
Separate out the math for computing a saveLayer's allocated texture size based on input bounds, paint, bdf, coverage limit, et cetera.
Description
A vendored version of the flutter engine for firka :3
Languages
Dart
75.4%
C++
16.4%
Objective-C++
2.7%
Java
2.7%
Objective-C
0.6%
Other
1.8%