Fixes#122250. This PR is to make sure all the MaterialStateProperty defaults are able to correctly resolve different states.
* When a widget is pressed, it is also hovered, so we need to put the `MaterialState.pressed` check before `MaterialState.hovered`.
* When a widget is focused, the widget should still be able to be hovered, so we should check `MaterialState.hovered` before `MaterialState.focused`.
* There are also cases like in _InputDecoratorDefaultsM3, the `MaterialState.disabled` should be checked before `MaterialState.error`.
the order should be disabled, (error), pressed, hovered, focused.
* Added support for surfaceTintColor and shadowColor to the Dialog widgets.
* Updated the defaults for Material.shadowColor and Material.surfaceTint to allow turning off the features with a transparent color.
* Added support for shadowColor and surfaceTintColor for Drawer widget.