This allows the scheduler library to depend on the services library
and the painting library to depend on the scheduler library without
the services library having to depend on the scheduler library.
While I was at it I also cleaned up some of the binding logic: the
licenses logic can now be overridden (and the test library does so),
and the image cache can now be overridden as well.
Unlike FractionalOffset, Alignment uses the center as the zero of the
coordinate system, which makes the RTL math work out much cleaner.
Also, make FractionalOffset into a subclass of Alignment so that clients
can continue to use FractionalOffset.
This splits the frame pipeline into two, beginFrame and drawFrame.
As part of making this change I added some debugging hooks that helped
debug the issues that came up:
* I added debugPrintScheduleFrameStacks which prints a stack whenever
a frame is actually scheduled, so you can see why frames are being
scheduled.
* I added some toString output to EditableText and RawKeyboardListener.
* I added a scheduler_tester.dart library for scheduler library tests.
* I changed the test framework to flush microtasks before pumping.
* Some asserts that had the old string literal form were replaced by
asserts with messages.
I also fixed a few subtle bugs that this uncovered:
* setState() now calls `ensureVisualUpdate`, rather than
`scheduleFrame`. This means that calling it from an
AnimationController callback does not actually schedule an extra
redundant frame as it used to.
* I corrected some documentation.
* Manually fix every use of Point.x and Point.y
Some of these were moved to dx/dy, but not all.
* Manually convert uses of the old gradient API
* Remove old reference to Point.
* Mechanical changes
I applied the following at the root of the Flutter repository:
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'
* Mechanical changes - dartdocs
I applied the following at the root of the Flutter repository:
git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'
* Further improvements and a test
* Fix minor errors from rebasing...
* Roll engine
More idiomatic use of constraints in performResize.
Trivial fixes to comments.
Make ProxyBox not use BoxParentData since it ignores the field.
Make applyPaintTransform more helpful if you use a different ParentData
subclass than RenderBox expects.
Make debugAssertIsValid actually fulfill its contract in RenderObject as
documented.
Add a childBefore for symmetry (we already had childAfter).
Fix the way we dump the child list when there's no children in a
multichild render object.
More asserts in the rendering test library.
* globalToLocal was just broken when there was a rotation and a
translation at the same time. This fixes that and adds a test.
* update graphic used by spinning_mixed since the old one went 404.
* simplify some of the code in the demo.
* fix MatrixUtils.transformPoint to be consistent with how we transform
points elsewhere.
* stop transforming points elsewhere, just use
MatrixUtils.transformPoint.
* make the Widget binding handle not having a root element.
* make the spinning_mixed demo update its widget tree.
This makes it possible to substitute 'flutter run' for 'flutter test'
and actually watch a test run on a device.
For any test that depends on flutter_test:
1. Remove any import of 'package:test/test.dart'.
2. Replace `testWidgets('...', (WidgetTester tester) {`
with `testWidgets('...', (WidgetTester tester) async {`
3. Add an "await" in front of calls to any of the following:
* tap()
* tapAt()
* fling()
* flingFrom()
* scroll()
* scrollAt()
* pump()
* pumpWidget()
4. Replace any calls to `tester.flushMicrotasks()` with calls to
`await tester.idle()`.
There's a guarding API that you can use, if you have particularly
complicated tests, to get better error messages. Search for
TestAsyncUtils.
Turns out a common use for Baseline is making sure that the child's
baseline is higher than it otherwise would be, e.g. with the Material
font or other symbols.
Use the same technique for updating compositing bits as layout and
painting. This avoids walking the entire rendering tree when all you
need to update is a small subtree.