Try to detect Gradle error messages that hint at AndroidX problems, and
warn in the logs about the potential problem and point to documentation
on how to fix the issue.
Unfortunately the Gradle errors based on this root issue are varied and
project dependent. It's probably better to still leave the message
intact in case the problem is unrelated.
Also filters out the plugin warning message pending in
flutter/plugins#1138. It's still valuable to add that for people on
previous versions of Flutter, but this link should override that message
for anyone on an up to date version of Flutter.
#27106
This adds a keycode generator that incorporates input from the Chromium and Android source trees, as well as some local tables, to generate static constants for the LogicalKeyboardKey and PhysicalKeyboardKey classes, as well as mappings from each of the platforms we support so far (currently only Android and Fuchsia).
This code generator parses the input files, generates an intermediate data structure (`key_data.json`) that is checked in, and then generates the Dart sources for these classes and some static maps that will also be checked in (but are not included in this PR).
The idea is that these codes don't change often, and so we don't need to generate them on every build, but we would like to be able to update them easily in the future if new data becomes available. If the existing data disappears or becomes unusable, we can maintain the checked-in data structure by hand if necessary, and still be able to generate the code.
This PR only contains the code generator, not the classes themselves. In another follow-on PR, I'll run the generator and check in the output of the generator.
For `fuchsia_compat.dart` Instead of using `runSync`, use `run` to avoid
deadlock when attempting to access specific resources like the Hub in Fuchsia.
The specific example is that in Fuchsia, the `find` command is
attempting to explore `out` which hasn't yet been serviced, as `find` is
blocking on it, causing a deadlock.
Before this, we had several places where an isReleaseMode was defined, all with the same definition. This just makes it more broadly visible to allow our users to use it, as well as creating debug and profile versions, and adding a device lab test for it.
Since this is a const value, this makes it possible for a developer to easily mark blocks that can be removed at AOT compile time.
* Bugfix: Add platformBrightness to TestWindow.
* Manual engine roll:
cc27cafb8 Implemented Dark Mode for Android (#25525) ([flutter/engine#7488](https://github.com/flutter/engine/pull/7488))
9c05cbcfb Roll src/third_party/dart b53dceadaa..5823be65af (5 commits) 5823be65af [vm/compiler] Continued graph checker development (reland) 8231cdb7a3 [gardening] Update status for issue 35854 db7f848632 [vm] Remove dead BigInt code. 35ab1755f4 Support more type propagation for code-as-ui features 569ee07f91 [vm] Cleanup class finalization checks
ec5e6f6ef Ensure dart2js and kernel worker snapshots are copied out of gen dir ([flutter/engine#7692](https://github.com/flutter/engine/pull/7692))
8b5fa65c4 Roll src/third_party/skia 50ea3c06b80f..2d35a1c87553 (6 commits) ([flutter/engine#7693](https://github.com/flutter/engine/pull/7693))
This PR does two things:
- It allows BottomAppBar to have a custom shape even when it doesn't
have a notch.
- It adds AutomaticNotchedShape, an adapter from ShapeBorder to
NotchedShape.
* Crash when a TabBar is put in a BottomAppBar.
* Tabs bugs (e.g. crash on transparent material)
- Tabs would crash when placed on transparent Materials
- Tabs would fail to render the child if an icon was specified