I really like how patterns can be used for variable assignment and avoiding duplicated logic. (related: #150942)
```dart
// before
final GestureRecognizer? recognizer = info.recognizer;
if (recognizer is TapGestureRecognizer) {
if (recognizer.onTap != null) {
configuration.onTap = recognizer.onTap;
configuration.isLink = true;
}
} else if (recognizer is DoubleTapGestureRecognizer) {
if (recognizer.onDoubleTap != null) {
configuration.onTap = recognizer.onDoubleTap;
configuration.isLink = true;
}
}
// after
switch (info.recognizer) {
case TapGestureRecognizer(:final VoidCallback? onTap):
case DoubleTapGestureRecognizer(onDoubleTap: final VoidCallback? onTap):
if (onTap != null) {
configuration.onTap = onTap;
configuration.isLink = true;
}
}
```