Ian Fischer
8a4821614f
Address book pubspec
2015-08-10 15:40:48 -07:00
Adam Barth
e3d9ea67da
Simplify SkPicture
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This patch simplifies the SkPicture we generate for Skia. Instead of drawing
everything into a nested SkPicture, we now draw everything into the top-level
picture, which requires us to apply the device scale factor in Dart.
2015-08-10 15:12:13 -07:00
Ian Fischer
b2de6696a3
Pubspec for Asteroids
2015-08-10 15:07:46 -07:00
Ian Fischer
3a2fd489fa
Merge pull request #528 from iansf/asteroids_move_main
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Move main.dart to lib/main.dart for the game
2015-08-10 15:06:54 -07:00
Ian Fischer
1d661379c9
Move game/main.dart to game/lib/main.dart.
2015-08-10 15:05:54 -07:00
Viktor Lidholt
9b898cffac
Adds optional rect property to sprite layer class
2015-08-10 14:43:34 -07:00
Eric Seidel
01255a6417
Make it possible to save/load fitness measurements
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This required me wrapping the new Activity APIs
as well as adding the missing pubspec.yaml
@abarth
2015-08-10 14:29:22 -07:00
Viktor Lidholt
0a02ea4542
Merge pull request #521 from vlidholt/master
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Adds new Layer class to sprites
2015-08-10 14:28:17 -07:00
mpcomplete
03403d082a
Merge pull request #520 from mpcomplete/tabs.indicator
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Fix tab indicator animation so it doesn't snap to the previous tab.
2015-08-10 16:57:03 -04:00
Adam Barth
dd51bd5326
Add the ability to color filter background images
2015-08-10 13:30:52 -07:00
Matt Perry
cf71fecf9d
Fix tab indicator animation so it doesn't snap to the previous tab.
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If you tap multiple tabs in a row, the tab animation used to snap to the
last selected tab when starting a new animation. Fix that.
Also use the BuilderTransition so we don't have to rebuild the tab bar
every frame.
2015-08-10 16:22:57 -04:00
Ian Fischer
338dc61883
Merge pull request #523 from iansf/mine_digger_pubspec
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Minedigger pubspec
2015-08-10 12:48:39 -07:00
Ian Fischer
8075ee9fb0
Minedigger pubspec
2015-08-10 12:47:18 -07:00
Ian Fischer
d341971ec8
Pubspec for Stocks example
2015-08-10 12:43:36 -07:00
Viktor Lidholt
35bdbbfee0
Updates demo game with changes to Sprites and Nodes
2015-08-10 12:37:44 -07:00
Viktor Lidholt
7b4f41e36c
Adds new Layer class
2015-08-10 12:37:12 -07:00
Viktor Lidholt
32359d4b62
Refactors Sprite class to use SpritePaint mix-in for setting paint properties
2015-08-10 12:36:08 -07:00
Adam Barth
3e85649cfd
Merge pull request #519 from abarth/optimize_clips
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Optimize circular clips slightly
2015-08-10 12:10:44 -07:00
Adam Barth
ec0bccfb5d
Optimize circular clips slightly
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This patch avoids creating weak references on every paint call by caching the
Path object between paints.
2015-08-10 11:18:44 -07:00
Matt Perry
de7d8efc47
Get rid of the Direction parameter for animation Forces.
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Just infer it from the sign of the velocity. That's what odeon does.
2015-08-10 13:24:52 -04:00
Viktor Lidholt
e4b8d8a84a
Improves particle performance by never having doubles as null (5% gain in performance test)
2015-08-10 10:05:35 -07:00
Devon Carew
1a80827dc8
bump the pubspec version
2015-08-09 23:54:15 -07:00
Devon Carew
a03deafac8
update the sky_tools template and readme
2015-08-09 23:50:16 -07:00
Devon Carew
52f78d4fe4
run tests on the bot
2015-08-08 04:09:10 -07:00
Devon Carew
fd21db9436
add a changelog
2015-08-08 04:05:32 -07:00
Ian Fischer
8e11dcb5a7
Merge pull request #510 from iansf/move_examples
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Move examples to the root
2015-08-07 18:32:18 -07:00
Adam Barth
2b22c12128
Merge pull request #514 from apwilson/image_assert
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Fix asserts related to image drawing.
2015-08-07 18:21:05 -07:00
Adam Barth
bcd0d8fe9b
Remove the flicker from MimicOverlay
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There were two problems:
1) When starting the mimic, we put up a bad frame because although we set the
`begin` value of the animation, we were building using the current `value`,
which hadn't been updated.
2) When stoping the mimic, we'd dirty a component during didUnmount, which
wouldn't get cleaned until the next frame. Now we're sure to clean all the
components before leaving flushBuild.
2015-08-07 17:06:41 -07:00
Ian Fischer
d44ed7dfc3
Move example out of sky/packages to //examples
2015-08-07 17:04:50 -07:00
Andrew Wilson
440a63a5bb
Fix assert's related to image drawing.
2015-08-07 17:00:56 -07:00
Devon Carew
987ce972d6
use mustache4dart
2015-08-07 16:42:10 -07:00
Adam Barth
66e64023d8
Rev sky packages
2015-08-07 15:29:00 -07:00
Adam Barth
68565eb317
Use localToGlobal and globalToLocal in MimicOverlay
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Also, make RenderStack support negative positions with clipping so that we can
expand objects that are partially offscreen.
2015-08-07 14:47:06 -07:00
Ian Fischer
19fa9ae2d6
Merge pull request #506 from iansf/demo_launcher_pubspec
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First example pubspec
2015-08-07 14:28:53 -07:00
Ian Fischer
7d3065679f
Rename build_path to build-path.
2015-08-07 14:27:23 -07:00
Devon Carew
b114623b1a
fix typo
2015-08-07 14:26:50 -07:00
Devon Carew
cec6288972
merge to master
2015-08-07 14:22:19 -07:00
Hans Muller
585f3f6297
Widget coordinate transforms: localToGlobal(), globalToLocal()
2015-08-07 14:20:57 -07:00
Devon Carew
2efd13159c
add a sky_tools init command to create a new project
2015-08-07 14:20:14 -07:00
Ian Fischer
f65dd37fef
pubspec for the demo_launcher.
2015-08-07 14:19:01 -07:00
Ian Fischer
27f5fc4fea
Merge pull request #505 from iansf/sky_tool_build_path
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Specify local build paths when using sky_tool.
2015-08-07 13:58:14 -07:00
Ian Fischer
31c8370eee
Add the ability to specify a path to the build
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directory to support using sky_tool with local
builds.
2015-08-07 13:53:32 -07:00
Adam Barth
162b851431
Remove spurious print statement
2015-08-07 13:53:00 -07:00
Adam Barth
dec9d1f0bf
Merge pull request #503 from abarth/enable_checked_mode
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Add a --checked argument to sky_tool start
2015-08-07 13:21:52 -07:00
Adam Barth
66ec3424c6
Add a --checked argument to sky_tool start
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The --checked argument runs SkyShell in checked mode, which turns on type
checking and asserts.
2015-08-07 13:18:38 -07:00
Collin Jackson
7df2c3d727
Merge pull request #496 from collinjackson/symlink
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Use the new virtual directory flag for sky_server instead of a symlink to prevent infinite subdirectory recursion
2015-08-07 13:10:34 -07:00
Collin Jackson
ae4126c677
Use the new virtual directory flag for sky_server instead of a symlink
2015-08-07 13:09:13 -07:00
Collin Jackson
b2679dbc71
Update version
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TBR=abarth
2015-08-07 12:58:04 -07:00
Viktor Lidholt
45a83d565d
Merge pull request #501 from vlidholt/master
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Adds perspective projection to Node3D in sprites
2015-08-07 12:56:04 -07:00
Collin Jackson
471d7b4802
Refactor per abarth feedback
2015-08-07 12:52:54 -07:00