Now the sample analyzer can be run locally with:
dart dev/bots/analyze-sample-code.dart --temp=/tmp/samples
And it leaves /tmp/samples around so you can take a look at the code that was generated to see if it's the artificial environment that the samples are evaluated in that is the culprit for a failed analysis.
Before, you had to specify the whole path to the dart executable, and had to modify the code to keep the tempdir around.
This adds a keycode generator that incorporates input from the Chromium and Android source trees, as well as some local tables, to generate static constants for the LogicalKeyboardKey and PhysicalKeyboardKey classes, as well as mappings from each of the platforms we support so far (currently only Android and Fuchsia).
This code generator parses the input files, generates an intermediate data structure (`key_data.json`) that is checked in, and then generates the Dart sources for these classes and some static maps that will also be checked in (but are not included in this PR).
The idea is that these codes don't change often, and so we don't need to generate them on every build, but we would like to be able to update them easily in the future if new data becomes available. If the existing data disappears or becomes unusable, we can maintain the checked-in data structure by hand if necessary, and still be able to generate the code.
This PR only contains the code generator, not the classes themselves. In another follow-on PR, I'll run the generator and check in the output of the generator.
Before this, we had several places where an isReleaseMode was defined, all with the same definition. This just makes it more broadly visible to allow our users to use it, as well as creating debug and profile versions, and adding a device lab test for it.
Since this is a const value, this makes it possible for a developer to easily mark blocks that can be removed at AOT compile time.
This changes the DocSetPlatformFamily key to be "dartlang" instead of the name of the package (usually "flutter"). This is so that the IntelliJ plugin for Dash will be able to go directly to the docs for a symbol from a keystroke, instead of needing to search all the docsets each time.
Without this, flutter isn't part of the list of package names it searches. After this, it finds the flutter docs because they're declared to be part of the "dartlang" family of docs.
Dashing doesn't have a way to configure this, so we modify the Info.plist directly to make the change.
* move flutter_assets to App.framework
* Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
These are essentially self-inflicted race conditions. Instead of timeouts we're going to try a more verbose logging mechanism that points out when things are taking a long time.
This was causing analysis to fail when there was an import statement in a comment, such as when snippets add imports to their examples.
I narrowed the RegExp to match only those lines which aren't commented out, but it really should probably be using the analysis server to catch all cases (e.g. if someone put the doc comment into /** */ comments, it could still match). Since this is a Flutter-specific script, it's probably not worth doing that.
This adds some functions to the interface for RawKeyEventData and all subclasses that allow the recipient of an event to determine which modifier keys are currently being pressed without needing to know the specific modifier bitmasks for the platform.
Also adds constants for the modifier bitmasks for each platform, for completeness (and because I needed them anyhow to implement the above).
Added tests for the RawKeyEventData subclasses, and modified the raw_keyboard manual test app to show modifier keys being pressed. I also separated the different platform-specific subclasses into separate files.
Fixes#26155.