https://github.com/dart-lang/webdev/issues/2516
- Updates restart/reload code to accept a resetCompiler boolean to
disambiguate between whether this is a full restart and whether to reset
the resident compiler.
- Adds code to call reloadSources in DWDS and handle the response
(including any errors).
- Adds code to invoke reassemble.
- Adds code to emit a script that DWDS can later consume that contains
the changed sources and their associated libraries. This is used to hot
reload. The bootstrapper puts this in the global window. DWDS should be
updated to accept it in the provider itself. See
https://github.com/dart-lang/webdev/issues/2584.
- Adds code to parse module metadata from the frontend server. This is
identical to the implementation in DWDS % addressing type-related lints.
- Adds tests that run the existing hot reload tests but with web. Some
modifications are mode, including waiting for Flutter runs to finish
executing, and skipping a test that's not possible on the web.
Needs DWDS 24.3.4 to be published first and used before we can land.
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [ ] All existing and new tests are passing.
This auto-formats all *.dart files in the repository outside of the
`engine` subdirectory and enforces that these files stay formatted with
a presubmit check.
**Reviewers:** Please carefully review all the commits except for the
one titled "formatted". The "formatted" commit was auto-generated by
running `dev/tools/format.sh -a -f`. The other commits were hand-crafted
to prepare the repo for the formatting change. I recommend reviewing the
commits one-by-one via the "Commits" tab and avoiding Github's "Files
changed" tab as it will likely slow down your browser because of the
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---------
Co-authored-by: Kate Lovett <katelovett@google.com>
Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
Removes duplicated constants and ensures consistency by using package:vm_service as a source of truth for RPC error codes for requests made with package:vm_service.
Reverts: flutter/flutter#152358
Initiated by: zanderso
Reason for reverting: Speculative revert to determine whether this PR is related to https://github.com/flutter/flutter/issues/153026
Original PR Author: andrewkolos
Reviewed By: {christopherfujino}
This change reverts the following previous change:
Contributes to fixing https://github.com/flutter/flutter/issues/137184.
Cleaned up version of earlier PR, https://github.com/flutter/flutter/pull/152187.
This PR guards all the writes to `Process::stdin` by wrapping them with `ProcessUtils.writelnToStdinUnsafe`. This way, if any writes fail, we should at least get a stacktrace in our crash reporting.
In service of https://github.com/flutter/flutter/issues/146879 and https://github.com/flutter/flutter/issues/145812. In these issues, we see what appears to be the flutter tool getting stuck somewhere during hot reload. It may help if we knew were exactly where we are getting stuck (preparing assets, writing them to device, etc.).
This PR adds a new parameter to `FlutterTestDriver::run`, `verbose`. When verbose is set, `FlutterTestDriver` will run `flutter` with `--verbose` in its tests. Keep in mind that `FlutterTestDriver` only prints logs from `flutter` when a test fails, so this shouldn't spam the logs of passing tests.
This PR sets the parameter when invoking the flaky tests from https://github.com/flutter/flutter/issues/146879 and #145812, so we should see more detailed logs in future flakes.
While this is a low risk PR, you can verify the change by intentionally breaking hot reload code, clearing the cached tool binaries, and then running either of these tests.
Reverts: flutter/flutter#144752
Initiated by: andrewkolos
Reason for reverting: compilation issue has turned the tree red
Original PR Author: andrewkolos
Reviewed By: {christopherfujino}
This change reverts the following previous change:
In service of https://github.com/flutter/flutter/issues/143348
When invoking a package to transform an asset, we set `FLUTTER_BUILD_MODE` to the CLI name of the build mode being used. Inspired by https://github.com/flutter/flutter/issues/101077#issuecomment-1890379501:
> Do transformers know whether they get executed in debug or release mode? I kinda imagine that being useful. Ex: There's a transformer that optimizes the file size of images. Depending on the amount and size of the images, that could take a significant amount of time. Therefore, I might want to only execute it in release builds.
Note for the reviewer: the interesting part of this change can be found in the commit [set environment variable to build mode when running asset transformer…](579912d470). The rest of the change is updating call sites with a new argument.
In service of https://github.com/flutter/flutter/issues/143348
When invoking a package to transform an asset, we set `FLUTTER_BUILD_MODE` to the CLI name of the build mode being used. Inspired by https://github.com/flutter/flutter/issues/101077#issuecomment-1890379501:
> Do transformers know whether they get executed in debug or release mode? I kinda imagine that being useful. Ex: There's a transformer that optimizes the file size of images. Depending on the amount and size of the images, that could take a significant amount of time. Therefore, I might want to only execute it in release builds.
Note for the reviewer: the interesting part of this change can be found in the commit [set environment variable to build mode when running asset transformerâ¦](579912d470). The rest of the change is updating call sites with a new argument.
`DevFSBytesContent` (and it's descendant `DevFSStringContent`) have setters that change the underlying content. These are unused outside of tests, so this PR removes them. Amongst other things, this could help me refactor https://github.com/flutter/flutter/pull/144660 into something that has fewer pitfalls.
This is purely a refactoring.
Partial implementation of https://github.com/flutter/flutter/issues/143348
This enables asset transformation during hot reload (except for web, because that has its own implementation of `DevFS` ð). Asset transformers will be reapplied after changing any asset and performing a hot reload during `flutter run`.
Add a new `BuildTargets` class that provides commonly used build targets. And avoid importing files from `build_system/targets` except from the top level entrypoints or from top level commands.
Also move `scene_importer.dart` and `shader_compiler.dart` into `build_system/tools` because they are not `Target` classes, but wrapper for certain tools.
With this change, we can ignore all files in `build_system/targets` internally and make PR #142709 easier to land internally. See cl/603434066 for the corresponding internal change.
Related to:
https://github.com/flutter/flutter/pull/142709https://github.com/flutter/flutter/issues/142041
Also note that I have opted to add a new variable in `globals.dart` for `BuildTargets` in this PR, but I know that we are trying to get rid of globals. Several alternatives that I was considering:
1. Add a new field in `BuildSystem` that returns a `BuildTargets` instance. Since `BuildSystem` is already in `globals`, we can access build targets using `globals.buildSystem.buildTargets` without adding a new global variable.
2. Properly inject the `BuildTargetsImpl` instance from the top level `executable.dart` and top level commands.
Let me know if you want me to do one of the above instead. Thanks!
Part of work on https://github.com/flutter/flutter/pull/141194
The [`AssetBundle`](0833929c99/packages/flutter_tools/lib/src/asset.dart (L80)) class contains two members, `entries` and `entryKinds`. `entries` contains asset data indexed by asset key. `entryKinds` contains the "kinds" of these assets, again indexed by asset key.
**Change.** Rather than have two separate maps, this PR proposes combining these maps into one by wrapping the asset data and kind into a single data type `AssetBundleEntry`.
**Purpose.** In https://github.com/flutter/flutter/pull/141194, I am considering associating more information with an asset. In particular, what transformers are meant to be applied to it when copying it to the build output. Rather than adding another map member onto `AssetBundle` (e.g. `entryTransformers`), I decided to make things neater by introducing the `AssetBundleEntry` type.
Building an application for a desktop platform that transitively included any Dart-based plugins (such as path_provider) broke `flutter test`, because its compilation was overriding the provided main (in this case, the test main) with `generated_main.dart` if it was present. This PR:
- Changes the `flutter test` compilation path to update `generated_main.dart`, so that the tests will work, and will include any registered Dart plugins.
- Makes using `generated_main.dart` during recompile opt-in, to try to reduce the chance of a similar bug happening with other codepaths in the future.
Fixes https://github.com/flutter/flutter/issues/88794