[impeller] makes UniformBindData 15% faster and adds unit test (flutter/engine#56844)
issue: https://github.com/flutter/flutter/issues/159177 The improvements come from using absl::flat_hash_map. measurements with std vs absl (`host_profile_arm64`): ``` # Std 0.041124 0.0398002 0.0396546 0.0405552 0.0397742 # Absl 0.0353708 0.0336834 0.0338616 0.033050 0.0331976 ``` Benchmark used ```c++ TEST(BufferBindingsGLESTest, BindUniformDataMicro) { BufferBindingsGLES bindings; absl::flat_hash_map<std::string, GLint> uniform_bindings; uniform_bindings["SHADERMETADATA.FOOBAR"] = 1; bindings.SetUniformBindings(std::move(uniform_bindings)); std::shared_ptr<MockGLES> mock_gl = MockGLES::Init(); MockAllocator allocator; Bindings vertex_bindings; ShaderMetadata shader_metadata = { .name = "shader_metadata", .members = {ShaderStructMemberMetadata{.type = ShaderType::kFloat, .name = "foobar", .offset = 0, .size = sizeof(float), .byte_length = sizeof(float)}}}; std::shared_ptr<ReactorGLES> reactor; std::shared_ptr<Allocation> backing_store = std::make_shared<Allocation>(); ASSERT_TRUE(backing_store->Truncate(Bytes{sizeof(float)})); DeviceBufferGLES device_buffer(DeviceBufferDescriptor{.size = sizeof(float)}, reactor, backing_store); BufferView buffer_view(&device_buffer, Range(0, sizeof(float))); vertex_bindings.buffers.push_back(BufferAndUniformSlot{ .slot = ShaderUniformSlot{ .name = "foobar", .ext_res_0 = 0, .set = 0, .binding = 0}, .view = BufferResource(&shader_metadata, buffer_view)}); Bindings fragment_bindings; int32_t count = 5'000'000; auto start = std::chrono::high_resolution_clock::now(); for (int32_t i = 0; i < count; ++i) { bindings.BindUniformData(mock_gl->GetProcTable(), allocator, vertex_bindings, fragment_bindings); if (i % 100 == 0) { mock_gl->GetCapturedCalls(); } } auto end = std::chrono::high_resolution_clock::now(); auto duration = std::chrono::duration_cast<std::chrono::microseconds>(end - start) .count(); std::cout << "Execution time: " << duration / static_cast<double>(count) << " microseconds" << std::endl; } ``` This is one of our hottest symbols on the raster thread: <img width="1528" alt="Screenshot 2024-11-27 at 2 27 54 PM" src="https://github.com/user-attachments/assets/a9029d6f-ee96-4612-83f1-6b69f24e6ce8"> ## Pre-launch Checklist - [x] I read the [Contributor Guide] and followed the process outlined there for submitting PRs. - [x] I read the [Tree Hygiene] wiki page, which explains my responsibilities. - [x] I read and followed the [Flutter Style Guide] and the [C++, Objective-C, Java style guides]. - [x] I listed at least one issue that this PR fixes in the description above. - [x] I added new tests to check the change I am making or feature I am adding, or the PR is [test-exempt]. See [testing the engine] for instructions on writing and running engine tests. - [x] I updated/added relevant documentation (doc comments with `///`). - [x] I signed the [CLA]. - [x] All existing and new tests are passing. If you need help, consider asking for advice on the #hackers-new channel on [Discord]. <!-- Links --> [Contributor Guide]: https://github.com/flutter/flutter/wiki/Tree-hygiene#overview [Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene [test-exempt]: https://github.com/flutter/flutter/wiki/Tree-hygiene#tests [Flutter Style Guide]: https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style [testing the engine]: https://github.com/flutter/flutter/wiki/Testing-the-engine [CLA]: https://cla.developers.google.com/ [flutter/tests]: https://github.com/flutter/tests [breaking change policy]: https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes [Discord]: https://github.com/flutter/flutter/wiki/Chat
This commit is contained in:
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@ -182,6 +182,7 @@
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../../../flutter/impeller/geometry/trig_unittests.cc
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../../../flutter/impeller/golden_tests/README.md
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../../../flutter/impeller/playground
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../../../flutter/impeller/renderer/backend/gles/buffer_bindings_gles_unittests.cc
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../../../flutter/impeller/renderer/backend/gles/test
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../../../flutter/impeller/renderer/backend/metal/allocator_mtl_unittests.mm
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../../../flutter/impeller/renderer/backend/metal/texture_mtl_unittests.mm
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@ -14,6 +14,7 @@ config("gles_config") {
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impeller_component("gles_unittests") {
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testonly = true
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sources = [
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"buffer_bindings_gles_unittests.cc",
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"test/capabilities_unittests.cc",
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"test/formats_gles_unittests.cc",
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"test/gpu_tracer_gles_unittests.cc",
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@ -180,16 +180,15 @@ bool BufferBindingsGLES::BindVertexAttributes(const ProcTableGLES& gl,
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}
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bool BufferBindingsGLES::BindUniformData(const ProcTableGLES& gl,
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Allocator& transients_allocator,
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const Bindings& vertex_bindings,
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const Bindings& fragment_bindings) {
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for (const auto& buffer : vertex_bindings.buffers) {
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if (!BindUniformBuffer(gl, transients_allocator, buffer.view)) {
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if (!BindUniformBuffer(gl, buffer.view)) {
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return false;
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}
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}
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for (const auto& buffer : fragment_bindings.buffers) {
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if (!BindUniformBuffer(gl, transients_allocator, buffer.view)) {
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if (!BindUniformBuffer(gl, buffer.view)) {
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return false;
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}
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}
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@ -262,7 +261,7 @@ const std::vector<GLint>& BufferBindingsGLES::ComputeUniformLocations(
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size_t element_count = member.array_elements.value_or(1);
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const std::string member_key =
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CreateUniformMemberKey(metadata->name, member.name, element_count > 1);
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const std::unordered_map<std::string, GLint>::iterator computed_location =
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const absl::flat_hash_map<std::string, GLint>::iterator computed_location =
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uniform_locations_.find(member_key);
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if (computed_location == uniform_locations_.end()) {
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// Uniform was not active.
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@ -275,7 +274,6 @@ const std::vector<GLint>& BufferBindingsGLES::ComputeUniformLocations(
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}
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bool BufferBindingsGLES::BindUniformBuffer(const ProcTableGLES& gl,
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Allocator& transients_allocator,
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const BufferResource& buffer) {
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const ShaderMetadata* metadata = buffer.GetMetadata();
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const DeviceBuffer* device_buffer = buffer.resource.GetBuffer();
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@ -8,6 +8,7 @@
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#include <unordered_map>
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#include <vector>
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#include "flutter/third_party/abseil-cpp/absl/container/flat_hash_map.h"
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#include "impeller/core/shader_types.h"
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#include "impeller/renderer/backend/gles/gles.h"
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#include "impeller/renderer/backend/gles/proc_table_gles.h"
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@ -15,6 +16,10 @@
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namespace impeller {
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namespace testing {
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FML_TEST_CLASS(BufferBindingsGLESTest, BindUniformData);
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} // namespace testing
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//------------------------------------------------------------------------------
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/// @brief Sets up stage bindings for single draw call in the OpenGLES
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/// backend.
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@ -37,13 +42,13 @@ class BufferBindingsGLES {
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size_t vertex_offset);
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bool BindUniformData(const ProcTableGLES& gl,
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Allocator& transients_allocator,
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const Bindings& vertex_bindings,
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const Bindings& fragment_bindings);
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bool UnbindVertexAttributes(const ProcTableGLES& gl);
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private:
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FML_FRIEND_TEST(testing::BufferBindingsGLESTest, BindUniformData);
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//----------------------------------------------------------------------------
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/// @brief The arguments to glVertexAttribPointer.
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///
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@ -57,9 +62,9 @@ class BufferBindingsGLES {
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};
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std::vector<std::vector<VertexAttribPointer>> vertex_attrib_arrays_;
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std::unordered_map<std::string, GLint> uniform_locations_;
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absl::flat_hash_map<std::string, GLint> uniform_locations_;
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using BindingMap = std::unordered_map<std::string, std::vector<GLint>>;
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using BindingMap = absl::flat_hash_map<std::string, std::vector<GLint>>;
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BindingMap binding_map_ = {};
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GLuint vertex_array_object_ = 0;
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@ -68,9 +73,7 @@ class BufferBindingsGLES {
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GLint ComputeTextureLocation(const ShaderMetadata* metadata);
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bool BindUniformBuffer(const ProcTableGLES& gl,
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Allocator& transients_allocator,
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const BufferResource& buffer);
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bool BindUniformBuffer(const ProcTableGLES& gl, const BufferResource& buffer);
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std::optional<size_t> BindTextures(const ProcTableGLES& gl,
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const Bindings& bindings,
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@ -80,6 +83,12 @@ class BufferBindingsGLES {
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BufferBindingsGLES(const BufferBindingsGLES&) = delete;
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BufferBindingsGLES& operator=(const BufferBindingsGLES&) = delete;
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// For testing.
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void SetUniformBindings(
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absl::flat_hash_map<std::string, GLint> uniform_locations) {
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uniform_locations_ = std::move(uniform_locations);
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}
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};
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} // namespace impeller
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@ -0,0 +1,50 @@
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/testing/testing.h" // IWYU pragma: keep
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#include "gtest/gtest.h"
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#include "impeller/renderer/backend/gles/buffer_bindings_gles.h"
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#include "impeller/renderer/backend/gles/device_buffer_gles.h"
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#include "impeller/renderer/backend/gles/test/mock_gles.h"
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#include "impeller/renderer/testing/mocks.h"
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namespace impeller {
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namespace testing {
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TEST(BufferBindingsGLESTest, BindUniformData) {
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BufferBindingsGLES bindings;
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absl::flat_hash_map<std::string, GLint> uniform_bindings;
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uniform_bindings["SHADERMETADATA.FOOBAR"] = 1;
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bindings.SetUniformBindings(std::move(uniform_bindings));
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std::shared_ptr<MockGLES> mock_gl = MockGLES::Init();
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Bindings vertex_bindings;
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ShaderMetadata shader_metadata = {
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.name = "shader_metadata",
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.members = {ShaderStructMemberMetadata{.type = ShaderType::kFloat,
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.name = "foobar",
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.offset = 0,
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.size = sizeof(float),
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.byte_length = sizeof(float)}}};
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std::shared_ptr<ReactorGLES> reactor;
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std::shared_ptr<Allocation> backing_store = std::make_shared<Allocation>();
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ASSERT_TRUE(backing_store->Truncate(Bytes{sizeof(float)}));
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DeviceBufferGLES device_buffer(DeviceBufferDescriptor{.size = sizeof(float)},
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reactor, backing_store);
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BufferView buffer_view(&device_buffer, Range(0, sizeof(float)));
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vertex_bindings.buffers.push_back(BufferAndUniformSlot{
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.slot =
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ShaderUniformSlot{
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.name = "foobar", .ext_res_0 = 0, .set = 0, .binding = 0},
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.view = BufferResource(&shader_metadata, buffer_view)});
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Bindings fragment_bindings;
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EXPECT_TRUE(bindings.BindUniformData(mock_gl->GetProcTable(), vertex_bindings,
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fragment_bindings));
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std::vector<std::string> captured_calls = mock_gl->GetCapturedCalls();
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EXPECT_TRUE(std::find(captured_calls.begin(), captured_calls.end(),
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"glUniform1fv") != captured_calls.end());
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}
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} // namespace testing
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} // namespace impeller
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@ -435,7 +435,6 @@ void RenderPassGLES::ResetGLState(const ProcTableGLES& gl) {
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/// Bind uniform data.
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///
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if (!vertex_desc_gles->BindUniformData(gl, //
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*transients_allocator, //
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command.vertex_bindings, //
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command.fragment_bindings //
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)) {
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@ -167,6 +167,13 @@ void mockDeleteTextures(GLsizei size, const GLuint* queries) {
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static_assert(CheckSameSignature<decltype(mockDeleteQueriesEXT), //
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decltype(glDeleteQueriesEXT)>::value);
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void mockUniform1fv(GLint location, GLsizei count, const GLfloat* value) {
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RecordGLCall("glUniform1fv");
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}
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static_assert(CheckSameSignature<decltype(mockUniform1fv), //
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decltype(glUniform1fv)>::value);
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std::shared_ptr<MockGLES> MockGLES::Init(
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const std::optional<std::vector<const unsigned char*>>& extensions,
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const char* version_string,
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@ -208,6 +215,8 @@ const ProcTableGLES::Resolver kMockResolverGLES = [](const char* name) {
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return reinterpret_cast<void*>(mockGetQueryObjectui64vEXT);
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} else if (strcmp(name, "glGetQueryObjectuivEXT") == 0) {
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return reinterpret_cast<void*>(mockGetQueryObjectuivEXT);
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} else if (strcmp(name, "glUniform1fv") == 0) {
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return reinterpret_cast<void*>(mockUniform1fv);
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} else {
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return reinterpret_cast<void*>(&doNothing);
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}
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