Adds a Fingerprinter utility class that can be used to compute unique
fingerprints for a set of input paths and build options, compare to the
output of a previous run, and skip the build action if no inputs or
options have changed. The existing Fingerprint class still does all the
heavy lifting. Fingerprinter adds common operations such as
reading/writing/comparing fingerprints and parsing depfiles.
This migrates existing uses of Fingerprint over to Fingerprinter.
This also adds better fingerprinting to AOT snapshotting, which
previously failed to include several options in its fingerprint
(--preview-dart-2, --prefer-shared-library).
ProcessResult.stdout has static type dynamic so for
inference to infer proper type argument for the map
invocation we need to cast stdout to String explicitly.
Fixes#17163
Previously, we were incorrectly passing --vm_snapshot_data and
--isolate_snapshot_data options to gen_snapshot in assembly AOT builds.
These only make sense in AOT blob snapshot mode (alongside
--vm_snapshot_instructions and --isolate_snapshot_instructions).
There's very little code-sharing between the two, and what little there
is is concentrated in the GenSnapshotClass and the fingerprint
reading/writing utility methods.
This de-duplicates assembly AOT configuration between Android and iOS,
and makes it easier to adjust parameters for 32-bit iOS (which, like
32-bit Android, requires --no-integer-division) in an upcoming patch.
iOS debug builds always run in interpreted mode whether on device or on
simulator. In both cases, we can skip snapshotting and link against an
empty App.framework. Previously, we did this for iOS simulator builds.
This does the same for device builds.
Previously, debug iOS builds used gen_snapshot to generate a core
snapshot, then used 'xxd' to generate C files containing the snapshot
data in buffers named kDartVmSnapshotData and kDartIsolateSnapshotData,
which are then compiled/linked into App.framework. This is unnecessary
since the VM compiled into Flutter.framework already contains this data.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
This relands #17136, which was reverted in #17142 due to breakage in
on-device iOS debug builds.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
Moves the kernel compile step to the beginning of the AOT build in a
separate method. This is pre-factoring for iOS universal builds where
the kernel build happens once, but we then snapshot twice: once for
armv7 and once for arm64.
This also writes dependencies to build/kernel_compile.d rather than
build/aot/snapshot.d, since that is immediately overwritten by
gen_snapshot.
This is a simple refactoring with no functional changes. We now reuse
the existing _isBuildRequired() and _writeFingerprint() functions and
share them with script snapshotting rather than reimplementing their
logic.
Changes the signatures of both to support multiple output files (as
required for AOT snapshotting).
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This re-lands 8c4f0c0d215ca3219923c60fce2cd7c7528acf9b with a fix to
xcode_backend.sh to eliminate the use of --interpreter.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This moves --vm_snapshot_data and --isolate_snapshot_data argument
hardcoding from GenSnapshot (a minimal wrapper around gen_snapshot
invocations) to Snapshotter.buildScriptSnapshot(). These arguments are
present in both AOT and script snapshots, but differ semantically: for
script snapshots they're inputs from the host engine artifacts
directory, for AOT snapshots they're outputs to the build directory.
Inlines the very small amount of work being done in _build() into
buildScriptSnapshot(). Eliminates a duplicate (and un-awaited) call to
_writeFingerprint.
We are about to begin building gen_snapshot as a multi-arch binary,
which when run as x86_64 will generate arm64 AOT output, and when run as
i386 will generate armv7 AOT output.
Currently, gen_snapshot is an x86_64 binary, so this change is
effectively preventative in nature, and is a no-op with the current
snapshotter.
Some file I/O is piped from OS processes and never completes,
so without havign a timeout on the recording serialzation, we
end up waiting forever on that I/O to complete.
* Revert "Revert "Add android license verification to doctor and some refactoring" (#14727)"
This reverts commit d26029475222e8b1c7d8b80072c6b6261e2c3551.
* Add tests, fix sdkManagerEnv and use it consistently, and rearrange Status object model
* AnsiSpinner needs to leave the cursor where it found it.
* fix tests
* Const constructor warning only shows up on windows...?
* Avoid crash if we can't find the home directory
* Make pathVarSeparator return a string in the mock
* Implement review comments
* Fix out-of-order problem on stop
* Created plumbing but has stream problem
* testing with makePipe
* Trying pipe but not really getting anywhere
* works by repeatedly reading line
* Minor cleanup
* works
* Clean up pipe after use.
* Move the last status forward
* Make sure failed script commands bubble up
Reports from that commit included:
* Doctor hanging
* Doctor prompting to install JDK
* AnsiStatus.cancel() printing elapsed time and extra newline
* Printing extra spinner character at the end of each line
* Initial version, seems to work
* Unit test for android license checker
* Cleanups
* Windows analyzer wants const.
* Refinements to timeout
* review comments
* Forgot a nit
* Revert "Revert "Make artifact downloading more robust for flaky networks" (#13995)"
This reverts commit 33d8a03545ebacd821aa9cd688156e792c9c6fff.
* Use subdirectories to organize cached files
* Fix unauthorized import
* Revert "Change github readme links to be served by github (#13929)"
This reverts commit fd516d9538e23dcfebf48ddc0efd7041fe8068cd.
* Revert " Rename SemanticsFlags to SemanticsFlag (#13994)"
This reverts commit 24e3f7053671713e05ee6be29c5ba88ed8fce543.
* Revert "Make artifact downloading more robust for flaky networks (#13984)"
This reverts commit 4d37e03e1d93eb88ed47a43fe5b08a25dca86171.
* First version
* Add a clarifying comment
* Add verify to ZipDecoder.decodeBytes call
* Review comments
* Need OS Error for missing files
* FileSystemException, not OSError.
* First version
* Prevent modification of .flutter during analytics test
* Pass in directory and override analyzer warning due to conditional import
* Review comments
I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once.
This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
If we fail to bind to IPv4 loopback, try IPv6. Some hosts only support IPv6,
causing the test in vmservice_test.dart to fail, since it couldn't find an
available port.