The current implementation of macOS flavor support (#119564) assumes a bundle directory that differs from both the iOS implementation and the official documentation. The [documentation](https://docs.flutter.dev/deployment/flavors) instructs developers to suffix their Xcode build configurations with `-<flavor>`, but the implementation assumes a space:
5fd9ef4240/packages/flutter_tools/lib/src/macos/application_package.dart (L174-L178)
Whereas the iOS implementation, which is the reference for the docs, assumes a `-<flavor>` suffix:
a257efc284/packages/flutter_tools/lib/src/ios/xcodeproj.dart (L482-L488)
This change replaces the empty space with the `-` character which is in line with the documentation and iOS implementation, as well as removing the sentence-casing applied to the flavor name; every bundle built with a flavor keeps the original flavor name in its filename.
*List which issues are fixed by this PR. You must list at least one issue.*
#122684.
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
This PR cleans up some prep that was added as part of
https://github.com/flutter/flutter/pull/120731 which was done to unblock
https://github.com/flutter/engine/pull/39637
Since the work done in that PR was reverted, this should be removed.
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [ ] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] All existing and new tests are passing.
Unpins flutter_plugin_android_lifecycle where it is pinned. I then
1. ran `flutter update-packages --force-upgrade` (but only committed the changes within `dev/integration_tests/gradle_deprecated_settings/`, which is where it had been pinned)
2. followed by `./gradlew :generateLockfiles` from `dev/integration_tests/gradle_deprecated_settings/android/` (the lockfile was what was causing the CI dependency resolution failure, so this second step is the fix for that).
See the reason it was pinned: https://github.com/flutter/flutter/pull/121847#discussion_r1124797112 followed by the PR that pinned it: https://github.com/flutter/flutter/pull/122043
Fixes https://github.com/flutter/flutter/issues/122039
In slider.dart within the _startInteraction method and within the below conditional.
"if (!_active && !hasFocus &&
_state.valueIndicatorController.status == AnimationStatus.completed)"
**Changed to:**
"f (!_active &&
_state.valueIndicatorController.status == AnimationStatus.completed)"
This allows the value indicator to disappear after a bit when clicked instead of dragged on Desktop platform.
I also added a test in slider_test.dart to detect the bug if it ever returns.
Fixes https://github.com/flutter/flutter/issues/123313
Updates most of the unit tests in the packages/flutter/test/material folder so that they'll pass if ThemeData.useMaterial3 defaults to true.
All of the tests have wired useMaterial3 to false and will need to be updated with a M3 version.
related to #127064
Fixes https://github.com/flutter/flutter/issues/128749
The ScrollPositionAlignmentPolicy does not account for AxisDirection, which meant default focus traversal of reversed scrollables did not work. The policy doesn't know about the axis direction, so this is corrected in the ScrollPosition where all the information is available before calling on the viewport for the new target scroll offset.
This fixes that by flipping the policy (unless explicit) so that focus traversal works.
Fixes https://github.com/flutter/flutter/issues/128723
The paint offset was incorrectly being computed when one or both axis was in the reverse direction. Instead of using the paint extent, the child's size should be used.
Reverts flutter/flutter#128507
This PR caused some internal failures (Google internal link b/286503764). Will need to investigate before we can re-land these changes.
The app.detach command will close the VM service connection, which yields an app.stop event in the daemon protocol. The daemon does not guarantee any ordering between this event and the response to the app.detach.
See https://github.com/flutter/flutter/issues/128546
Updated the localization tests so that they'll DTRT when useMaterial3:true becomes the default for ThemeData. In a few cases there are M2 and M3 tests now, to check features that are significantly different in Material3, notably the double ring for the 24 hour input dial.
| Material 2 | Material 3|
|---------|---------|
| <img width="250" alt="Screenshot 2023-06-08 at 10 47 37 AM" src="https://github.com/flutter/flutter/assets/1377460/6ca95e22-b3f1-4f6b-9e39-79c888ba58f1"> | <img width="257" alt="Screenshot 2023-06-08 at 10 47 13 AM" src="https://github.com/flutter/flutter/assets/1377460/19b685bf-c812-4c87-baed-70fa56efaad8"> |
In M3, most aspects of the ideographic text styles are the same as for alphabetic styles, so there are some tweaks here to account for that.
## Description
This improves defaults generation with logging, stats, and token validation.
This PR includes these changes:
* introduce `TokenLogger`, with a verbose mode
* prints versions and tokens usage to the console
* outputs `generated/used_tokens.csv`, a list of all used tokens, for use by Google
* find token files in `data` automatically
* hide tokens `Map`
* tokens can be obtained using existing resolvers (e.g. `color`, `shape`), or directly through `getToken`.
* tokens can be checked for existence with `tokenAvailable`
* remove version from template, since the tokens are aggregated and multiple versions are possible (as is the case currently), it does not make sense to attribute a single version
* improve documentation
## Related Issues
- Fixes https://github.com/flutter/flutter/issues/122602
## Tests
- Added tests for `TokenLogger`
- Regenerated tokens, no-op except version removal
## Future work
A future PR should replace or remove the following invalid tokens usages
<img width="578" alt="image" src="https://github.com/flutter/flutter/assets/6655696/b6f9e5a7-523f-4f72-94f9-1b0bf4cc9f00">
Presubmit testing and CI testing of Flutter using a custom storage location for engine artifacts must be able to use the --fatal-warnings flag without failing due to the custom artifact location.
This change adds an option that makes this warning non-fatal. The new --no-fatal-storage-url-warning flag makes the --fatal-warnings flag ignore the warning that a custom artifact download URL is being used by setting the environment variable FLUTTER_STORAGE_BASE_URL.
Bug: #127683
- [X ] I read the [Contributor Guide] and followed the process outlined there for submitting PRs.
- [X ] I read the [Tree Hygiene] wiki page, which explains my responsibilities.
- [X ] I read and followed the [Flutter Style Guide], including [Features we expect every widget to implement].
- [X ] I signed the [CLA].
- [X ] I listed at least one issue that this PR fixes in the description above.
- [X ] I updated/added relevant documentation (doc comments with `///`).
The editor is set to hot-reload-on-save by default so saving while the debug session is starting currently prints an error:
Failed to Hot Reload: app 'null' not found

This change skips the call to `app.restart` if the app hasn't started yet to avoid printing an error.
This is a refactor to make `MouseTracker` use the same callback for both kinds of device update. Instead of using two different callbacks for the two device updating methods, `MouseTracker` now receives a hit testing callback at construction, which is the same hit testing method as the one used for other gestures.
This PR not only makes the code cleaner, but also removes the single view assumption from `MouseTracker`, whose code no longer refers to `RendererBinding.renderView`. In the future, we only need to modify `hitTest` (which we will have to do to support gestures for multi-view anyway) to make mouse tracker support multi-view.
*The order of calling Navigator.pop and PopupMenuItem.onTap has been changed so before calling PopupMenuItem onTap method, PopupMenuBotton onSelect method is going to be called.*
*Solves #127443*
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*