* Revert "Change github readme links to be served by github (#13929)"
This reverts commit fd516d9538e23dcfebf48ddc0efd7041fe8068cd.
* Revert " Rename SemanticsFlags to SemanticsFlag (#13994)"
This reverts commit 24e3f7053671713e05ee6be29c5ba88ed8fce543.
* Revert "Make artifact downloading more robust for flaky networks (#13984)"
This reverts commit 4d37e03e1d93eb88ed47a43fe5b08a25dca86171.
* First version
* Add a clarifying comment
* Add verify to ZipDecoder.decodeBytes call
* Review comments
* Need OS Error for missing files
* FileSystemException, not OSError.
* First version
* Prevent modification of .flutter during analytics test
* Pass in directory and override analyzer warning due to conditional import
* Review comments
* Send RPC request to switch assets directory on hot reload.
This is needed to pick up updated assets that are expected to be picked up on hot reload.
* Assert assets directory is not null.
* Better multiple future wait
* Add type annotation
* Plumb a --strong option through to the front end server and the engine
so that we can run flutter apps in preview-dart-2 and strong mode
* - Address analyzer lint issues
*- correctly set up strong mode option in the case of AOT builds
* Revert "Revert "Enable developers to run pod from terminal directly and skip pod install if possible. (#13374)" (#13770)"
This reverts commit 0759043e47395b692bff7d6aa045c1ecb06627eb.
* some nits on cocoapods code
* put back the FLUTTER_FRAMEWORK_DIR env variable
Executables have '.exe' extension on Windows. We do have to specify extension for gen_snapshot since when running with local engine, we are looking for that exact file before launching it.
We now require Xcode 9.0, which ships with the iOS 11 SDK, for iOS
builds. This change does not affect the minimum supported iOS deployment
target, which remains iOS 8.
The iOS 11 SDK adds support for safe area insets, which model the status
bar, iPhone X home indicator, and symmetric horizontal insets to avoid
the iPhone X sensor housing when in landscape mode.
This re-lands flutter/flutter#13608 now that the devicelab Macs have
been updated to Xcode 9.
Our devicelab machines have not yet been upgraded to Xcode 9. Once this
has been done, I'll re-land this.
This reverts commit 0fac5f01a2469b2658a64da139884b337de5f9dd.
We now require Xcode 9.0, which ships with the iOS 11 SDK, for iOS
builds. This change does not affect the minimum supported iOS deployment
target, which remains iOS 8.
The iOS 11 SDK adds support for safe area insets, which model the status
bar, iPhone X home indicator, and symmetric horizontal insets to avoid
the iPhone X sensor housing when in landscape mode.
* Revert "Include a directory with Flutter assets (#12944)"
This reverts commit 3af6b9cbf5787b4db6b4bad7494fe41addf5703d.
* Revert "Upgrade project.pbxproj to include flutter_assets (#13011)"
This reverts commit 08128cb29b28db00c2301f546bc59de33017074a.
* Revert "Upgrade complex_layout project.pbxproj to include flutter_assets (#13544)"
This reverts commit 35f1a04195e69afb5cc1e6588abad5476db3a5d8.
* mark complex_layout_ios__start_up as flaky
We thought it would be OK to call the create command offline-only, but it turns out that isn't a great idea because not all of the create template dependencies are cached by running flutter_tool.
This PR makes it go online by default when running pub get after creating a project, and adds an "--offline" flag to the create command so that offline users can use it offline if their cache is warm.
In order to allow offline usage of the create command we need to be able to tell pub not to try and contact the server to see if new versions are available. Since all the versions that create could want are pinned, it shouldn't need to check for new versions.