This implements the `DartDependencySetBuilder` completely in Dart instead of calling out to `sky_snapshot` (Linux/Mac) or `gen_snapshot` (Windows) and allows us to use the same code path on all supported host platforms.
It also slightly reduces hot reload times on Linux from ~750ms to ~690ms for the unchanged flutter_gallery app and significantly reduces hot reload times on Windows from almost 1.5s to just slightly slower than on Linux.
This change will also allow us to retire `sky_snapshot` completely in the future.
1. Add matchers for the `ProcessExit` exception class
2. Add ability to control the setup of the `AppContext` we use in
`testUsingContext()`
3. Clean up the code that figures out the location of `Cache.flutterRoot`
such that it works with `pub run test`. It previously only worked
when the tests were invoked with standalone `dart`
`#3` above will also help unblock #7941
* add crash reporting without enabling it
* do not drop futures on the floor
* return exitCode from executable run
* debug travis
* remove unnecessary todo
* rename local fs getter
* Enable Hot Reload on Windows (backed by gen_snapshot)
\o/
Two caveats:
* Hot Reload on Windows is slower than on other platforms because gen_snapshot is slower then sky_snapshot
* We currently cannot hot reload projects with spaces in the path
* enable tests
* [devFS] Use URI to represent paths on device
Previosuly, regular file paths in the format of the host platform were used to represent paths on device. That works when host and device share the same (POSIX) file path format. With a Windows host, this breaks. URIs are the solution as they are platform independent and the VM service on the device already interpreted the file paths as URIs anyways.
* review comments
* switch to file paths
* fix tests on Windows
* review comments
* Revert "Revert "Simplify path handling logic in dependency checker and devFS (#8414)" (#8467)"
This reverts commit 96ba7f76d26ed4e3eb81f30032303fbab9b28aef.
* Intentionally use a self-package URI in flutter_gallery
* tests to catch problems with self-package imports
This reverts commit e7bde11cc3a68b27c17ef8b18258cd384d043fb8.
Reason: broke hot reload when using "package:" style imports for sources
within the same project.
This adds support for a `--bug-report` flag, which is a recording
that:
- includes the arguments that were passed to the command runner
- is zipped up for easy attachment in Guthub issues
* Simplify path handling logic in dependency checker and devFS
Simplification will make it easier to port this to Windows.
* Roll Engine to 0a7b177c330367904597a6129b3eb653d29dfca0
It's not just $HOME/.AndroidStudio2.2, it might also be
.AndroidStudioPreview2.3, or .AndroidStudioFooBar1.7, or whatever.
Made the Version parser less throw-happy, and relaxed the directory name
checks to allow for the above.
Fixes#8353.
* Bump to test `0.12.20`.
Some test `0.12.20` highlights:
* introduces `expectLater()` that returns a `Future` that completes when the matcher has finished running
* deprecates the `verbose` parameter to `expect()` and the `formatFailure()` (to be removed in `0.13.0`)
Otherwise:
* to keep up w/ the deprecation of `verbose`, removes `widget_tester` API to pass `verbose` flag (alternatively we could suppress the warning for now)
* Update stack manipulation.
* Fix framecount.
* Fix bug parsing Gradle version.
Version from pub_semver requires versions of the format X.Y.Z. Gradle
doesn't follow semantic versioning, though, so version parsing would
fail on versions like '3.2'. Fixed by writing a custom Version class.
Also removed a check for apksigner when building Gradle-based projects.
Fixes#8298
* Teach flutter tools to find gradle
Flutter tools will now use Gradle from Android Studio, which is now found automatically.
flutter doctor will verify that Android Studio has been installed, and that the included Gradle is at least version 2.14.1.
It is still possible to manually configure the path to Android Studio (flutter config --android-studio-dir=XXX) or Gradle (flutter config --gradle-dir=XXX), but this should only be necessary if they're installed somewhere non-standard.
Only tested on Linux and macOS for now.
Fixes#8131
Artifacts are now located in a central place.
This will enable us to downlaod artifacts when we need them (instead of
downloading them all upfront).
This also makes replacing sky_snapshot with gen_snapshot easier.
On flutter run, we update ios/Flutter/Generated.xcconfig with various
Flutter-specific settings required by xcode_backend.sh during a build
from Xcode. These settings need to be present at the time the project is
loaded since Xcode doesn't pick up live updates to these files.
Without these settings, Xcode fails to locate xcode_backend.sh itself,
causing the build to fail until the Xcode project has been closed and
re-opened. This also prevents Xcode's project updater from 'helpfully'
suggesting to clean up and delete the Generated.xcconfig file.
* Fix potential NPE in iOS doctor check
In case Xcode is not installed, the xcode-select path may be null.
* fixup! Fix potential NPE in iOS doctor check
If the developer has only installed the Xcode command-line tools,
xcode-select and some other tools may be present, but xcodebuild will be
missing. In this case, output a slightly improved message indicating
that the installation is incomplete rather than missing.
If ensureDirectoryExists fails -- e.g. because a file file of the same
name as the directory to be created exists, ensure that we exit cleanly
with a useful error message.