Fixes SpriteBox to work better with native points
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79ec74541a
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@ -32,8 +32,10 @@ class SpriteBox extends RenderBox {
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if (value == _rootNode) return;
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if (value == _rootNode) return;
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// Ensure that the root node has a size
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// Ensure that the root node has a size
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assert(value.size.width > 0);
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assert(_transformMode == SpriteBoxTransformMode.nativePoints
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assert(value.size.height > 0);
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|| value.size.width > 0);
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assert(_transformMode == SpriteBoxTransformMode.nativePoints
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|| value.size.height > 0);
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// Remove sprite box references
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// Remove sprite box references
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if (_rootNode != null) _removeSpriteBoxReference(_rootNode);
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if (_rootNode != null) _removeSpriteBoxReference(_rootNode);
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@ -101,11 +103,11 @@ class SpriteBox extends RenderBox {
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assert(rootNode != null);
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assert(rootNode != null);
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assert(rootNode._spriteBox == null);
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assert(rootNode._spriteBox == null);
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// Setup root node
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this.rootNode = rootNode;
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// Setup transform mode
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// Setup transform mode
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this.transformMode = mode;
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this.transformMode = mode;
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// Setup root node
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this.rootNode = rootNode;
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}
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}
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void _removeSpriteBoxReference(Node node) {
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void _removeSpriteBoxReference(Node node) {
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@ -310,6 +312,8 @@ class SpriteBox extends RenderBox {
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rootNode.size = new Size(systemWidth, systemHeight);
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rootNode.size = new Size(systemWidth, systemHeight);
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break;
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break;
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case SpriteBoxTransformMode.nativePoints:
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case SpriteBoxTransformMode.nativePoints:
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systemWidth = size.width;
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systemHeight = size.height;
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break;
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break;
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default:
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default:
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assert(false);
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assert(false);
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