Previously, pumpWidget() would do a partial pump (it didn't trigger
Ticker callbacks or post-frame callbacks), and pump() would do a full
pump. This patch brings them closer together. It also makes runApp run a
full actual frame, rather than skipping the transient callback part of
the frame logic. Having "half-frames" in the system was confusing and
could lead to bugs where code expecting to run before the next layout
pass didn't because a "half-frame" ran first.
Also, make Tickers start ticking in the frame that they were started in,
if they were started during a frame. This means we no longer spin a
frame for t=0, we jump straight to the first actual frame.
Other changes in this patch:
* rename WidgetsBinding._runApp to WidgetsBinding.attachRootWidget, so
that tests can use it to more accurately mock out runApp.
* allow loadStructuredData to return synchronously.
* make handleBeginFrame handle not being given a time stamp.
* make DataPipeImageProvider.loadAsync protected (rather than private),
and document it. There wasn't really a reason for it to be private.
* fix ImageConfiguration.toString.
* introduce debugPrintBuildScope and debugPrintScheduleBuildForStacks,
which can help debug problems with widgets getting marked as dirty but
not cleaned.
* make debugPrintRebuildDirtyWidgets say "Building" the first time and
"Rebuilding" the second, to make it clearer when a widget is first
created. This makes debugging widget lifecycle issues much easier.
* make debugDumpApp more resilient.
* debugPrintStack now takes a label that is printed before the stack.
* improve the banner shown for debugPrintBeginFrameBanner.
* various and sundry documentation fixes
This issue got fixed by a recent check-in, but I had a test specifically
for this incarnation so we should probably keep it just in case.
Closes https://github.com/flutter/flutter/issues/5630
This updates the flutter analyze command to use the .analysis_options_flutter_analyze in the repo root when either the --flutter-repo flag is supplied or the sources being analyzed reside in the flutter repo.
Previously, if a StatefulWidget was marked dirty, then removed from the
build, then reinserted using the exact same widget under a widget under
a LayoutBuilder, it wouldn't rebuild.
This fixes that.
It also introduces an assert that's supposed to catch SizeObserver-like
behaviour. Rather than make this patch even bigger, I papered over two
pre-existing bugs which this assert uncovered (and fixed the other
problems it found):
https://github.com/flutter/flutter/issues/5751https://github.com/flutter/flutter/issues/5749
We should fix those before 1.0 though.
Fixed a bug where the size of the AnimatedCrossFade would always
start from the size of the first child, irrespective of the
initial crossFadeState argument.
1: If a route is already dismissed when it's popped, there's no point
trying to animate heroes, because it's going to be gone before the
heroes code can look at it.
2: If a hero animation finishes just as a new one is starting, we
previously blew away the state for the starting one. Now we correctly
segregate the "starting up quest" variables from the "actively ongoing
quest" variables.