* s/sky/flutter/ in Android templates
* update engine.version with a compatible engine version
* replace more SkyActivity references with FlutterActivity
This moves the various copies of port forwarding code in the Device subclasses into the ProtocolDiscovery class.
* move port forwarding to a common location
* throw exception if protocol Uri is not discovered or port forwarding fails
* cancel discovery protocol subscriptions on iOS launches (wasn't happening before)
* fix iOS port forwarding to match other implementations
* add tests
With this change, they're run via instance methods on an object
obtained through the context. This will allow us to substitute
that object in tests with replay/record versions to allow us to
mock out the os-layer in tests.
* Remove the workaround that pinned args to v0.13.6
This reverts most of the changes in commit 6331b6c8b5d964ec0dbf2cd9bb84c60c650a0878
* throw exception if exit code is not an integer
* rework command infrastructure to throw ToolExit when non-zero exitCode
* convert commands to return Future<Null>
* cleanup remaining commands to use throwToolExit for non-zero exit code
* remove isUnusual exception message
* add type annotations for updated args package
* convert pubGet to throw ToolExit on non-zero exit code
* convert commandValidator to throw ToolExit for non-zero exit code
* convert flutter commands to throw ToolExit for non-zero exit code
* use convenience method throwToolExit
* only show "if this problem persists" for unusual exceptions
This updates the flutter analyze command to use the .analysis_options_flutter_analyze in the repo root when either the --flutter-repo flag is supplied or the sources being analyzed reside in the flutter repo.
This change adds a top-level getBuildDirectory func and funcs for
android, aot, asset, ios build products.
Developers may now add a "build-dir" mapping to their
~/.flutter_settings (JSON format) config file. Output directory is
relative to the main flutter application directory.
This change also changes the default build directory for iOS builds to a
subdirectory of the configured build directory, 'build/ios' by default.
- [x] Update engine to bring in new snapshotter.
- [x] Use the new snapshotter to quickly determine the minimal set of files necessary to run.
- [x] On first DevFS sync, only sync files necessary to run the application.
- [x] Fix a DevFS unit test failure.
- [x] Include DevFS tests in all.dart.
* General improvoments to the loader app:
* Show a message after 8 seconds if no connection comes in.
* Show a progress bar as files are being uploaded.
* Hide the spinner just before launching the application.
* General improvements to the "flutter run" UI:
* Add "?" key as a silent alias for "h".
* Make the help text bold so it doesn't get mixed with the logs.
* Make "R" do a cold restart when hot reload is enabled.
* Supporting features and bug fixes:
* Add support for string service extensions.
* Other bug fixes:
* Expose debugDumpRenderTree() outside debug mode.
* Logger.supportsColor was missing a getter.
* Mention in the usage docs that --hot requires --resident.
* Trivial style fixes.
This prevents multiple simultaneous runs of the analyzer from stomping
over each other (e.g. multiple runs of 'update-packages'). Certain
long-lived commands (like analyze, run, logs) are exempted once they've
done enough work to be safe from most stomping action.
This still doesn't make us entirely safe from craziness, e.g. if you're
half way through an 'update-packages' run and you call 'git pull', who
knows what state you'll end up in. But there's only so much one can do.
Fixes https://github.com/flutter/flutter/issues/2762
* refactor the --resident run option into a separate file
* update daemon to run --resident apps
* re-plumbing daemon start
* send app logs
* update tests
* review changes
* fix test runner
* remove PackageMap.createGlobalInstance; rely on the ctor
* review comments