On iOS, we use Xcode to build a static library that contains the precompiled
code. This code is currently unused, but it will be used by the new Xcode
harness to factor out as much complexity as possible into the flutter tool.
For developers with the platform tools installed but no SDK, it prevents
crashing in the flutter tool in favor of more user-friendly error messages
downstream.
Cleans up 3 of the 4 violations of the `overriden_field` lint.
The last one is more interesting and I'll defer to someone closer to that code:
[lint] Do not override fields. (packages/flutter/test/rendering/rendering_tester.dart, line 91, col 14)
Quick pass at fixing a few dangling references as revealed by the new `comment_references` lint (https://github.com/dart-lang/linter/issues/240).
There's a bunch more to do here before we can turn it on by default (~430 lints as of now). Many of them are a simple matter of adding an import (e.g., `dart:async` for library docs that reference `Future`) but others will require a bit of thought. Probably best done by the folks writing the code. :)
This also fixes some related problems affecting "flutter run":
* FLXes built during AndroidDevice.startApp need to match the build mode
* APKs should always be rebuilt if the build mode uses AOT compilation
This makes it possible to substitute 'flutter run' for 'flutter test'
and actually watch a test run on a device.
For any test that depends on flutter_test:
1. Remove any import of 'package:test/test.dart'.
2. Replace `testWidgets('...', (WidgetTester tester) {`
with `testWidgets('...', (WidgetTester tester) async {`
3. Add an "await" in front of calls to any of the following:
* tap()
* tapAt()
* fling()
* flingFrom()
* scroll()
* scrollAt()
* pump()
* pumpWidget()
4. Replace any calls to `tester.flushMicrotasks()` with calls to
`await tester.idle()`.
There's a guarding API that you can use, if you have particularly
complicated tests, to get better error messages. Search for
TestAsyncUtils.
* rename service_protocol.dart to protocol_discovery.dart
* add a wrapper around the obs. protocol
* use json-rpc in run
* consolidate obs. code; implement flutter run --benchmark
* review comments
It's safe to remove the unneeded `void`s from setters since the blocking issues in the
`always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/). We can also safely flip the bit on `avoid_return_types_on_setters`.
Host tools can be found in the artifact cache directory for the host platform.
If a developer wants to use a local engine build instead, then provide an
--engine-build flag that selects the specific engine build variant.