http://www.google.com/design/spec/components/chips.html#chips-behavior
This patch adds support for deletable and non-deleteable chips, but doesn't yet
add support for contact chips. Also, demo the chips in a new Material Gallery
app that will let us demo our gallery of widgets in a single app.
- Removed the concept of ephemeral routes.
- Renamed the two _MenuRoutes to _PopupMenuRoute and _DropDownRoute.
- Added type arguments in various places:
- DropDownMenu
- _DropDownRoute
- _ModalBottomSheetRoute
- PopupMenuItem
- _PopupMenu
- _PopupMenuRoute
- Made _ModalBottomSheetRoute, the two ex _MenuRoutes, and _DialogRoute
all inherit from ModalRoute, via PopupRoute.
- Change "Dropdown" and "DropDown" to "DropDown" consistently.
- Made MaterialPageRoute inherit from PageRoute.
- Made ModalBarrier not create a box if it's always transparent.
- Exposed the Futures on TransitionRoutes.
- Fixed that menus were no longer dismissable by tapping the modal
barrier.
- `Scaffold.of(context).showBottomSheet(widget);`
- Returns an object with .closed Future and .close() method.
- Uses a StateRoute to handle back button.
- Take the Navigator logic out of the BottomSheet widget.
- Support showing a sheet while an old one is going away.
- Add Navigator.remove().
Many of the widgets that use CustomPaint were spamming repaints because
CustomPaint repaints when the identity of the onPaint callback changes, which
it does every build for StatelessComponents.
This patch changes CustomPaint to use a CustomPainter, similar to the new
custom layout widgets. The CustomPainter has a `shouldRepaint` function along
with its `paint` function. This function gives clients explicit control over
when the custom paint object repaints.
This patch simplifies PaintingContext with several goals:
1) We now call a callback instead of assuming the caller has a single child to
paint. This change will let us handle render objects that wish to paint more
than one child.
2) We now avoid creating lots of empty picture layers because we don't eagerly
start recording pictures. Instead, we wait for the first caller to touch the
canvas before creating the picture recorder.
3) We now are more consistent about which values have incorporated the painting
offset.
"showSnackBar()" is now a feature of a Scaffold. To get to a Scaffold
you either use a global key (`scaffoldKey.currentState.showSnackBar(...)`),
or you use `Scaffold.of(context)`.
Snack bars no longer have a route. They are entirely managed by the
Scaffold. Fixes#432.
Snack bars now queue up when you have several of them. Fixes#374.
Snack bars now auto-size themselves around their contents. This is step
one towards implementing multiline snack bars.
Snack bars now self-dismiss after some per-snackbar configurable period.
The self-dismissing pauses while a dialog is up above the snackbar (or
anything that uses ModalRoute). To enable this, there's now a
`ModalRoute.of(context)` API that returns the current ModalRoute, and
you will be rebuilt if you asked for this and the route's "current"
status changes. To implement this, the Navigator now rebuilds
unconditionally any time it pushes or pops a route.
Snack bars now use the curves that Android uses for snack bars.
Snack bar contents now fade in.
Shadows now render as three seprate MaskFilter.blur components per the most recent Material spec.
The shadows Map was replaced by a similar Map called elevationToShadow with entries that match the 10 elevations specifed by http://www.google.com/design/spec/what-is-material/elevation-shadows.html.
The "level" property (many classes) is now called "elevation", to match the Material spec.
BoxShadow now includes a spreadRadius parameter - as in CSS box-shadow. Renamed the BoxShadow blur property to blurRadius to further align BoxShadow with CSS box-shadow.
A common pattern is to use a Positioned with a Sized box to give both an offset
from the edge as well as a fixed size to the child. This patch rolls into into
the Stack layout algorithm for simplicity.
Fixes#250
- drag and drop was using the wrong draggables (long press vs short
press).
- navigation.dart wasn't using material correctly and so was ending up
with some red text.
- piano wasn't followig our style guide even a little.
- date picker was not scrollable.
Other changes in this patch:
- Make the 'flutter' tool say "Updating flutter tool..." when it calls
pub get, to avoid confusion about what the pub get output is about.
- Make the bash flutter tool call pub get when the revision has
changed. (This was already happening on Windows.)
- Fix a raft of bugs found by the analyzer.
- Fix some style nits in various bits of code that happened to be near
things the analyzer noticed.
- Remove the logic in "flutter test" that would run "pub get", since
upon further reflexion it was determined it didn't work anyway.
We'll probably have to add better diagnostics here and say to run the
updater script.
- Remove the native velocity tracker script, since it was testing code
that has since been removed.
Notes on ignored warnings:
- We ignore warnings in any packages that are not in the Flutter repo or
in the author's current directory.
- We ignore various irrelevant Strong Mode warnings. We still enable
strong mode because even though it's not really relevant to our needs,
it does (more or less accidentally) catch a few things that are
helpful to us.
- We allow CONSTANTS_LIKE_THIS, since we get some of those from other
platforms that we are copying for sanity and consistency.
- We allow one-member abstract classes since we have a number of them
where it's perfectly reasonable.
- We unfortunately still ignore warnings in mojom.dart autogenerated
files. We should really fix those but that's a separate patch.
- We verify the actual source file when we see the 'Name non-constant
identifiers using lowerCamelCase.' lint, to allow one-letter variables
that use capital letters (e.g. for physics expressions) and to allow
multiple-underscore variable names.
- We ignore all errors on lines that contain the following magic
incantation and a "#" character:
// analyzer doesn't like constructor tear-offs
- For all remaining errors, if the line contains a comment of the form
// analyzer says "..."
...then we ignore any errors that have that "..." string in them.
Factored OverlayRoute out of the modal and persistent bottom sheet clases, since the bottom sheet classes need to drive the performance.
Added a bottom sheet to the stocks demo: long-press on a stock shows a modal bottom sheet.
Made AnimatedModalBarrier public.
It's common to want a scrolling viewport but with padding around the
contents. Teaching Block about this makes the places that do this
substantially simpler and further buries ScrollableViewport and
BlockBody (they're now only used in scrollable.dart).