5 Commits

Author SHA1 Message Date
Chris Bracken
de332ec782
Enable universal iOS binaries in templates (#17358)
Eliminates the restrictions to build in arm64 mode only in iOS project
templates created by flutter create.
2018-05-07 14:13:53 -07:00
xster
837f101056 Let (almost) all flutter create CocoaPods references be dynamically generated later (#9791)
* Remove all initial cocoapod traces from flutter create except Podfile

* Make updateXcodeGeneratedProperties parameters named

* review notes
2017-05-04 12:26:58 -07:00
Chris Bracken
0ee3f57a10 Build Flutter app as a framework on iOS (#8971)
**THIS IS A BREAKING CHANGE.** See below for migration steps for
existing projects.

Previously, Flutter app code was built as a raw dylib on iOS.  Dynamic
libraries outside of a framework bundle are not supported on iOS, except
for the system Swift libraries provided by Xcode.

See:
https://developer.apple.com/library/content/technotes/tn2435/_index.html#//apple_ref/doc/uid/DTS40017543-CH1-TROUBLESHOOTING_BUNDLE_ERRORS-EMBEDDED__DYLIB_FILES

* Migrates Xcode build from app.dylib to App.framework
* Migrates flutter create template
* Migrates example projects

Migration steps for existing projects
=====================================

The following steps should be taken from the root of your Flutter
project:

1. Edit `ios/.gitignore`: add `/Flutter/App.framework` on a new line.
2. In the Xcode project navigator, remove `app.dylib` from the Flutter
   folder. Delete this file from the `ios/Flutter` directory in your project.
3. Run a build to generate `ios/Flutter/App.framework`. From the command
   line, run `flutter build ios`. If you have not configured app signing
   in Xcode, an alternative method is to open the simulator, then run
   `flutter run -d iP`.
4. In the Xcode project navigator, select the `Runner` project. In the
   project settings that are displayed in the main view, ensure that the
   `Runner` target is selected. You can verify this by exposing the
   sidebar using the [| ] icon in the upper-left corner of the main
   view.
5. Select the *General* tab in the project settings. Under the
   *Embedded Binaries* section, click '+' to add `App.framework`. In the
   sheet that drops down, click the *Add Other...* button. Navigate to
   the `ios/Flutter` directory and select `App.framework`. Click *Open*.
   In the sheet that drops down, select *Create folder references*, then
   click *Finish*.
6. In the project settings, verify that `App.framework` has been added to the
   *Embedded Binaries* and *Linked Frameworks and Libraries* lists.
7. In the Xcode project navigator, drag `App.framework` under the
   Flutter folder.
8. In the Xcode project navigator, select `Flutter` then from the
   *File* menu, select *Add Files to "Runner"...*. Navigate to the
   `ios/Flutter` directory, select `AppFrameworkInfo.plist` and click
   the *Add* button.
9. From the command line, in your project directory, run
   `flutter build clean`, then `flutter run`.

At this point your project should be fully migrated.
2017-03-22 17:41:49 -07:00
Collin Jackson
d2b3976110 Alter iOS template project to be CocoaPods enabled (#4893) 2016-08-05 09:17:13 -07:00
Adam Barth
8d56fae557 Finish integrating HelloServices model on iOS (#4820)
This patch changes the default `flutter create` command to generate a
HelloServices-style app on iOS. As a consequence, the Atom integration now
fully works with HelloServices.
2016-07-06 13:13:28 -07:00