This is done via `flutter build bundle`. As a consequence, this PR introduces a new way to disable analytics via the `FLUTTER_SUPPRESS_ANALYTICS` env flag.
AOT compiled code is now packaged as an ELF library for Android targets.
By default gen_snapshot's output contains debug symbols. The symbols could
be stripped as a separate step, but that requires NDK tools that the user
may not have available.
This change passes a gen_snapshot flag that omits the symbols, and it filters
out a warning printed when that flag is used.
Updates the Podfile template to use the CocoaPod disable_input_output_paths installation option which prevents the [CP] Embed Pods Frameworks build phase from outputting the Flutter.framework files.
* Gradle generates ELF shared libraries instead of AOT snapshots.
* `flutter build apk/appbundle` supports multiple `--target-platform` and defaults to `android-arm` and `android-arm64`.
* `flutter build apk` now has a flag called `--split-per-abi`.
* Gradle generates ELF shared libraries instead of AOT snapshots.
* `flutter build apk/appbundle` supports multiple `--target-platform` and defaults to `android-arm` and `android-arm64`.
* `flutter build apk` now has a flag called `--split-per-abi`.
Moves the logic for finding vcvars64.bat to a new VisualStudio class
that encapsulates finding, and providing information about, VisualStudio
installations. Adds a validator for it, and runs it for Windows
workflows in doctor.
Updates the Podfile template to use the CocoaPod disable_input_output_paths installation option which prevents the [CP] Embed Pods Frameworks build phase from outputting the Flutter.framework files.
Updates the Podfile template to use the CocoaPod disable_input_output_paths installation option which prevents the [CP] Embed Pods Frameworks build phase from outputting the Flutter.framework files.
Enables the CocoaPods-based plugin workflow for macOS. This allows a
macOS project to automatically fetch and add native plugin
implementations via CocoaPods for anything in pubspec.yaml, as is done
on iOS.
Rather than hard-coding a set of locations to check, use vswhere (which
is installed by VS 2017 and later), and construct the vcvars64.bat path
relative to that. This will allow Windows builds to work without special
configuration for people who have VS installed at a custom path.
Also adds error logging with different messages for each failure point,
so that rather than the not-very-informative 'failed to find
vcvars64.bat' message, the failure will provide feedback about what to
do.
This is an interim solution; later this will be replaced by a
VisualStudio class with associated validator to match the structure of
the other toolchains.
Fixes#33249
Invoking msbuild with runInShell makes handling path escaping more
error-prone, and substantially increases the chances of running into
maximum path limits. This replaces the direct call with a .bat wrapper
that calls vsvars64.bat then msbuild, and uses relative paths within the
script to keep command lengths short.
Fixes https://github.com/flutter/flutter/issues/32792