Jonah Williams 290a85e7f2
[Impeller] handle shader ordering bug on macOS. (#165937)
Fixes https://github.com/flutter/flutter/issues/165740

if a user declares interleaved `float` and `sampler2D` uniforms, then we
can screw up the binding order.

This only manifests on platforms where we don't combine all float/scalar
uniform values into a single struct. We should probably start doing that
for metal, but refactoring there is out of scope for this patch.

I enabled a large number of skipped tests we probably should have turned
on by now. oops.

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Co-authored-by: gaaclarke <30870216+gaaclarke@users.noreply.github.com>
2025-03-31 17:21:04 +00:00
..

Flutter Engine

Setting up the Engine development environment

See here

gclient bootstrap

Flutter engine uses gclient to manage dependencies.

If you've already cloned the flutter repository:

  1. Copy one of the engine/scripts/*.gclient to the root folder as .gclient:
    1. Googlers: copy rbe.gclient to enable faster builds with RBE
    2. Everyone else: copy standard.gclient
  2. run gclient sync from the root folder