
1. Add iOS and macOS migration to mark "last upgraded" Xcode version to 14.3 to prevent `Update to recommended settings` warning. 2. Update iOS and macOS templates to same. 3. Update iOS template to set `BuildIndependentTargetsInParallel` to YES as suggested. I didn't add a migration for this since it seems like a minor optimization and I don't think it's worth a potentially botched/corrupted migration. 4. Run all example/integration test project to see migrator work. 5. Add some missing test projects to the build shard since I noticed they were missing and I had to build those manually outside `SHARD=build_tests`. Fixes https://github.com/flutter/flutter/issues/125817 See https://github.com/flutter/flutter/pull/90304 for Xcode 13 example.
Example of switching between full-screen Flutter and Platform View
This project demonstrates how to bring up a full-screen iOS/Android view from a full-screen Flutter view along with passing data back and forth between the two.
On iOS, we use a CocoaPods dependency to add a Material Design button, and so
pod install
needs to be invoked in the ios/
folder before flutter run
:
pushd ios/ ; pod install ; popd
flutter run