[Impeller] implement external texture gl for embedder. (flutter/engine#56277)
Fixes https://github.com/flutter/flutter/issues/143809
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@ -22,6 +22,7 @@ impeller_component("gles_unittests") {
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"test/mock_gles_unittests.cc",
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"test/pipeline_library_gles_unittests.cc",
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"test/proc_table_gles_unittests.cc",
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"test/reactor_unittests.cc",
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"test/specialization_constants_unittests.cc",
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]
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deps = [
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@ -7,6 +7,7 @@
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#include <algorithm>
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#include "flutter/fml/trace_event.h"
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#include "fml/closure.h"
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#include "fml/logging.h"
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#include "impeller/base/validation.h"
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@ -85,6 +86,19 @@ bool ReactorGLES::AddOperation(Operation operation) {
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return true;
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}
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bool ReactorGLES::RegisterCleanupCallback(const HandleGLES& handle,
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const fml::closure& callback) {
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if (handle.IsDead()) {
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return false;
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}
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WriterLock handles_lock(handles_mutex_);
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if (auto found = handles_.find(handle); found != handles_.end()) {
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found->second.callback = fml::ScopedCleanupClosure(callback);
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return true;
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}
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return false;
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}
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static std::optional<GLuint> CreateGLHandle(const ProcTableGLES& gl,
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HandleType type) {
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GLuint handle = GL_NONE;
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@ -9,6 +9,7 @@
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#include <memory>
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#include <vector>
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#include "fml/closure.h"
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#include "impeller/base/thread.h"
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#include "impeller/renderer/backend/gles/handle_gles.h"
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#include "impeller/renderer/backend/gles/proc_table_gles.h"
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@ -216,6 +217,23 @@ class ReactorGLES {
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///
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[[nodiscard]] bool AddOperation(Operation operation);
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//----------------------------------------------------------------------------
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/// @brief Register a cleanup callback that will be invokved with the
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/// provided user data when the handle is destroyed.
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///
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/// This operation is not guaranteed to run immediately. It will
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/// complete in a finite amount of time on any thread as long as
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/// there is a reactor worker and the reactor itself is not being
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/// torn down.
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///
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/// @param[in] handle The handle to attach the cleanup to.
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/// @param[in] callback The cleanup callback to execute.
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///
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/// @return If the operation was successfully queued for completion.
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///
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bool RegisterCleanupCallback(const HandleGLES& handle,
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const fml::closure& callback);
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//----------------------------------------------------------------------------
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/// @brief Perform a reaction on the current thread if able.
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///
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@ -231,6 +249,7 @@ class ReactorGLES {
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std::optional<GLuint> name;
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std::optional<std::string> pending_debug_label;
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bool pending_collection = false;
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fml::ScopedCleanupClosure callback = {};
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LiveHandle() = default;
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@ -0,0 +1,47 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <memory>
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#include "flutter/testing/testing.h" // IWYU pragma: keep
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#include "gtest/gtest.h"
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#include "impeller/renderer/backend/gles/handle_gles.h"
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#include "impeller/renderer/backend/gles/proc_table_gles.h"
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#include "impeller/renderer/backend/gles/reactor_gles.h"
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#include "impeller/renderer/backend/gles/test/mock_gles.h"
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namespace impeller {
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namespace testing {
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class TestWorker : public ReactorGLES::Worker {
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public:
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bool CanReactorReactOnCurrentThreadNow(
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const ReactorGLES& reactor) const override {
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return true;
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}
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};
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TEST(ReactorGLES, CanAttachCleanupCallbacksToHandles) {
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auto mock_gles = MockGLES::Init();
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ProcTableGLES::Resolver resolver = kMockResolverGLES;
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auto proc_table = std::make_unique<ProcTableGLES>(resolver);
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auto worker = std::make_shared<TestWorker>();
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auto reactor = std::make_shared<ReactorGLES>(std::move(proc_table));
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reactor->AddWorker(worker);
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int value = 0;
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auto handle = reactor->CreateHandle(HandleType::kTexture, 1123);
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auto added =
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reactor->RegisterCleanupCallback(handle, [&value]() { value++; });
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EXPECT_TRUE(added);
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EXPECT_TRUE(reactor->React());
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reactor->CollectHandle(handle);
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EXPECT_TRUE(reactor->AddOperation([](const ReactorGLES& reactor) {}));
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EXPECT_TRUE(reactor->React());
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EXPECT_EQ(value, 1);
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}
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} // namespace testing
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} // namespace impeller
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@ -5,7 +5,14 @@
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#include "flutter/shell/platform/embedder/embedder_external_texture_gl.h"
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#include "flutter/fml/logging.h"
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#include "include/core/SkCanvas.h"
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#include "impeller/core/texture_descriptor.h"
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#include "impeller/display_list/aiks_context.h"
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#include "impeller/display_list/dl_image_impeller.h"
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#include "impeller/geometry/size.h"
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#include "impeller/renderer/backend/gles/context_gles.h"
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#include "impeller/renderer/backend/gles/handle_gles.h"
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#include "impeller/renderer/backend/gles/texture_gles.h"
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#include "include/core/SkPaint.h"
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#include "third_party/skia/include/core/SkAlphaType.h"
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#include "third_party/skia/include/core/SkColorSpace.h"
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@ -62,6 +69,17 @@ sk_sp<DlImage> EmbedderExternalTextureGL::ResolveTexture(
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GrDirectContext* context,
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impeller::AiksContext* aiks_context,
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const SkISize& size) {
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if (!!aiks_context) {
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return ResolveTextureImpeller(texture_id, aiks_context, size);
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} else {
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return ResolveTextureSkia(texture_id, context, size);
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}
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}
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sk_sp<DlImage> EmbedderExternalTextureGL::ResolveTextureSkia(
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int64_t texture_id,
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GrDirectContext* context,
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const SkISize& size) {
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context->flushAndSubmit();
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context->resetContext(kAll_GrBackendState);
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std::unique_ptr<FlutterOpenGLTexture> texture =
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@ -110,6 +128,49 @@ sk_sp<DlImage> EmbedderExternalTextureGL::ResolveTexture(
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return DlImage::Make(std::move(image));
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}
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sk_sp<DlImage> EmbedderExternalTextureGL::ResolveTextureImpeller(
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int64_t texture_id,
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impeller::AiksContext* aiks_context,
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const SkISize& size) {
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std::unique_ptr<FlutterOpenGLTexture> texture =
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external_texture_callback_(texture_id, size.width(), size.height());
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if (!texture) {
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return nullptr;
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}
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impeller::TextureDescriptor desc;
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desc.size = impeller::ISize(texture->width, texture->height);
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impeller::ContextGLES& context =
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impeller::ContextGLES::Cast(*aiks_context->GetContext());
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impeller::HandleGLES handle = context.GetReactor()->CreateHandle(
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impeller::HandleType::kTexture, texture->target);
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std::shared_ptr<impeller::TextureGLES> image =
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std::make_shared<impeller::TextureGLES>(context.GetReactor(), desc,
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handle);
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if (!image) {
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// In case Skia rejects the image, call the release proc so that
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// embedders can perform collection of intermediates.
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if (texture->destruction_callback) {
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texture->destruction_callback(texture->user_data);
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}
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FML_LOG(ERROR) << "Could not create external texture";
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return nullptr;
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}
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if (texture->destruction_callback &&
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!context.GetReactor()->RegisterCleanupCallback(
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handle,
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[callback = texture->destruction_callback,
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user_data = texture->user_data]() { callback(user_data); })) {
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FML_LOG(ERROR) << "Could not register destruction callback";
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return nullptr;
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}
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return impeller::DlImageImpeller::Make(image);
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}
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// |flutter::Texture|
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void EmbedderExternalTextureGL::OnGrContextCreated() {}
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@ -31,6 +31,14 @@ class EmbedderExternalTextureGL : public flutter::Texture {
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impeller::AiksContext* aiks_context,
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const SkISize& size);
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sk_sp<DlImage> ResolveTextureSkia(int64_t texture_id,
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GrDirectContext* context,
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const SkISize& size);
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sk_sp<DlImage> ResolveTextureImpeller(int64_t texture_id,
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impeller::AiksContext* aiks_context,
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const SkISize& size);
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// |flutter::Texture|
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void Paint(PaintContext& context,
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const SkRect& bounds,
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