* Fine-tune iOS's scroll start feel
* remove negations in doc
* Our own dart-side gesture arena also contributes to the 'jerk'. Make sure that snap is accounted as well.
* Added more code comments from review.
This moves --vm_snapshot_data and --isolate_snapshot_data argument
hardcoding from GenSnapshot (a minimal wrapper around gen_snapshot
invocations) to Snapshotter.buildScriptSnapshot(). These arguments are
present in both AOT and script snapshots, but differ semantically: for
script snapshots they're inputs from the host engine artifacts
directory, for AOT snapshots they're outputs to the build directory.
This is a PR giving some love to the abandoned PR #16263 by @harrisonturton
I've added a test, and formatted it to be readable.
Currently the CircleAvatar does not set a fit property on the DecorationImage it uses to paint images. This causes non-square images to not fully cover the circle, which looks pretty bad. This PR sets it to BoxFix.cover.
Fixes#13478.
We're seeing occasional test timeouts trying to call `FlutterDriver.connect()`.
Unfortunately, when the test is timed out at the test runner level, you don't
get a meaningful test failure or stack trace of where the timeout occurrred.
Your test harness also doesn't get to clean up, which can include things like
saving the device logs to see what was going on in the device.
Thus, this change adds timeouts in the places where we've most
commonly observed hangs during tests.
This contains the following commits:
flutter/engine@3cc8d82 Fix more Linux unittest targets.
flutter/engine@b6ba69b libtxt: add boxes representing empty lines in GetRectsForRange
flutter/engine@388f019 Enable downscale of very large images when uploading on IO thread
flutter/engine@22e1381 Allow runtime unit-test to perform dynamic symbol resolution for Dart snapshots.
flutter/engine@59d1366 Don’t build the host shell on target builds.
flutter/engine@7a6b779 Remove the weak pointer factory from the service isolate's DartIsolate object
flutter/engine@d4729ab Update the embedder GN target to use a source set instead of a complete static library.
flutter/engine@8973c73 Implement Scene::toImage for creating a raster image representation of a scene.
flutter/engine@572c584 Configure kernel paths in the embedder if the asset directory contains the kernel assets
flutter/engine@8ed932c Roll src/third_party/skia/ 1cd6098d5..1ccaa6e05 (20 commits)
flutter/engine@a0804f3 Simplify weak pointer factories and allow vending weak pointers on multiple threads.
Adding some tests for onTapDown and onTapCancel for the InkWell, as suggested in post-submission comments by @Hixie in #16190.
Also, added those to the diagnostic output.
* Support exposing the InspectorService over the Flutter
service extension protocol as well as the observatory protocol.
We will probably remove most of the observatory protocol support once a
couple versions of the Flutter IntelliJ plugin have shipped that use the
Flutter service extension protocol. The only reason to continue supporting
the observatory protocol is it will allow using the inspector when paused
at a breakpoint.
* Turn support for sync-async on in Flutter. With this feature
execution of async functions starts immediately instead of it
being delayed by one microtask tick.
* Address review comments.
* Adjust some stack trace expectations which are slightly different with
--sync-async turned on.
We don't really like the name AnimatedChildSwitcher, and we think that AnimatedSwitcher might be better (since the Child part is redundant). We also considered AnimatedChild, AnimatedTransition and AnimatedReplacement (among others).
Nothing in here besides a rename.
* Handle error count reported by frontend.
Extend compilation result from single string to a structure(string filename and integer error count).
* Use ?.
* Include engine roll with dart sdk roll.
* parse(onError) -> tryParse
* Make '?? throw' more readable and avoid issue with analyzer
* Fix test so it mocks compiler output including errors count
This fixes a rendering problem in the AnimatedChildSwitcher where it would add a new "previous" child each time it rebuilt, and if you did it fast enough, all of them would disappear from the page.
It also expands the API for AnimatedChildSwitcher to allow you to specify your own transition and/or layout builder for the transition.
Fixes#16226
* A new UI is being designed to make the unused reload messaging clearer,
the UI will use the coverage data to highlight lines in the UI that were not executed during a reload.
In lieu of that we are turning off the unused reload messages experiment.
There were some issues in Dart2 also with this functionality
- source fingerprinting is not implemented in Dart2
- some additional synthetic functions are generated for invocation argument checking that are not appropriately filtered out.