We were trying to cram too much functionality in to the Dialog widget. Now we
have AlertDialog and SimpleDialog to cover to two different kinds of dialogs in
the spec.
This patch fixes the issue in two ways:
1. The content area is now scrollable, which means you can scroll to reveal any
parts that don't fit on screen.
2. The content area is now small enough to fit on screen in landscape on a
Nexus 5.
Fixes#6054
Rather than scrolling the entire contents of the dialog, we should instead
scroll only the part between the title and the button bar.
Also, polish up the padding in the simple dialog demo.
Fixes#6057
This requires all AnimationController objects to be given a
TickerProvider, a class that can create the Ticker.
It also provides some nice mixins for people who want to have their
State provide a TickerProvider. And a schedulerTickerProvider for those
cases where you just want to see your battery burn.
Also, we now enforce destruction order for elements.
* Changed Pesto logotype's position.
This commit changes Pesto's logotype position so that its curve
aligns with the curve of the image size.
* Added clamping to Pesto logo animation.
Removed Pesto logo's triggered animation in order to remove the
observable 'hop' when scrolling. The whole curve is now entirely
scroll dependent. Fixes#5907.
Due to a synchronization issue, a PR was merged with a green build
that was supposed to be rebuilt and to fail. This commit fixes the
issue by renaming the usage of a constant.
* Added OverscrollIndicatorEdge et al
* RefreshIndicator only clamps its scrollable edge
* added a test
* Updated the test
* fixed lint-os
* fixed a typo
* Scrollable should restore its viewport dimensions when it reappears
* removed an accidental commit
* updated per review feedback
This patch improves the Post and Shrine transitions by making the AppBar
into a Hero and changing the default MaterialPageTransition. Now the
AppBar transitions smoothly between screens and the
MaterialPageTransition doesn't involve a fade effect.
Also, rejigger the bounds of the image header in Pesto to avoid the
"pop" at the end of the animation by laying out the image header at its
final visual size instead of relying on occlusion to size the image
header.
Fixes#5202Fixes#5204
Previously we were resizing a paragraph of text during the animation. Now we
animate the text and the image separately. Also, add a default hero tag for
FloatingActionButton so that it animates as part of the hero transition as
well.
* Added custom radii to RRect.
This is the first commit towads an implementation of
MergeableMaterial. It adds custom radii to RRect.
* Renamed RRect constructors and added BorderRadius.
BorderRadius is a class similar to EdgeInsets that lets you define
all rounded corners of a rounded rectangle easily.