This patch adds an additional check to ensure the target length of a string is within the supported maximum string length prior to calling WideCharToMultiByte/MultiByteToWideChar in the Windows runner template.
This is to prevent resize() from failing if called with a count > std::string::max_size().
According to Win32 API docs (WideCharToMultiByte, MultiByteToWideChar) it's the caller responsibility to make sure the buffers are correctly allocated.
Authored by: Tomasz Gucio <tgucio@gmail.com>
This extracts the sample code out from the API doc comments, and places them in separate files on disk, allowing running of the examples locally, testing them, and building of slightly larger examples.