flutter_tools cannot depend on flutter_goldens (as flutter_goldens
depdends on the Flutter sdk), so this commit splits client.dart from
flutter_goldens to a pure-dart flutter_goldens_client package.
The test places an embedded Android view at the top left, and verifies
that motion events that get to FlutterView are equivalent to the
synthesized motion events that gets to the embedded view.
See the README.md for more high level details.
* `flutter analyze` cleanup
* Make `--dartdocs` work in all modes.
* Make `analyze-sample-code.dart` more resilient.
* Add a test for `analyze-sample-code.dart`.
* Minor cleanup in related code and files.
* Apply review comments
* Fix tests
* Fixes resulting from audit of issues links
I looked at every link to GitHub in our repo. For cases where we had a TODO that was waiting for a bug to be fixed, and the bug has now been fixed, I applied the pending change. For cases where the link was out of date, I updated the link.
* Update run_test.dart
skip this test again since it failed on linux and macos bots
* Revert "Deprecated CupertinoDialog in favor of a new widget called CupertinoP… (#20649)"
This reverts commit 3a4ae280e3a4af0f93709bac7a87a1ce5445533a.
* Revert "Feature pesto new recipes (#19415)"
This reverts commit e2f3b3d6f2c164975c0ec0d81345c9f603cd2d44.
* Revert "Use markdown table (#20721)"
This reverts commit 82d43b952ac3fc8c412c850f105710e55e6df565.
* Revert "Documentation regarding tap gesture callbacks (#20647)"
This reverts commit 3acc2785219e61cba73dc5540a9a50360d7716f0.
* Revert "Add branch to footer information in flutter docs (#20711)"
This reverts commit 9118d3d715bf2f3407a1146b7c6585abe7d031a5.
* Revert "Performance test cleanup (#20652)"
This reverts commit 1993a67381f03a8d472da687cd2c1582e9f788a1.
* Revert "Track number of package dependencies in Flutter (#20722)"
This reverts commit 03d6f18f4a900e0e7f94060b54042365b00ad069.
* Fix TODO syntax.
* Clarify messages for some timeouts, to aid debugging.
* Increase some other timeouts that were a needlessly short, to reduce sources of flakes.
* Remove some more timeouts that were mostly redundant, to remove complexity.
* Minor style cleanup.
* Remove some dangerous traps (specifically, hide the explicit start/end times in TimedEvent since they shouldn't matter).
All temporary directory start with `flutter_` and have their random component separated from the name by a period, as in `flutter_test_bundle.YFYQMY`.
I've tried to find some of the places where we didn't cleanly delete temporary directories, too. This greatly reduces, though it does not entirely eliminate, the directories we leave behind when running tests, especially `flutter_tools` tests.
While I was at it I standardized on `tempDir` as the variable name for temporary directories, since it was the most common, removing occurrences of `temp` and `tmp`, among others.
Also I factored out some common code that used to catch exceptions that happen on Windows, and made more places use that pattern.
* Try to resolve an intermitted crash during coverage collection
The only theory I can come up with is that maybe the test completes
before we finish processing the standard input, so I made the test
harness wait for the observatory URL before considering whether the
test has finished or not.
Also, some code cleanup while I'm at it, e.g. avoiding using "onFoo"
for the names of methods, avoiding back-to-back switch statements with
the same values, avoiding `_` argument names, and using `?.` instead
of `if (foo != null) foo.`.
* Revert back the signature of _pipeStandardStreamsToConsole
* Also remove the other additions to this method.
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Rewrote CupertinoAlertDialog to look nearly identical to an alert dialog in iOS. This includes considerations for blur, translucent white background color, button sizing, gap dividers between buttons, and text scaling layout behavior. (#18381)