Merge pull request #836 from abarth/update_docs
Update documentation based on comments in previous patch
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f58c3d2bc5
@ -1103,15 +1103,16 @@ typedef void PointerCancelEventListener(PointerCancelEvent event);
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/// How to behave during hit tests.
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enum HitTestBehavior {
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/// Consider this target hit if, and only if, its child was hit.
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/// Targets that defer to their children receive events within their bounds
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/// only if one of their children is hit by the hit test.
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deferToChild,
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/// Consider this target hit whenever the position being hit tested is within its bounds.
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/// Opaque targets can be hit by hit tests, causing them to both receive
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/// events within their bounds and prevent targets visually behind them from
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/// also receiving events.
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opaque,
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/// Never consider this target hit but always add the target to the event path anyway.
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///
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/// Translucent targets both receive events at a given location and permit
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/// Translucent targets both receive events within their bounds and permit
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/// targets visually behind them to also receive events.
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translucent,
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}
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@ -100,7 +100,7 @@ class AnimatedContainer extends StatefulComponent {
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/// Empty space to inscribe inside the decoration.
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final EdgeDims padding;
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/// The tranformation matrix to apply before painting the container.
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/// The transformation matrix to apply before painting the container.
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final Matrix4 transform;
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/// If non-null, requires the decoration to have this width.
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@ -806,7 +806,7 @@ class Container extends StatelessComponent {
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/// Empty space to inscribe inside the decoration.
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final EdgeDims padding;
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/// The tranformation matrix to apply before painting the container.
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/// The transformation matrix to apply before painting the container.
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final Matrix4 transform;
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/// If non-null, requires the decoration to have this width.
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@ -24,6 +24,12 @@ class WidgetFlutterBinding extends FlutterBinding {
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}
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/// The one static instance of this class.
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///
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/// Only valid after ensureInitialized() (or the WidgetFlutterBinding
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/// constructor) has been called. If another FlutterBinding subclass is
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/// instantiated before this one (e.g. bindings from other frameworks based on
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/// the Flutter "rendering" library), then WidgetFlutterBinding.instance will
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/// not be valid (and will throw in checked mode).
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static WidgetFlutterBinding get instance => FlutterBinding.instance;
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void beginFrame() {
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@ -29,7 +29,7 @@ export 'package:flutter/gestures.dart' show
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/// A widget that detects gestures.
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///
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/// Attempts to recognize gestures that coorespond to its non-null callbacks.
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/// Attempts to recognize gestures that correspond to its non-null callbacks.
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///
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/// See http://flutter.io/gestures/ for additional information.
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class GestureDetector extends StatefulComponent {
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@ -52,7 +52,11 @@ class MediaQuery extends InheritedWidget {
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/// The result of media queries in this subtree.
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final MediaQueryData data;
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/// Queries the current media for the given context.
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/// Returns the media query data for the given context.
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///
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/// You can use this function to query the size an orientation of the screen.
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/// When that information changes, your widget will be scheduled to be rebuilt,
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/// keeping your widget up-to-date.
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static MediaQueryData of(BuildContext context) {
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MediaQuery query = context.inheritFromWidgetOfType(MediaQuery);
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return query == null ? null : query.data;
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@ -49,7 +49,7 @@ class MimicOverlayEntry {
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/// The animation will take place over the given duration and will apply the
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/// given curve.
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///
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/// Currently we don't support calling this function more than once per overlay entry.
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/// This function can only be called once per overlay entry.
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Future animateTo({
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GlobalKey targetKey,
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Duration duration,
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@ -110,8 +110,9 @@ class OverlayState extends State<Overlay> {
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/// (DEBUG ONLY) Check whether a given entry is visible (i.e., not behind an opaque entry).
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///
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/// This is an O(N) algorithm, and should not be necessary except for debug asserts.
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/// To avoid people depending on it, we only implement it in checked mode.
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/// This is an O(N) algorithm, and should not be necessary except for debug
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/// asserts. To avoid people depending on it, this function is implemented
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/// only in checked mode.
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bool debugIsVisible(OverlayEntry entry) {
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bool result = false;
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assert(_entries.contains(entry));
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@ -28,7 +28,7 @@ abstract class PageRoute<T> extends ModalRoute<T> {
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return performance;
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}
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/// Subclasses can override this method to customize way heroes are inserted
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/// Subclasses can override this method to customize how heroes are inserted.
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void insertHeroOverlayEntry(OverlayEntry entry, Object tag, OverlayState overlay) {
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overlay.insert(entry);
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}
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@ -33,6 +33,14 @@ abstract class OverlayRoute<T> extends Route<T> {
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navigator.overlay?.insertAll(_overlayEntries, above: insertionPoint);
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}
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/// A request was made to pop this route. If the route can handle it
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/// internally (e.g. because it has its own stack of internal state) then
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/// return false, otherwise return true. Returning false will prevent the
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/// default behavior of NavigatorState.pop().
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///
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/// If this is called, the Navigator will not call dispose(). It is the
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/// responsibility of the Route to later call dispose().
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///
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/// Subclasses shouldn't call this if they want to delay the finished() call.
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bool didPop(T result) {
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finished();
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@ -38,6 +38,8 @@ enum StatisticsOption {
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/// Displays performance statistics.
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class StatisticsOverlay extends LeafRenderObjectWidget {
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// TODO(abarth): We should have a page on the web site with a screenshot and
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// an explanation of all the various readouts.
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/// Create a statistics overlay that only displays specific statistics. The
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/// mask is created by shifting 1 by the index of the specific StatisticOption
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