* replace child parameter with builder on showDialog
* change builder parameter to WidgetBuilder
* mark child as deprecated and expand documentation to cover this and how builder should be used
* tidy comments and address some feedback
* phrasing
* move space to prev line and add //ignore comments for deprecated member use
* address comments and fix it's its
* update code samples
* adds semicolon to code snippets
* Update the following packages
- dart-petitparser to 1.7.5
- dart-xml to 3.0.3
- image to 1.1.30
These updates fix some of the strong mode errors we were encountering
while running flutter tests.
* Update dependencies with forced upgrade.
Now that https://github.com/flutter/flutter/issues/15261 is fixed, do the update with upgrade.
* Update test package use following upgrade
* Replace addOption(allowMultiple) with addMultiOption
This implements an update to the look of the Slider widget.
Specifically, it does the following:
* Adds the ability to customize the colors of all components of the slider
* Adds the ability to customize the shape of the slider thumb and value indicator
* Adds the ability to show the value indicator on continuous sliders
* Updates the default value indicator to be a "paddle" shape with new animations.
* Changes the tick marks to be visible all the time on discrete sliders
* Fixes a memory leak of an animation controller.
* Removes "thumbOpenAtMin" flag, which is no longer needed, and can be emulated by the
custom thumb shape support. It was not widely used.
* Adds tests for all of the new features.
* If example code is not found, render a message instead of an endless spinner
* Trim codeTags to avoid lookup issues with windows carriage returns
* Trim \r on Windows off the end of code blocks so they're consistently \n
* Add a test to ensure sample code parses if built on Windows
* Add a comment about why we trimRight()
Fixes#14820.
30+4 has made some changes to the remoting protocol that are incompatbile
with a test harness running 30+3 (e.g. adding a type='initial' field to the
first message)
* Use engine-built dart sdk
* Download dart-sdk from engine
* Move up deps to fix dart sdk constraint problem
* Update update_dart_sdk.ps1 for Windows
* Fix tests so they pass analysis
* More types for tests
* Roll engine
* Update dart sdk stamp location in flutter.bat
* Add newline
There were some problems I introduced with the last PR for this. It passed the test, but failed in practice.
This adds tests for those failure cases, adds a "--help" and fixes the test so that it doesn't try and actually download MinGit as part of the Windows test.
I added package:platform as a dependency, so I did a force upgrade on the packages.
Also, re-enabling 'create package' in the cache warming code, now that #14448 is fixed.
Applies horizontal and bottom safe area insets to the Shrine demo in the
Gallery. Top insets are not applied due to the presence of the
omnipresent sliver app bar. Specifically, this ensures that the grid
cards are inset inside the iPhone X notch in horizontal mode, and that
the bottom of the grid is positioned above the iOS home indicator.
This adds an API for defining the semantic node traversal order.
It adds a sortOrder argument to the Semantics widget, which is a class that can define a list of sort keys to sort on. The keys are sorted globally so that an order that doesn't have to do with the current widget hierarchy may be defined.
It also adds a shortcut sortKey argument to the Semantics widget that simply sets the sortOrder to just contain that key.
The platform side (flutter/engine#4540) gets an additional member in the SemanticsData object that is an integer describing where in the overall order each semantics node belongs. There is an associated engine-side change that takes this integer and uses it to order widgets for the platform's accessibility services.
* iOS works
* Works on Android
* Take in commit number in iOS also. Get rid of image upload for Android. It's just a waste of bandwidth
* Tweak to fix on Travis
* first round fastlane working on Android
* clean up and start ios
* Partial iOS
* Got a fastfile that works on iOS
* Finalize Android push instructions
* Finalize instructions for iOS
* Extra cleanup and optipng
* Disable readme autogen and add a default readme