* Fix potential NPE in iOS doctor check
In case Xcode is not installed, the xcode-select path may be null.
* fixup! Fix potential NPE in iOS doctor check
If the developer has only installed the Xcode command-line tools,
xcode-select and some other tools may be present, but xcodebuild will be
missing. In this case, output a slightly improved message indicating
that the installation is incomplete rather than missing.
If ensureDirectoryExists fails -- e.g. because a file file of the same
name as the directory to be created exists, ensure that we exit cleanly
with a useful error message.
* Add doctor check for Python 'six' module
Required as part of Xcode lldb module. In all likelihood, if we
encounter this situation, the developer is using a custom Python install
(e.g., via MacPorts or Homebrew).
This remove a very brittle aspect of flutter drive, whereby it would
assume a known port instead of explicitly finding out what it was.
Fixes#7692 and hopefully fixes the devicelab tests.
* Add a check in case the flutter directory in .packages no longer exists. Clean up and prompt user
* Update documentation to use flutter packages get for end-users instead of flutter update-packages.
* Merge missing sdk error with the multiple sdk error. They're really the same thing.
* Use flutterPath in both checks.
* Change file_system’s copy folder to copy director which takes into account the file system
* Test support files
* Add test and split into 2 messages again.
* Move tests to run in memory file system's copy. Tested with dev/bots/test.sh
* Change file_system’s copy folder to copy director which takes into account the file system
* Address review comments.
Test with 2 different instances of file systems.
Refactor DevFS so that it's easier to add new types of content such as kernel code
* add tests for DevFS package scanning
* add tests for DevFS over VMService protocol
* which covers _DevFSHttpWriter and ServiceProtocolDevFSOperations
* replace AssetBundleEntry and DevFSEntry with DevFSContent
* refactor to cleanup common code and replace some fields with locals
* rework .package file generation refactor away DevFSOperations.writeSource
* only update .package file if it has changed
* only write/delete/evict assets that have been changed/removed
We now produce a more reasonable error message when we're missing the
flutter_test dependency in a test. Also, remove the flutter_tools stack traces
when the engine dies.
Fixes#6187
This removes direct file access from within flutter_tools
in favor of using `package:file` via a `FileSystem` that's
accessed via the `ApplicationContext`.
This lays the groundwork for us to be able to easily swap
out the underlying file system when running Flutter tools,
which will be used to provide a record/replay file system,
analogous to what we have for process invocations.
- [x] Introduce DependencyChecker which can determine if any dependencies have been modified.
- [x] Move the DartDependencyBuilder into a separate file.
- [x] Add unit tests for DartDependencyBuilder.
- [x] Add unit tets for DependencyChecker
Part of #7014
Without this, an FLX with no assets may be completely empty in AOT mode.
This will result in a warning when the engine's unzip library tries to
parse the FLX.
Fixes https://github.com/flutter/flutter/issues/7060
* s/sky/flutter/ in Android templates
* update engine.version with a compatible engine version
* replace more SkyActivity references with FlutterActivity
This moves the various copies of port forwarding code in the Device subclasses into the ProtocolDiscovery class.
* move port forwarding to a common location
* throw exception if protocol Uri is not discovered or port forwarding fails
* cancel discovery protocol subscriptions on iOS launches (wasn't happening before)
* fix iOS port forwarding to match other implementations
* add tests
With this change, they're run via instance methods on an object
obtained through the context. This will allow us to substitute
that object in tests with replay/record versions to allow us to
mock out the os-layer in tests.