->SetNextFrameCallback([&]() {
|
||||||
|
this->Show();
|
||||||
|
});
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
|
|||||||
FlutterWindow window(project);
|
FlutterWindow window(project);
|
||||||
Win32Window::Point origin(10, 10);
|
Win32Window::Point origin(10, 10);
|
||||||
Win32Window::Size size(1280, 720);
|
Win32Window::Size size(1280, 720);
|
||||||
if (!window.CreateAndShow(L"platform_channel", origin, size)) {
|
if (!window.Create(L"platform_channel", origin, size)) {
|
||||||
return EXIT_FAILURE;
|
return EXIT_FAILURE;
|
||||||
}
|
}
|
||||||
window.SetQuitOnClose(true);
|
window.SetQuitOnClose(true);
|
||||||
|
@ -102,8 +102,9 @@ Win32Window::~Win32Window() {
|
|||||||
Destroy();
|
Destroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin,
|
bool Win32Window::Create(const std::wstring& title,
|
||||||
const Size& size) {
|
const Point& origin,
|
||||||
|
const Size& size) {
|
||||||
Destroy();
|
Destroy();
|
||||||
|
|
||||||
const wchar_t* window_class =
|
const wchar_t* window_class =
|
||||||
@ -116,7 +117,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin,
|
|||||||
double scale_factor = dpi / 96.0;
|
double scale_factor = dpi / 96.0;
|
||||||
|
|
||||||
HWND window = CreateWindow(
|
HWND window = CreateWindow(
|
||||||
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
|
||||||
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
||||||
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
||||||
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
||||||
@ -128,6 +129,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin,
|
|||||||
return OnCreate();
|
return OnCreate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Win32Window::Show() {
|
||||||
|
return ShowWindow(window_handle_, SW_SHOWNORMAL);
|
||||||
|
}
|
||||||
|
|
||||||
// static
|
// static
|
||||||
LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message,
|
LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message,
|
||||||
WPARAM const wparam,
|
WPARAM const wparam,
|
||||||
|
@ -32,14 +32,16 @@ class Win32Window {
|
|||||||
Win32Window();
|
Win32Window();
|
||||||
virtual ~Win32Window();
|
virtual ~Win32Window();
|
||||||
|
|
||||||
// Creates and shows a win32 window with |title| and position and size using
|
// Creates a win32 window with |title| that is positioned and sized using
|
||||||
// |origin| and |size|. New windows are created on the default monitor. Window
|
// |origin| and |size|. New windows are created on the default monitor. Window
|
||||||
// sizes are specified to the OS in physical pixels, hence to ensure a
|
// sizes are specified to the OS in physical pixels, hence to ensure a
|
||||||
// consistent size to will treat the width height passed in to this function
|
// consistent size this function will scale the inputted width and height as
|
||||||
// as logical pixels and scale to appropriate for the default monitor. Returns
|
// as appropriate for the default monitor. The window is invisible until
|
||||||
// true if the window was created successfully.
|
// |Show| is called. Returns true if the window was created successfully.
|
||||||
bool CreateAndShow(const std::wstring& title, const Point& origin,
|
bool Create(const std::wstring& title, const Point& origin, const Size& size);
|
||||||
const Size& size);
|
|
||||||
|
// Show the current window. Returns true if the window was successfully shown.
|
||||||
|
bool Show();
|
||||||
|
|
||||||
// Release OS resources associated with window.
|
// Release OS resources associated with window.
|
||||||
void Destroy();
|
void Destroy();
|
||||||
|
@ -26,6 +26,11 @@ bool FlutterWindow::OnCreate() {
|
|||||||
}
|
}
|
||||||
RegisterPlugins(flutter_controller_->engine());
|
RegisterPlugins(flutter_controller_->engine());
|
||||||
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
||||||
|
|
||||||
|
flutter_controller_->engine()->SetNextFrameCallback([&]() {
|
||||||
|
this->Show();
|
||||||
|
});
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,7 +27,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
|
|||||||
FlutterWindow window(project);
|
FlutterWindow window(project);
|
||||||
Win32Window::Point origin(10, 10);
|
Win32Window::Point origin(10, 10);
|
||||||
Win32Window::Size size(1280, 720);
|
Win32Window::Size size(1280, 720);
|
||||||
if (!window.CreateAndShow(L"{{projectName}}", origin, size)) {
|
if (!window.Create(L"{{projectName}}", origin, size)) {
|
||||||
return EXIT_FAILURE;
|
return EXIT_FAILURE;
|
||||||
}
|
}
|
||||||
window.SetQuitOnClose(true);
|
window.SetQuitOnClose(true);
|
||||||
|
@ -102,9 +102,9 @@ Win32Window::~Win32Window() {
|
|||||||
Destroy();
|
Destroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Win32Window::CreateAndShow(const std::wstring& title,
|
bool Win32Window::Create(const std::wstring& title,
|
||||||
const Point& origin,
|
const Point& origin,
|
||||||
const Size& size) {
|
const Size& size) {
|
||||||
Destroy();
|
Destroy();
|
||||||
|
|
||||||
const wchar_t* window_class =
|
const wchar_t* window_class =
|
||||||
@ -117,7 +117,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
|
|||||||
double scale_factor = dpi / 96.0;
|
double scale_factor = dpi / 96.0;
|
||||||
|
|
||||||
HWND window = CreateWindow(
|
HWND window = CreateWindow(
|
||||||
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
|
||||||
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
||||||
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
||||||
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
||||||
@ -129,6 +129,10 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
|
|||||||
return OnCreate();
|
return OnCreate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Win32Window::Show() {
|
||||||
|
return ShowWindow(window_handle_, SW_SHOWNORMAL);
|
||||||
|
}
|
||||||
|
|
||||||
// static
|
// static
|
||||||
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
||||||
UINT const message,
|
UINT const message,
|
||||||
|
@ -28,15 +28,16 @@ class Win32Window {
|
|||||||
Win32Window();
|
Win32Window();
|
||||||
virtual ~Win32Window();
|
virtual ~Win32Window();
|
||||||
|
|
||||||
// Creates and shows a win32 window with |title| and position and size using
|
// Creates a win32 window with |title| that is positioned and sized using
|
||||||
// |origin| and |size|. New windows are created on the default monitor. Window
|
// |origin| and |size|. New windows are created on the default monitor. Window
|
||||||
// sizes are specified to the OS in physical pixels, hence to ensure a
|
// sizes are specified to the OS in physical pixels, hence to ensure a
|
||||||
// consistent size to will treat the width height passed in to this function
|
// consistent size this function will scale the inputted width and height as
|
||||||
// as logical pixels and scale to appropriate for the default monitor. Returns
|
// as appropriate for the default monitor. The window is invisible until
|
||||||
// true if the window was created successfully.
|
// |Show| is called. Returns true if the window was created successfully.
|
||||||
bool CreateAndShow(const std::wstring& title,
|
bool Create(const std::wstring& title, const Point& origin, const Size& size);
|
||||||
const Point& origin,
|
|
||||||
const Size& size);
|
// Show the current window. Returns true if the window was successfully shown.
|
||||||
|
bool Show();
|
||||||
|
|
||||||
// Release OS resources associated with window.
|
// Release OS resources associated with window.
|
||||||
void Destroy();
|
void Destroy();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user