Tests for `app_bar.0`, `app_bar.1`, `app_bar.2`, `app_bar.3`, `sliver_app_bar.1` and `sliver_app_bar.4` were already present. But directory name was `appbar` rather than `app_bar`. I've renamed the directory to `app_bar` since example files uses that only.
Part of #130459
This change fixes issues with screen order comparison logic when rects are encompassed within each other. This was causing issues when trying to select text that includes inline `WidgetSpan`s inside of a `SelectionArea`.
* Adds `boundingBoxes` to `Selectable` for a more precise hit testing region.
Fixes#132821
Fixes updating selection edge by word boundary when widget spans are involved.
Fixes crash when sending select word selection event to an unselectable element.
This PR adds `String? identifier` to `Semantics` and `SemanticsProperties`. The `identifier` will be exposed on Android as `resource-id` and on iOS as `accessibilityIdentifier`.
Mainly targeted at #17988
Initial Engine PR with Android support: https://github.com/flutter/engine/pull/47961
iOS Engine PR: https://github.com/flutter/engine/pull/48858
### Migration
This change breaks the SemanticsUpdateBuilder API which is on the Framework<-->Engine border. For more details see [engine PR](https://github.com/flutter/engine/pull/47961).
Steps:
part 1: [engine] add `SemanticsUpdateBuilderNew` https://github.com/flutter/engine/pull/47961
**part 2: [flutter] use `SemanticsUpdateBuilderNew`** <-- we are here
part 3: [engine] update `SemanticsUpdateBuilder` to be the same as `SemanticsUpdateBuilderNew`*
part 4: [flutter] use (now updated) `SemanticsUpdateBuilder` again.
part 5: [engine] remove `SemanticsBuilderNew`
Adds an `enabled` property to `ExpansionTile` that allows the user to disable the internal `ListTile`, so that we can prevent user interaction.
Fixes#135770.
Towards https://github.com/flutter/flutter/issues/137875.
The convenient `Overlay.wrap` function makes it easy to wrap a child with an Overlay so other visual elements can float on top of the child. This is useful if you want to get things like text selection working (i.e. with a SelectionArea) without using a Navigator.
For CoreDevices we use a combination of mDNS and device logs to find the Dart VM url. If mDNS fails first, it will cause the launch to fail even though the device logs may be able to find the url. So if one of the methods fails, wait for the other method before failing the launch.
Fixes https://github.com/flutter/flutter/issues/139685.
## Description
This PR adds the 'Share' button to the text selection toolbar on Android.
## Related Issue
Fixes https://github.com/flutter/flutter/issues/138728
## Tests
Refactor a lot of existing tests in order to:
- make them more readable (avoid duplication by introducing helper functions, specify explictly check which buttons are expected).
- make them more accurate (check that expected buttons are visible instead of just checking the number of buttons).
For instance, previous tests contained sections such as:
```dart
// Collapsed toolbar shows 3 buttons.
expect(
find.byType(CupertinoButton),
isContextMenuProvidedByPlatform ? findsNothing : isTargetPlatformIOS ? findsNWidgets(6) : findsNWidgets(3)
);
```
Where the comment is obsolete, the two cases (6 widgets and 3 widgets) are not explicit (which buttons are expected?), and not accurate (will pass if the number of buttons is right but the buttons are the wrong ones).
Reverts flutter/flutter#132985
Initiated by: christopherfujino
This change reverts the following previous change:
Original Description:
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Bumps [github/codeql-action](https://github.com/github/codeql-action) from 2.22.6 to 2.22.9.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a href="https://github.com/github/codeql-action/blob/main/CHANGELOG.md">github/codeql-action's changelog</a>.</em></p>
<blockquote>
<h1>CodeQL Action Changelog</h1>
<p>See the <a href="https://github.com/github/codeql-action/releases">releases page</a> for the relevant changes to the CodeQL CLI and language packs.</p>
<h2>[UNRELEASED]</h2>
<p>No user facing changes.</p>
<h2>2.22.9 - 07 Dec 2023</h2>
<p>No user facing changes.</p>
<h2>2.22.8 - 23 Nov 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.3. <a href="https://redirect.github.com/github/codeql-action/pull/2001">#2001</a></li>
</ul>
<h2>2.22.7 - 16 Nov 2023</h2>
<ul>
<li>Add a deprecation warning for customers using CodeQL version 2.11.5 and earlier. These versions of CodeQL were discontinued on 8 November 2023 alongside GitHub Enterprise Server 3.7, and will be unsupported by CodeQL Action v2.23.0 and later. <a href="https://redirect.github.com/github/codeql-action/pull/1993">#1993</a>
<ul>
<li>If you are using one of these versions, please update to CodeQL CLI version 2.11.6 or later. For instance, if you have specified a custom version of the CLI using the 'tools' input to the 'init' Action, you can remove this input to use the default version.</li>
<li>Alternatively, if you want to continue using a version of the CodeQL CLI between 2.10.5 and 2.11.5, you can replace <code>github/codeql-action/*@v2</code> by <code>github/codeql-action/*@v2.22.7</code> in your code scanning workflow to ensure you continue using this version of the CodeQL Action.</li>
</ul>
</li>
</ul>
<h2>2.22.6 - 14 Nov 2023</h2>
<ul>
<li>Customers running Python analysis on macOS using version 2.14.6 or earlier of the CodeQL CLI should upgrade to CodeQL CLI version 2.15.0 or later. If you do not wish to upgrade the CodeQL CLI, ensure that you are using Python version 3.11 or earlier, as CodeQL version 2.14.6 and earlier do not support Python 3.12. You can achieve this by adding a <a href="https://github.com/actions/setup-python"><code>setup-python</code></a> step to your code scanning workflow before the step that invokes <code>github/codeql-action/init</code>.</li>
<li>Update default CodeQL bundle version to 2.15.2. <a href="https://redirect.github.com/github/codeql-action/pull/1978">#1978</a></li>
</ul>
<h2>2.22.5 - 27 Oct 2023</h2>
<p>No user facing changes.</p>
<h2>2.22.4 - 20 Oct 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.1. <a href="https://redirect.github.com/github/codeql-action/pull/1953">#1953</a></li>
<li>Users will begin to see warnings on Node.js 16 deprecation in their Actions logs on code scanning runs starting October 23, 2023.
<ul>
<li>All code scanning workflows should continue to succeed regardless of the warning.</li>
<li>The team at GitHub maintaining the CodeQL Action is aware of the deprecation timeline and actively working on creating another version of the CodeQL Action, v3, that will bump us to Node 20.</li>
<li>For more information, and to communicate with the maintaining team, please use <a href="https://redirect.github.com/github/codeql-action/issues/1959">this issue</a>.</li>
</ul>
</li>
</ul>
<h2>2.22.3 - 13 Oct 2023</h2>
<ul>
<li>Provide an authentication token when downloading the CodeQL Bundle from the API of a GitHub Enterprise Server instance. <a href="https://redirect.github.com/github/codeql-action/pull/1945">#1945</a></li>
</ul>
<h2>2.22.2 - 12 Oct 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.0. <a href="https://redirect.github.com/github/codeql-action/pull/1938">#1938</a></li>
<li>Improve the log output when an error occurs in an invocation of the CodeQL CLI. <a href="https://redirect.github.com/github/codeql-action/pull/1927">#1927</a></li>
</ul>
<h2>2.22.1 - 09 Oct 2023</h2>
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="c0d1daa7f7"><code>c0d1daa</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2020">#2020</a> from github/update-v2.22.9-e1d1fad1b</li>
<li><a href="c6e24c94be"><code>c6e24c9</code></a> Update changelog for v2.22.9</li>
<li><a href="e1d1fad1b8"><code>e1d1fad</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2014">#2014</a> from github/nickfyson/update-release-process</li>
<li><a href="0e9a210226"><code>0e9a210</code></a> update workflows to run on all release branches</li>
<li><a href="47e90f23ea"><code>47e90f2</code></a> Merge branch 'main' into nickfyson/update-release-process</li>
<li><a href="ee748cf360"><code>ee748cf</code></a> respond to more review comments</li>
<li><a href="57932be6d4"><code>57932be</code></a> remove unused function</li>
<li><a href="a6ea3c5a45"><code>a6ea3c5</code></a> define backport commit message in constant</li>
<li><a href="3537bea580"><code>3537bea</code></a> Apply suggestions from code review</li>
<li><a href="3675be0110"><code>3675be0</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2017">#2017</a> from cklin/update-supported-enterprise-server-versions</li>
<li>Additional commits viewable in <a href="689fdc5193...c0d1daa7f7">compare view</a></li>
</ul>
</details>
<br />
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</details>
This PR introduces a new property `exitDuration` to Tooltip, the counterpart to `waitDuration`. The need for this is shown by #136586. This changes the behaviour of `showDuration` on mouse pointer devices. This is because the use cases for the current behaviour on touch screen devices vs mouse pointer devices is fundamentally different.
<details>
<summary>Demo: tooltip with showDuration set</summary>
Tooltip disappears after 100 ms when moving away the mouse. Tooltip will not disappear when hovered.
https://github.com/flutter/flutter/assets/5138348/81d36dc9-78e0-4723-a84b-2552843ee181
</details>
Currently, when `showDuration` is set, this adjusts the time it takes for the tooltip to hide _after_ a mouse pointer has left the tooltip. This is not the same use case as its effect on touch screen devices, where it dictates how long the tooltip stays on screen after a long press. That is needed because the tooltip takes up screen space and there is not an intuitive way to hide it, whereas when using a mouse users expect to simply have to hover somewhere else. Having the tooltip stay around will look broken.
Thus, this PR splits the two use cases. `showDuration` no longer affects mouse pointer devices at all*. There is a precedent for such mouse pointer-only behaviour in `waitDuration`. Instead, I have split up the two use cases and created the new property `exitDuration`, which will still allow for tweaking the time it takes for the tooltip to hide after the user has moved their mouse pointer somewhere else.
*Note: Should `showDuration` affect [this line](e33d4b8627/packages/flutter/lib/src/material/tooltip.dart (L610))?
Fixes#136586.
Note: I noticed that when I made the change, no tests were broken. Hopefully, the tests added here help that in the future. I also noticed that in the _existing_ tests, the `waitDuration` tests contain assertions that implicate that it is the role of `waitDuration` to change this behaviour, but that's not currently (nor in the new behaviour) true, so I have fixed those tests.
Part of fixing https://github.com/flutter/flutter/issues/139673, it will need to be cherry picked into the stable branch to fully resolve.
Originally I tried to come at this from `ci.yaml`, but the syntax does not exist to either conditionally include a dependency based on the branch we are on, or to disable a shard for a given branch (as opposed to enabling it which is supported). I could double every CI shard that uses Gold to try to serve my purpose, but it is already a very large and cumbersome file to keep up to date. Doubling it does not feel like the best solution. Using a RegEx is not my favorite, but I am using the same one we use in our CI, and left a note there to update it if it should ever change. Since there is already a whole infra built around it, I feel it is pretty safe so we can fix the stable tree.
We already had mitigated Gold affecting release branches in the past through flutter/cocoon (https://github.com/flutter/flutter/issues/58814), but https://github.com/flutter/flutter/issues/139673 exposed a rather rare edge case. A change was CP'd into the stable branch that introduced golden file image changes. Typically this would not cause an issue since any change that has landed on the master branch has golden files accounted for. In this case, the CP'd change on master has generated a different image on canvaskit due to another change that was not on stable. So when the CP landed, it generated a new image Gold had never seen before. Gold only tracks the master branch, so we cannot approve the image, and so cannot fix the stable tree.
This would disable the failing check on release branches and fix the tree.
Updates Gradle version for Flutter project templates and integration tests to at least 7.6.3 (changed all of those with versions below it) to fix security vulnerability.
Part of fix for https://github.com/flutter/flutter/issues/138336.